1 #include "textpainter.h"
4 TextPainter::TextPainter(int xmax, int ymax)
5 : xmax_(xmax), ymax_(ymax), data_((xmax_ + 1) * (ymax_ + 1))
9 char & TextPainter::at(int x, int y)
11 return data_[y * xmax_ + x];
15 char TextPainter::at(int x, int y) const
17 return data_[y * xmax_ + x];
21 void TextPainter::draw(int x, int y, char const * str)
23 for (int i = 0; *str; ++i, ++str)