5 #include "math_sqrtinset.h"
6 #include "math_mathmlstream.h"
11 MathSqrtInset::MathSqrtInset()
16 MathInset * MathSqrtInset::clone() const
18 return new MathSqrtInset(*this);
22 void MathSqrtInset::metrics(MathMetricsInfo const & mi) const
25 ascent_ = xcell(0).ascent() + 4;
26 descent_ = xcell(0).descent() + 2;
27 width_ = xcell(0).width() + 12;
31 void MathSqrtInset::draw(Painter & pain, int x, int y) const
33 xcell(0).draw(pain, x + 10, y);
34 int const a = ascent_;
35 int const d = descent_;
38 xp[0] = x + width_; yp[0] = y - a + 1;
39 xp[1] = x + 8; yp[1] = y - a + 1;
40 xp[2] = x + 5; yp[2] = y + d - 1;
41 xp[3] = x; yp[3] = y + (d - a)/2;
42 pain.lines(xp, yp, 4, LColor::math);
46 void MathSqrtInset::write(WriteStream & os) const
48 os << "\\sqrt{" << cell(0) << '}';
52 void MathSqrtInset::normalize(NormalStream & os) const
54 os << "[sqrt " << cell(0) << ']';
58 void MathSqrtInset::maplize(MapleStream & os) const
60 os << "sqrt(" << cell(0) << ')';
64 void MathSqrtInset::mathmlize(MathMLStream & os) const
66 os << MTag("msqrt") << cell(0) << ETag("msqrt");