// -*- C++ -*- /* This file is part of * ====================================================== * * LyX, The Document Processor * * Copyright 2000 The LyX Team. * * ====================================================== */ #include #include FORMS_H_LOCATION #ifdef __GNUG__ #pragma implementation #endif #include "Dialogs.h" #include "FormBase.h" #include "xform_macros.h" C_RETURNCB(FormBase, WMHideCB) C_GENERICCB(FormBase, ApplyCB) C_GENERICCB(FormBase, CancelCB) C_GENERICCB(FormBase, InputCB) C_GENERICCB(FormBase, OKCB) FormBase::FormBase(LyXView * lv, Dialogs * d, string const & t) : lv_(lv), d_(d), u_(0), h_(0), title(t), dialogIsOpen(false) {} void FormBase::show() { if (!form()) { build(); fl_set_form_atclose(form(), C_FormBaseWMHideCB, 0); } fl_freeze_form( form() ); update(); // make sure its up-to-date fl_unfreeze_form( form() ); dialogIsOpen = true; if (form()->visible) { fl_raise_form(form()); } else { fl_show_form(form(), FL_PLACE_MOUSE | FL_FREE_SIZE, FL_TRANSIENT, title.c_str()); u_ = d_->updateBufferDependent. connect(slot(this, &FormBase::update)); h_ = d_->hideBufferDependent. connect(slot(this, &FormBase::hide)); } } void FormBase::hide() { if (form() && form()->visible) { fl_hide_form(form()); u_.disconnect(); h_.disconnect(); } // free up the dialog for another inset dialogIsOpen = false; clearStore(); } int FormBase::WMHideCB(FL_FORM * form, void *) { // Ensure that the signals (u and h) are disconnected even if the // window manager is used to close the dialog. FormBase * pre = static_cast(form->u_vdata); pre->hide(); return FL_CANCEL; } void FormBase::ApplyCB(FL_OBJECT * ob, long) { FormBase * pre = static_cast(ob->form->u_vdata); pre->apply(); } void FormBase::CancelCB(FL_OBJECT * ob, long) { FormBase * pre = static_cast(ob->form->u_vdata); pre->hide(); } void FormBase::InputCB(FL_OBJECT * ob, long data ) { FormBase * pre = static_cast(ob->form->u_vdata); pre->input( data ); } void FormBase::OKCB(FL_OBJECT * ob, long) { FormBase * pre = static_cast(ob->form->u_vdata); pre->apply(); pre->hide(); }