// File modified by fdfix.sh for use by lyx (with xforms >= 0.88) and gettext #include #include "lyx_gui_misc.h" #include "gettext.h" /* Form definition file generated with fdesign. */ #include FORMS_H_LOCATION #include #include "form_character.h" #include "FormCharacter.h" FD_form_character::~FD_form_character() { if ( form->visible ) fl_hide_form( form ); fl_free_form( form ); } FD_form_character * FormCharacter::build_character() { FL_OBJECT *obj; FD_form_character *fdui = new FD_form_character; fdui->form = fl_bgn_form(FL_NO_BOX, 300, 415); fdui->form->u_vdata = this; obj = fl_add_box(FL_UP_BOX, 0, 0, 300, 415, ""); fl_set_object_gravity(obj, FL_NorthWest, FL_SouthEast); obj = fl_add_frame(FL_ENGRAVED_FRAME, 10, 10, 280, 240, ""); fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast); fl_set_object_resize(obj, FL_RESIZE_X); { char const * const dummy = N_("Family:|#F"); fdui->choice_family = obj = fl_add_choice(FL_NORMAL_CHOICE, 94, 15, 191, 30, idex(_(dummy))); fl_set_button_shortcut(obj, scex(_(dummy)), 1); } fl_set_object_boxtype(obj, FL_FRAME_BOX); fl_set_object_lsize(obj, FL_NORMAL_SIZE); fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast); fl_set_object_resize(obj, FL_RESIZE_X); fl_set_object_callback(obj, C_FormBaseInputCB, 0); { char const * const dummy = N_("Series:|#S"); fdui->choice_series = obj = fl_add_choice(FL_NORMAL_CHOICE, 94, 55, 191, 30, idex(_(dummy))); fl_set_button_shortcut(obj, scex(_(dummy)), 1); } fl_set_object_boxtype(obj, FL_FRAME_BOX); fl_set_object_lsize(obj, FL_NORMAL_SIZE); fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast); fl_set_object_resize(obj, FL_RESIZE_X); fl_set_object_callback(obj, C_FormBaseInputCB, 0); { char const * const dummy = N_("Shape:|#H"); fdui->choice_shape = obj = fl_add_choice(FL_NORMAL_CHOICE, 94, 95, 191, 30, idex(_(dummy))); fl_set_button_shortcut(obj, scex(_(dummy)), 1); } fl_set_object_boxtype(obj, FL_FRAME_BOX); fl_set_object_lsize(obj, FL_NORMAL_SIZE); fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast); fl_set_object_resize(obj, FL_RESIZE_X); fl_set_object_callback(obj, C_FormBaseInputCB, 0); { char const * const dummy = N_("Size:|#Z"); fdui->choice_size = obj = fl_add_choice(FL_NORMAL_CHOICE, 95, 275, 191, 30, idex(_(dummy))); fl_set_button_shortcut(obj, scex(_(dummy)), 1); } fl_set_object_boxtype(obj, FL_FRAME_BOX); fl_set_object_lsize(obj, FL_NORMAL_SIZE); fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast); fl_set_object_resize(obj, FL_RESIZE_X); fl_set_object_callback(obj, C_FormBaseInputCB, 0); { char const * const dummy = N_("Misc:|#M"); fdui->choice_bar = obj = fl_add_choice(FL_NORMAL_CHOICE, 95, 335, 190, 30, idex(_(dummy))); fl_set_button_shortcut(obj, scex(_(dummy)), 1); } fl_set_object_boxtype(obj, FL_FRAME_BOX); fl_set_object_lsize(obj, FL_NORMAL_SIZE); fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast); fl_set_object_resize(obj, FL_RESIZE_X); fl_set_object_callback(obj, C_FormBaseInputCB, 0); { char const * const dummy = N_("Apply|#A"); fdui->button_apply = obj = fl_add_button(FL_NORMAL_BUTTON, 60, 375, 80, 30, idex(_(dummy))); fl_set_button_shortcut(obj, scex(_(dummy)), 1); } fl_set_object_lsize(obj, FL_NORMAL_SIZE); fl_set_object_gravity(obj, FL_SouthEast, FL_SouthEast); fl_set_object_callback(obj, C_FormBaseApplyCB, 0); { char const * const dummy = N_("Cancel|#N"); fdui->button_close = obj = fl_add_button(FL_RETURN_BUTTON, 175, 375, 80, 30, idex(_(dummy))); fl_set_button_shortcut(obj, scex(_(dummy)), 1); } fl_set_object_lsize(obj, FL_NORMAL_SIZE); fl_set_object_gravity(obj, FL_SouthEast, FL_SouthEast); fl_set_object_callback(obj, C_FormBaseCancelCB, 0); { char const * const dummy = N_("Color:|#C"); fdui->choice_color = obj = fl_add_choice(FL_NORMAL_CHOICE, 95, 135, 191, 30, idex(_(dummy))); fl_set_button_shortcut(obj, scex(_(dummy)), 1); } fl_set_object_boxtype(obj, FL_FRAME_BOX); fl_set_object_lsize(obj, FL_NORMAL_SIZE); fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast); fl_set_object_resize(obj, FL_RESIZE_X); fl_set_object_callback(obj, C_FormBaseInputCB, 0); { char const * const dummy = N_("Toggle on all these|#T"); fdui->check_toggle_all = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 30, 215, 255, 25, idex(_(dummy))); fl_set_button_shortcut(obj, scex(_(dummy)), 1); } fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast); fl_set_object_resize(obj, FL_RESIZE_X); fl_set_object_callback(obj, C_FormBaseInputCB, 0); fdui->choice_language = obj = fl_add_choice(FL_DROPLIST_CHOICE, 95, 175, 190, 30, _("Language:")); fl_set_object_boxtype(obj, FL_FRAME_BOX); fl_set_object_lsize(obj, FL_NORMAL_SIZE); fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast); fl_set_object_resize(obj, FL_RESIZE_X); fl_set_object_callback(obj, C_FormBaseInputCB, 0); obj = fl_add_labelframe(FL_ENGRAVED_FRAME, 10, 265, 280, 45, _("These are never toggled")); fl_set_object_lstyle(obj, FL_BOLD_STYLE); fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast); obj = fl_add_labelframe(FL_ENGRAVED_FRAME, 10, 325, 280, 45, _("These are always toggled")); fl_set_object_lstyle(obj, FL_BOLD_STYLE); fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast); fl_end_form(); fdui->form->fdui = fdui; return fdui; } /*---------------------------------------*/