1 // File modified by fdfix.sh for use by lyx (with xforms 0.81) and gettext
3 #include "lyx_gui_misc.h"
6 /* Form definition file generated with fdesign. */
8 #include FORMS_H_LOCATION
10 #include "math_panel.h"
12 FD_panel *create_form_panel(void)
15 FD_panel *fdui = (FD_panel *) fl_calloc(1, sizeof(FD_panel));
17 fdui->panel = fl_bgn_form(FL_NO_BOX, 290, 172);
18 obj = fl_add_box(FL_UP_BOX,0,0,290,172,"");
19 obj = fl_add_button(FL_RETURN_BUTTON,80,14,80,30,_("Close "));
20 fl_set_object_lsize(obj,FL_NORMAL_SIZE);
21 fl_set_object_callback(obj,button_cb,100);
22 fdui->func_browse = obj = fl_add_browser(FL_SELECT_BROWSER,180,40,94,110,_("Functions"));
23 fl_set_object_lalign(obj,FL_ALIGN_TOP);
24 fl_set_object_callback(obj,button_cb,MM_FUNC);
26 fl_set_browser_hscrollbar(obj, FL_OFF);
28 fdui->greek = obj = fl_add_button(FL_NORMAL_BUTTON,10,90,50,30,_("Greek"));
29 fl_set_object_lsize(obj,FL_NORMAL_SIZE);
30 fl_set_object_lstyle(obj,15);
31 fl_set_object_callback(obj,button_cb,MM_GREEK);
32 fdui->arrow = obj = fl_add_button(FL_NORMAL_BUTTON,10,120,50,30,_(" Û"));
33 fl_set_object_lsize(obj,FL_NORMAL_SIZE);
34 fl_set_object_lstyle(obj,15);
35 fl_set_object_callback(obj,button_cb,MM_ARROW);
36 fdui->boperator = obj = fl_add_button(FL_NORMAL_BUTTON,60,90,50,30,_("± ´"));
37 fl_set_object_lsize(obj,0);
38 fl_set_object_lstyle(obj,15);
39 fl_set_object_callback(obj,button_cb,MM_BOP);
40 fdui->brelats = obj = fl_add_button(FL_NORMAL_BUTTON,110,90,50,30,_("£ @"));
41 fl_set_object_lsize(obj,0);
42 fl_set_object_lstyle(obj,15);
43 fl_set_object_callback(obj,button_cb,MM_BRELATS);
44 fdui->varsize = obj = fl_add_button(FL_NORMAL_BUTTON,60,120,50,30,_("S ò"));
45 fl_set_object_lsize(obj,0);
46 fl_set_object_lstyle(obj,15);
47 fl_set_object_callback(obj,button_cb,MM_VARSIZE);
48 fdui->misc = obj = fl_add_button(FL_NORMAL_BUTTON,110,120,50,30,_("Misc"));
49 fl_set_object_lsize(obj,FL_NORMAL_SIZE);
50 fl_set_object_lstyle(obj,FL_TIMESITALIC_STYLE);
51 fl_set_object_callback(obj,button_cb,MM_MISC);
52 fdui->equation = obj = fl_add_pixmapbutton(FL_NORMAL_BUTTON,130,50,30,30,"");
53 fl_set_object_color(obj,FL_MCOL,FL_BLUE);
54 fl_set_object_callback(obj,button_cb,MM_EQU);
55 fdui->sqrt = obj = fl_add_pixmapbutton(FL_NORMAL_BUTTON,10,15,30,30,"");
56 fl_set_object_color(obj,FL_MCOL,FL_BLUE);
57 fl_set_object_callback(obj,button_cb,MM_SQRT);
58 fdui->frac = obj = fl_add_pixmapbutton(FL_NORMAL_BUTTON,40,15,30,30,"");
59 fl_set_object_color(obj,FL_MCOL,FL_BLUE);
60 fl_set_object_lcol(obj,FL_COL1);
61 fl_set_object_callback(obj,button_cb,MM_FRAC);
62 fdui->delim = obj = fl_add_pixmapbutton(FL_NORMAL_BUTTON,10,50,30,30,"");
63 fl_set_object_color(obj,FL_MCOL,FL_BLUE);
64 fl_set_object_callback(obj,button_cb,MM_DELIM);
65 fdui->matrix = obj = fl_add_pixmapbutton(FL_NORMAL_BUTTON,100,50,30,30,"");
66 fl_set_object_color(obj,FL_MCOL,FL_BLUE);
67 fl_set_object_callback(obj,button_cb,MM_MATRIX);
68 fdui->deco = obj = fl_add_pixmapbutton(FL_NORMAL_BUTTON,40,50,30,30,"");
69 fl_set_object_color(obj,FL_MCOL,FL_BLUE);
70 fl_set_object_callback(obj,button_cb,MM_DECO);
71 fdui->space = obj = fl_add_pixmapbutton(FL_NORMAL_BUTTON,70,50,30,30,"");
72 fl_set_object_color(obj,FL_MCOL,FL_BLUE);
73 fl_set_object_callback(obj,button_cb,MM_SPACE);
76 //fdui->panel->fdui = fdui;
80 /*---------------------------------------*/
82 FD_delim *create_form_delim(void)
85 FD_delim *fdui = (FD_delim *) fl_calloc(1, sizeof(FD_delim));
87 fdui->delim = fl_bgn_form(FL_NO_BOX, 250, 260);
88 obj = fl_add_box(FL_UP_BOX,0,0,250,260,"");
89 fdui->menu = obj = fl_add_bmtable(FL_PUSH_BUTTON,40,70,170,140,"");
90 fl_set_object_lcol(obj,FL_BLUE);
91 fl_set_object_callback(obj,delim_cb,2);
93 fdui->lado = fl_bgn_group();
94 fdui->right = obj = fl_add_checkbutton(FL_RADIO_BUTTON,40,40,80,30,idex(_("Right|#R")));fl_set_button_shortcut(obj,scex(_("Right|#R")),1);
95 fl_set_object_lsize(obj,FL_NORMAL_SIZE);
96 fl_set_object_callback(obj,delim_cb,4);
97 fdui->left = obj = fl_add_checkbutton(FL_RADIO_BUTTON,40,10,80,30,idex(_("Left|#L")));fl_set_button_shortcut(obj,scex(_("Left|#L")),1);
98 fl_set_object_lsize(obj,FL_NORMAL_SIZE);
99 fl_set_object_callback(obj,delim_cb,3);
102 obj = fl_add_button(FL_NORMAL_BUTTON,170,220,70,30,idex(_("Cancel|^[")));fl_set_button_shortcut(obj,scex(_("Cancel|^[")),1);
103 fl_set_object_lsize(obj,FL_NORMAL_SIZE);
104 fl_set_object_callback(obj,delim_cb,MM_CLOSE);
105 fdui->pix = obj = fl_add_pixmapbutton(FL_NORMAL_BUTTON,130,20,50,40,"");
106 fl_set_object_color(obj,FL_COL1,FL_COL1);
107 fl_set_object_callback(obj,delim_cb,MM_APPLY);
108 obj = fl_add_button(FL_NORMAL_BUTTON,90,220,70,30,idex(_("Apply|#A")));fl_set_button_shortcut(obj,scex(_("Apply|#A")),1);
109 fl_set_object_lsize(obj,FL_NORMAL_SIZE);
110 fl_set_object_callback(obj,delim_cb,MM_APPLY);
111 obj = fl_add_button(FL_RETURN_BUTTON,10,220,70,30,_("OK"));
112 fl_set_object_lsize(obj,FL_NORMAL_SIZE);
113 fl_set_object_callback(obj,delim_cb,MM_OK);
116 //fdui->delim->fdui = fdui;
120 /*---------------------------------------*/
122 FD_matrix *create_form_matrix(void)
125 FD_matrix *fdui = (FD_matrix *) fl_calloc(1, sizeof(FD_matrix));
127 fdui->matrix = fl_bgn_form(FL_NO_BOX, 280, 170);
128 obj = fl_add_box(FL_UP_BOX,0,0,280,170,"");
129 obj = fl_add_button(FL_RETURN_BUTTON,10,130,80,30,_("OK "));
130 fl_set_object_lsize(obj,FL_NORMAL_SIZE);
131 fl_set_object_callback(obj,matrix_cb,MM_OK);
132 obj = fl_add_button(FL_NORMAL_BUTTON,190,130,80,30,idex(_("Cancel|^[")));fl_set_button_shortcut(obj,scex(_("Cancel|^[")),1);
133 fl_set_object_lsize(obj,FL_NORMAL_SIZE);
134 fl_set_object_callback(obj,matrix_cb,MM_CLOSE);
135 fdui->rows = obj = fl_add_valslider(FL_HOR_NICE_SLIDER,10,30,160,30,_("Rows"));
136 fl_set_object_lsize(obj,FL_NORMAL_SIZE);
137 fl_set_object_lalign(obj,FL_ALIGN_TOP);
138 fl_set_object_callback(obj,matrix_cb,-1);
139 fl_set_slider_precision(obj, 0);
140 fl_set_slider_bounds(obj, 1, 20);
141 fl_set_slider_return(obj, FL_RETURN_END_CHANGED);
142 fdui->columns = obj = fl_add_valslider(FL_HOR_NICE_SLIDER,10,90,160,30,_("Columns "));
143 fl_set_object_lsize(obj,FL_NORMAL_SIZE);
144 fl_set_object_lalign(obj,FL_ALIGN_TOP);
145 fl_set_object_callback(obj,matrix_cb,2);
146 fl_set_slider_precision(obj, 0);
147 fl_set_slider_bounds(obj, 1, 20);
148 fl_set_slider_return(obj, FL_RETURN_END_CHANGED);
149 fdui->valign = obj = fl_add_choice(FL_NORMAL_CHOICE,180,30,90,30,idex(_("Vertical align|#V")));fl_set_button_shortcut(obj,scex(_("Vertical align|#V")),1);
150 fl_set_object_boxtype(obj,FL_FRAME_BOX);
151 fl_set_object_lsize(obj,FL_NORMAL_SIZE);
152 fl_set_object_lalign(obj,FL_ALIGN_TOP);
153 fl_set_object_callback(obj,matrix_cb,-1);
154 fdui->halign = obj = fl_add_input(FL_NORMAL_INPUT,180,90,90,30,idex(_("Horizontal align|#H")));fl_set_button_shortcut(obj,scex(_("Horizontal align|#H")),1);
155 fl_set_object_lsize(obj,FL_NORMAL_SIZE);
156 fl_set_object_lalign(obj,FL_ALIGN_TOP);
157 fl_set_object_callback(obj,matrix_cb,2);
158 obj = fl_add_button(FL_NORMAL_BUTTON,100,130,80,30,idex(_("Apply|#A")));fl_set_button_shortcut(obj,scex(_("Apply|#A")),1);
159 fl_set_object_lsize(obj,FL_NORMAL_SIZE);
160 fl_set_object_callback(obj,matrix_cb,MM_APPLY);
163 //fdui->matrix->fdui = fdui;
167 /*---------------------------------------*/
169 FD_deco *create_form_deco(void)
172 FD_deco *fdui = (FD_deco *) fl_calloc(1, sizeof(FD_deco));
174 fdui->deco = fl_bgn_form(FL_NO_BOX, 160, 150);
175 obj = fl_add_box(FL_UP_BOX,0,0,160,150,"");
176 fdui->menu = obj = fl_add_bmtable(FL_PUSH_BUTTON,10,10,140,90,"");
177 fl_set_object_lcol(obj,FL_BLUE);
178 fl_set_object_callback(obj,deco_cb,MM_APPLY);
179 obj = fl_add_button(FL_RETURN_BUTTON,30,110,100,30,_("Close"));
180 fl_set_object_lsize(obj,FL_NORMAL_SIZE);
181 fl_set_object_callback(obj,deco_cb,MM_CLOSE);
184 //fdui->deco->fdui = fdui;
188 /*---------------------------------------*/
190 FD_space *create_form_space(void)
193 FD_space *fdui = (FD_space *) fl_calloc(1, sizeof(FD_space));
195 fdui->space = fl_bgn_form(FL_NO_BOX, 280, 150);
196 obj = fl_add_box(FL_UP_BOX,0,0,280,150,"");
197 obj = fl_add_button(FL_RETURN_BUTTON,10,110,80,30,_("OK "));
198 fl_set_object_lsize(obj,FL_NORMAL_SIZE);
199 fl_set_object_callback(obj,space_cb,MM_OK);
200 obj = fl_add_button(FL_NORMAL_BUTTON,190,110,80,30,idex(_("Cancel|^[")));fl_set_button_shortcut(obj,scex(_("Cancel|^[")),1);
201 fl_set_object_lsize(obj,FL_NORMAL_SIZE);
202 fl_set_object_callback(obj,space_cb,MM_CLOSE);
203 obj = fl_add_button(FL_NORMAL_BUTTON,100,110,80,30,idex(_("Apply|#A")));fl_set_button_shortcut(obj,scex(_("Apply|#A")),1);
204 fl_set_object_lsize(obj,FL_NORMAL_SIZE);
205 fl_set_object_callback(obj,space_cb,MM_APPLY);
207 fdui->spaces = fl_bgn_group();
208 obj = fl_add_checkbutton(FL_RADIO_BUTTON,20,10,120,30,idex(_("Thin|#T")));fl_set_button_shortcut(obj,scex(_("Thin|#T")),1);
209 fl_set_object_color(obj,FL_MCOL,FL_YELLOW);
210 fl_set_object_lsize(obj,FL_NORMAL_SIZE);
211 fl_set_object_callback(obj,space_cb,1);
212 obj = fl_add_checkbutton(FL_RADIO_BUTTON,20,40,120,30,idex(_("Medium|#M")));fl_set_button_shortcut(obj,scex(_("Medium|#M")),1);
213 fl_set_object_color(obj,FL_MCOL,FL_YELLOW);
214 fl_set_object_lsize(obj,FL_NORMAL_SIZE);
215 fl_set_object_callback(obj,space_cb,2);
216 obj = fl_add_checkbutton(FL_RADIO_BUTTON,20,70,120,30,idex(_("Thick|#H")));fl_set_button_shortcut(obj,scex(_("Thick|#H")),1);
217 fl_set_object_color(obj,FL_MCOL,FL_YELLOW);
218 fl_set_object_lsize(obj,FL_NORMAL_SIZE);
219 fl_set_object_callback(obj,space_cb,3);
220 obj = fl_add_checkbutton(FL_RADIO_BUTTON,140,10,120,30,idex(_("Negative|#N")));fl_set_button_shortcut(obj,scex(_("Negative|#N")),1);
221 fl_set_object_color(obj,FL_MCOL,FL_YELLOW);
222 fl_set_object_lsize(obj,FL_NORMAL_SIZE);
223 fl_set_object_callback(obj,space_cb,0);
224 obj = fl_add_checkbutton(FL_RADIO_BUTTON,140,40,120,30,idex(_("Quadratin|#Q")));fl_set_button_shortcut(obj,scex(_("Quadratin|#Q")),1);
225 fl_set_object_color(obj,FL_MCOL,FL_YELLOW);
226 fl_set_object_lsize(obj,FL_NORMAL_SIZE);
227 fl_set_object_callback(obj,space_cb,4);
228 obj = fl_add_checkbutton(FL_RADIO_BUTTON,140,70,120,30,idex(_("2Quadratin|#2")));fl_set_button_shortcut(obj,scex(_("2Quadratin|#2")),1);
229 fl_set_object_color(obj,FL_MCOL,FL_YELLOW);
230 fl_set_object_lsize(obj,FL_NORMAL_SIZE);
231 fl_set_object_callback(obj,space_cb,5);
236 //fdui->space->fdui = fdui;
240 /*---------------------------------------*/