/* This file is part of * ====================================================== * * LyX, The Document Processor * * Copyright 1998-2001 The LyX Team * *======================================================*/ #include #ifdef __GNUG__ #pragma implementation #endif #include "PainterBase.h" #include "lyxfont.h" #include "WorkArea.h" #include "font.h" int PainterBase::paperMargin() const { return 20; } int PainterBase::paperWidth() const { return owner.workWidth(); } int PainterBase::paperHeight() const { return owner.height(); } PainterBase & PainterBase::circle(int x, int y, unsigned int d, LColor::color col) { return ellipse(x, y, d, d, col); } PainterBase & PainterBase::ellipse(int x, int y, unsigned int w, unsigned int h, LColor::color col) { return arc(x, y, w, h, 0, 0, col); } PainterBase & PainterBase::button(int x, int y, int w, int h) { fillRectangle(x, y, w, h, LColor::buttonbg); buttonFrame(x, y, w, h); return * this; } PainterBase & PainterBase::buttonFrame(int x, int y, int w, int h) { // Width of a side of the button int d = 2; fillRectangle(x, y, w, d, LColor::top); fillRectangle(x, (y+h-d), w, d, LColor::bottom); // Now a couple of trapezoids int x1[4], y1[4]; x1[0] = x + d; y1[0] = y + d; x1[1] = x + d; y1[1] = (y + h - d); x1[2] = x; y1[2] = y + h; x1[3] = x; y1[3] = y; fillPolygon(x1, y1, 4, LColor::left); x1[0] = (x + w - d); y1[0] = y + d; x1[1] = (x + w - d); y1[1] = (y + h - d); x1[2] = x + w; y1[2] = (y + h - d); x1[3] = x + w; y1[3] = y; fillPolygon(x1, y1, 4, LColor::right); return *this; } PainterBase & PainterBase::rectText(int x, int baseline, string const & str, LyXFont const & font, LColor::color back, LColor::color frame) { int width; int ascent; int descent; lyxfont::rectText(str, font, width, ascent, descent); rectangle(x, baseline - ascent, width, ascent + descent, frame); fillRectangle(x + 1, baseline - ascent + 1, width - 1, ascent + descent - 1, back); text(x + 3, baseline, str, font); return *this; } PainterBase & PainterBase::buttonText(int x, int baseline, string const & str, LyXFont const & font) { int width; int ascent; int descent; lyxfont::buttonText(str, font, width, ascent, descent); button(x, baseline - ascent, width, descent + ascent); text(x + 4, baseline, str, font); return *this; }