1 // File modified by fdfix.sh for use by lyx (with xforms > 0.88) and gettext
3 #include "lyx_gui_misc.h"
6 /* Form definition file generated with fdesign. */
8 #include FORMS_H_LOCATION
10 #include "layout_forms.h"
12 FD_form_character *create_form_form_character(void)
15 FD_form_character *fdui = (FD_form_character *) fl_calloc(1, sizeof(FD_form_character));
17 fdui->form_character = fl_bgn_form(FL_NO_BOX, 300, 415);
18 obj = fl_add_box(FL_UP_BOX, 0, 0, 300, 415, "");
19 fl_set_object_gravity(obj, FL_NorthWest, FL_SouthEast);
20 obj = fl_add_frame(FL_ENGRAVED_FRAME, 10, 10, 280, 240, "");
21 fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
22 fl_set_object_resize(obj, FL_RESIZE_X);
23 fdui->choice_family = obj = fl_add_choice(FL_NORMAL_CHOICE, 94, 15, 191, 30, idex(_("Family:|#F")));fl_set_button_shortcut(obj, scex(_("Family:|#F")), 1);
24 fl_set_object_boxtype(obj, FL_FRAME_BOX);
25 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
26 fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
27 fl_set_object_resize(obj, FL_RESIZE_X);
28 fdui->choice_series = obj = fl_add_choice(FL_NORMAL_CHOICE, 94, 55, 191, 30, idex(_("Series:|#S")));fl_set_button_shortcut(obj, scex(_("Series:|#S")), 1);
29 fl_set_object_boxtype(obj, FL_FRAME_BOX);
30 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
31 fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
32 fl_set_object_resize(obj, FL_RESIZE_X);
33 fdui->choice_shape = obj = fl_add_choice(FL_NORMAL_CHOICE, 94, 95, 191, 30, idex(_("Shape:|#H")));fl_set_button_shortcut(obj, scex(_("Shape:|#H")), 1);
34 fl_set_object_boxtype(obj, FL_FRAME_BOX);
35 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
36 fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
37 fl_set_object_resize(obj, FL_RESIZE_X);
38 fdui->choice_size = obj = fl_add_choice(FL_NORMAL_CHOICE, 95, 275, 191, 30, idex(_("Size:|#Z")));fl_set_button_shortcut(obj, scex(_("Size:|#Z")), 1);
39 fl_set_object_boxtype(obj, FL_FRAME_BOX);
40 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
41 fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
42 fl_set_object_resize(obj, FL_RESIZE_X);
43 fdui->choice_bar = obj = fl_add_choice(FL_NORMAL_CHOICE, 95, 335, 190, 30, idex(_("Misc:|#M")));fl_set_button_shortcut(obj, scex(_("Misc:|#M")), 1);
44 fl_set_object_boxtype(obj, FL_FRAME_BOX);
45 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
46 fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
47 fl_set_object_resize(obj, FL_RESIZE_X);
48 fdui->button_apply = obj = fl_add_button(FL_NORMAL_BUTTON, 60, 375, 80, 30, idex(_("Apply|#A")));fl_set_button_shortcut(obj, scex(_("Apply|#A")), 1);
49 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
50 fl_set_object_gravity(obj, FL_SouthEast, FL_SouthEast);
51 fl_set_object_callback(obj, CharacterApplyCB, 0);
52 fdui->button_close = obj = fl_add_button(FL_RETURN_BUTTON, 175, 375, 80, 30, _("Close"));
53 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
54 fl_set_object_gravity(obj, FL_SouthEast, FL_SouthEast);
55 fl_set_object_callback(obj, CharacterCloseCB, 0);
56 fdui->choice_color = obj = fl_add_choice(FL_NORMAL_CHOICE, 95, 135, 191, 30, idex(_("Color:|#C")));fl_set_button_shortcut(obj, scex(_("Color:|#C")), 1);
57 fl_set_object_boxtype(obj, FL_FRAME_BOX);
58 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
59 fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
60 fl_set_object_resize(obj, FL_RESIZE_X);
61 fdui->check_toggle_all = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 30, 215, 255, 25, idex(_("Toggle on all these|#T")));fl_set_button_shortcut(obj, scex(_("Toggle on all these|#T")), 1);
62 fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
63 fl_set_object_resize(obj, FL_RESIZE_X);
64 fdui->choice_language = obj = fl_add_choice(FL_DROPLIST_CHOICE, 95, 175, 190, 30, _("Language:"));
65 fl_set_object_boxtype(obj, FL_FRAME_BOX);
66 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
67 fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
68 fl_set_object_resize(obj, FL_RESIZE_X);
69 obj = fl_add_labelframe(FL_ENGRAVED_FRAME, 10, 265, 280, 45, _("These are never toggled"));
70 fl_set_object_lstyle(obj, FL_BOLD_STYLE);
71 fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
72 obj = fl_add_labelframe(FL_ENGRAVED_FRAME, 10, 325, 280, 45, _("These are always toggled"));
73 fl_set_object_lstyle(obj, FL_BOLD_STYLE);
74 fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
77 fdui->form_character->fdui = fdui;
81 /*---------------------------------------*/
83 FD_form_preamble *create_form_form_preamble(void)
86 FD_form_preamble *fdui = (FD_form_preamble *) fl_calloc(1, sizeof(FD_form_preamble));
88 fdui->form_preamble = fl_bgn_form(FL_NO_BOX, 380, 420);
89 obj = fl_add_box(FL_UP_BOX, 0, 0, 380, 420, "");
90 fdui->button_ok = obj = fl_add_button(FL_NORMAL_BUTTON, 50, 380, 100, 30, idex(_("OK|#O")));fl_set_button_shortcut(obj, scex(_("OK|#O")), 1);
91 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
92 fl_set_object_gravity(obj, FL_SouthEast, FL_SouthEast);
93 fl_set_object_callback(obj, PreambleOKCB, 0);
94 fdui->button_apply = obj = fl_add_button(FL_NORMAL_BUTTON, 160, 380, 100, 30, idex(_("Apply|#A")));fl_set_button_shortcut(obj, scex(_("Apply|#A")), 1);
95 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
96 fl_set_object_gravity(obj, FL_SouthEast, FL_SouthEast);
97 fl_set_object_callback(obj, PreambleApplyCB, 0);
98 fdui->button_cancel = obj = fl_add_button(FL_NORMAL_BUTTON, 270, 380, 100, 30, idex(_("Cancel|^[")));fl_set_button_shortcut(obj, scex(_("Cancel|^[")), 1);
99 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
100 fl_set_object_gravity(obj, FL_SouthEast, FL_SouthEast);
101 fl_set_object_callback(obj, PreambleCancelCB, 0);
102 fdui->input_preamble = obj = fl_add_input(FL_MULTILINE_INPUT, 10, 10, 360, 360, "");
103 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
104 fl_set_object_gravity(obj, FL_NorthWest, FL_SouthEast);
107 fdui->form_preamble->fdui = fdui;
111 /*---------------------------------------*/