cmake_minimum_required(VERSION 2.4.4) set(CMAKE_ALLOW_LOOSE_LOOP_CONSTRUCTS ON) project(zlib C) set(VERSION "1.2.8") set(SRCDIR ${CMAKE_CURRENT_SOURCE_DIR}/1.2.8) option(ASM686 "Enable building i686 assembly implementation") option(AMD64 "Enable building amd64 assembly implementation") include(CheckTypeSize) include(CheckFunctionExists) include(CheckIncludeFile) include(CheckCSourceCompiles) enable_testing() check_include_file(sys/types.h HAVE_SYS_TYPES_H) check_include_file(stdint.h HAVE_STDINT_H) check_include_file(stddef.h HAVE_STDDEF_H) # # Check to see if we have large file support # set(CMAKE_REQUIRED_DEFINITIONS -D_LARGEFILE64_SOURCE=1) # We add these other definitions here because CheckTypeSize.cmake # in CMake 2.4.x does not automatically do so and we want # compatibility with CMake 2.4.x. if(HAVE_SYS_TYPES_H) list(APPEND CMAKE_REQUIRED_DEFINITIONS -DHAVE_SYS_TYPES_H) endif() if(HAVE_STDINT_H) list(APPEND CMAKE_REQUIRED_DEFINITIONS -DHAVE_STDINT_H) endif() if(HAVE_STDDEF_H) list(APPEND CMAKE_REQUIRED_DEFINITIONS -DHAVE_STDDEF_H) endif() check_type_size(off64_t OFF64_T) if(HAVE_OFF64_T) add_definitions(-D_LARGEFILE64_SOURCE=1) endif() set(CMAKE_REQUIRED_DEFINITIONS) # clear variable # # Check for fseeko # check_function_exists(fseeko HAVE_FSEEKO) if(NOT HAVE_FSEEKO) add_definitions(-DNO_FSEEKO) endif() # # Check for unistd.h # check_include_file(unistd.h Z_HAVE_UNISTD_H) if(MSVC) set(CMAKE_DEBUG_POSTFIX "d") add_definitions(-D_CRT_SECURE_NO_DEPRECATE) add_definitions(-D_CRT_NONSTDC_NO_DEPRECATE) include_directories(${CMAKE_CURRENT_SOURCE_DIR}) endif() if(NOT CMAKE_CURRENT_SOURCE_DIR STREQUAL CMAKE_CURRENT_BINARY_DIR) # If we're doing an out of source build and the user has a zconf.h # in their source tree... if(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/zconf.h) message(STATUS "Renaming") message(STATUS " ${CMAKE_CURRENT_SOURCE_DIR}/zconf.h") message(STATUS "to 'zconf.h.included' because this file is included with zlib") message(STATUS "but CMake generates it automatically in the build directory.") file(RENAME ${CMAKE_CURRENT_SOURCE_DIR}/zconf.h ${CMAKE_CURRENT_SOURCE_DIR}/zconf.h.included) endif() endif() #set(ZLIB_PC ${CMAKE_CURRENT_BINARY_DIR}/zlib.pc) #configure_file( ${CMAKE_CURRENT_SOURCE_DIR}/zlib.pc.cmakein ${ZLIB_PC} @ONLY) set(Z_PREFIX 1) configure_file(${SRCDIR}/zconf.h.cmakein ${CMAKE_BINARY_DIR}/zconf.h @ONLY) include_directories(${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_SOURCE_DIR} ${CMAKE_BINARY_DIR}) #============================================================================ # zlib #============================================================================ set(ZLIB_PUBLIC_HDRS ${CMAKE_BINARY_DIR}/zconf.h ${SRCDIR}/zlib.h ) set(ZLIB_PRIVATE_HDRS ${SRCDIR}/crc32.h ${SRCDIR}/deflate.h ${SRCDIR}/gzguts.h ${SRCDIR}/inffast.h ${SRCDIR}/inffixed.h ${SRCDIR}/inflate.h ${SRCDIR}/inftrees.h ${SRCDIR}/trees.h ${SRCDIR}/zutil.h ) set(ZLIB_SRCS ${SRCDIR}/adler32.c ${SRCDIR}/compress.c ${SRCDIR}/crc32.c ${SRCDIR}/deflate.c ${SRCDIR}/gzclose.c ${SRCDIR}/gzlib.c ${SRCDIR}/gzread.c ${SRCDIR}/gzwrite.c ${SRCDIR}/inflate.c ${SRCDIR}/infback.c ${SRCDIR}/inftrees.c ${SRCDIR}/inffast.c ${SRCDIR}/trees.c ${SRCDIR}/uncompr.c ${SRCDIR}/zutil.c ) if(CMAKE_COMPILER_IS_GNUCC) if(ASM686) set(ZLIB_ASMS contrib/asm686/match.S) elseif (AMD64) set(ZLIB_ASMS contrib/amd64/amd64-match.S) endif () if(ZLIB_ASMS) add_definitions(-DASMV) set_source_files_properties(${ZLIB_ASMS} PROPERTIES LANGUAGE C COMPILE_FLAGS -DNO_UNDERLINE) endif() endif() if(MSVC) if(ASM686) ENABLE_LANGUAGE(ASM_MASM) set(ZLIB_ASMS contrib/masmx86/inffas32.asm contrib/masmx86/match686.asm ) elseif (AMD64) ENABLE_LANGUAGE(ASM_MASM) set(ZLIB_ASMS contrib/masmx64/gvmat64.asm contrib/masmx64/inffasx64.asm ) endif() if(ZLIB_ASMS) add_definitions(-DASMV -DASMINF) endif() endif() add_library(zlibstatic STATIC ${ZLIB_SRCS} ${ZLIB_ASMS} ${ZLIB_PUBLIC_HDRS} ${ZLIB_PRIVATE_HDRS}) set(ZLIB_LIBRARY zlibstatic CACHE STRING "Zlib library" FORCE) set(ZLIB_INCLUDE_DIR ${SRCDIR} CACHE STRING "Zlib include dir" FORCE) set(ZLIB_FOUND CACHE STRING "Zlib found" FORCE ) set_target_properties(zlibstatic PROPERTIES FOLDER "3rd_party")