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the fstream/iostream changes and some small other things
[lyx.git] / src / insets / insetlatexaccent.C
1 /* This file is part of
2  * ====================================================== 
3  * 
4  *           LyX, The Document Processor
5  *       
6  *          Copyright 1995 Matthias Ettrich
7  *          Copyright 1995-1999 The LyX Team.
8  *
9  * ====================================================== */
10
11 #include <config.h>
12
13 #ifdef __GNUG__
14 #pragma implementation
15 #endif
16
17 #include "insetlatexaccent.h"
18 #include "debug.h"
19 #include "lyxrc.h"
20 #include "lyxdraw.h"
21 #include "support/lstrings.h"
22
23 extern LyXRC * lyxrc;
24
25 /* LatexAccent. Proper handling of accented characters */
26 /* This part is done by Ivan Schreter, schreter@ccsun.tuke.sk */
27 /* Later modified by Lars G. Bjonnes, larsbj@ifi.uio.no */
28
29 InsetLatexAccent::InsetLatexAccent()
30 {
31         candisp = false;
32 }
33
34
35 InsetLatexAccent::InsetLatexAccent(InsetLatexAccent const & other)
36     : contents(other.contents),
37       candisp(other.candisp),
38       modtype(other.modtype),
39       remdot(other.remdot),
40       plusasc(other.plusasc),
41       plusdesc(other.plusdesc),
42       ic(other.ic)
43 {}
44
45
46 InsetLatexAccent::InsetLatexAccent(string const & string)
47         : contents(string)
48 {
49         checkContents();
50 }
51
52
53 void InsetLatexAccent::checkContents()
54         // check, if we know the modifier and can display it ok on screen
55 {
56         candisp = false;
57
58         if (contents.empty() || contents.length() < 2) return;
59
60         // REMOVE IN 0.13
61         // Dirty Hack for backward compability. remove in 0.13 (Lgb)
62         contents = frontStrip(strip(contents));
63         if (!contains(contents, "{") && !contains(contents, "}")) {
64                 if (contents.length() == 2) {
65                         string tmp;
66                         tmp += contents[0];
67                         tmp += contents[1];
68                         tmp += "{}";
69                         contents = tmp;
70                 } else if (contents.length() == 3) {
71                         string tmp;
72                         tmp += contents[0];
73                         tmp += contents[1];
74                         tmp += '{';
75                         tmp += contents[2];
76                         tmp += '}';
77                         contents = tmp;
78                 } else if (contents.length() == 4 && contents[2] == ' ') {
79                         string tmp;
80                         tmp += contents[0];
81                         tmp += contents[1];
82                         tmp += '{';
83                         tmp += contents[3];
84                         tmp += '}';
85                         contents = tmp;
86                 } else if  (contents.length() == 4 && contents[2] == '\\'
87                             && (contents[3] == 'i' || contents[3] == 'j')) {
88                         string tmp;
89                         tmp += contents[0];
90                         tmp += contents[1];
91                         tmp += '{';
92                         tmp += contents[2];
93                         tmp += contents[3];
94                         tmp += '}';
95                         contents = tmp;
96                 }
97         }
98         if (contents[0] != '\\') return; // demand that first char is a '\\'
99
100         lyxerr.debug() << "Decode: " << contents << endl;
101
102         remdot = false; plusasc = false; plusdesc = false;
103
104         switch (contents[1]) { // second char should be one of these
105         case '\'':  // acute
106                 modtype = ACUTE;    // acute
107                 plusasc = true;    // at the top of character
108                 break;
109         case '`':   // grave
110                 modtype = GRAVE;    // grave
111                 plusasc = true;    // at the top
112                 break;
113         case '=':   // macron
114                 modtype = MACRON;    // macron
115                 plusasc = true;    // at the top
116                 break;
117         case '~':   // tilde
118                 modtype = TILDE;    // tilde
119                 plusasc = true;    // at the top
120                 break;
121         case 'b':   // underbar
122                 modtype = UNDERBAR;    // underbar
123                 plusdesc = true;   // at the bottom
124                 break;
125         case 'c':   // cedilla
126                 modtype = CEDILLA;    // cedilla
127                 plusdesc = true;   // at the bottom
128                 break;
129         case 'd':   // underdot
130                 modtype = UNDERDOT;    // underdot
131                 plusdesc = true;   // at the bottom
132                 break;
133         case 'r':   // circle
134                 modtype = CIRCLE;    // circle
135                 plusasc = true;    // at the top
136                 break;
137         case 't':   // tie
138                 modtype = TIE;    // tie
139                 plusasc = true;    // at the top
140                 break;
141         case 'u':   // breve
142                 modtype = BREVE;    // breve
143                 plusasc = true;    // at the top
144                 break;
145         case 'v':   // caron
146                 modtype = CARON;   // caron
147                 plusasc = true;    // at the top
148                 break;
149         case 'q':   // special caron
150                 modtype = SPECIAL_CARON;   // special caron
151                 plusasc = true;    // at the top
152                 break;
153         case 'H':   // hungarian umlaut
154                 modtype = HUNGARIAN_UMLAUT;   // hungarian umlaut
155                 plusasc = true;    // at the top
156                 break;
157         case '"':   // umlaut
158                 modtype = UMLAUT;   // umlaut
159                 plusasc = true;    // at the top
160                 break;
161         case '.':   // dot
162                 modtype = DOT;   // dot
163                 plusasc = true;    // at the top
164                 break;
165         case '^':   // circumflex
166                 modtype = CIRCUMFLEX;   // circumflex
167                 plusasc = true;    // at the top
168                 break;
169         case 'k':   // ogonek
170                 modtype = OGONEK;  // ogonek
171                 plusdesc = true;
172                 break;
173         case 'i': // dot-less-i
174                 modtype = DOT_LESS_I;  // dot-less-i
175                 plusasc = true; // at the top (not really needed)
176                 remdot = true;
177                 break;
178         case 'j': // dot-less-j
179                 modtype = DOT_LESS_J; // dot-less-j
180                 plusasc = true; // at the top (not really needed)
181                 remdot = true;
182                 break;
183         case 'l': // lslash
184                 modtype = lSLASH;
185                 plusasc = true; // at the top (not really needed)
186                 break;
187         case 'L': // lslash
188                 modtype = LSLASH;
189                 plusasc = true; // at the top (not really needed)
190                 break;
191         default:
192                 printf ("Default\n");
193                 // unknow accent (or something else)
194                 return;
195         }
196
197         // we demand that third char is a '{' (Lgb)
198         if (contents[2] != '{') return;
199
200         // special clause for \i{}, \j{} \l{} and \L{}
201         if ((modtype == DOT_LESS_I || modtype == DOT_LESS_J
202                 || modtype == lSLASH || modtype == LSLASH)
203             && contents[3] == '}' ) {
204                 switch (modtype) {
205                 case DOT_LESS_I: ic = 'i'; break;
206                 case DOT_LESS_J: ic = 'j'; break;
207                 case lSLASH:     ic = 'l'; break;
208                 case LSLASH:     ic = 'L'; break;
209                 default:
210                         // if this happens something is really wrong
211                         lyxerr << "InsetLaTexAccent: weird error." << endl;
212                         break;
213                 }
214                 //ic = (modtype == DOT_LESS_J ? 'j' : 'i');
215                 lyxerr.debug() << "Contents: [" << contents << "]"
216                                << ", ic: " << ic 
217                                << ", top: " << plusasc 
218                                << ", bot: " << plusdesc 
219                                << ", dot: " << remdot 
220                                << ", mod: " << modtype << endl;
221         // Special case for space
222         } else if (contents[3] == '}') {
223                 ic = ' ';
224         } else {
225                 int i = 3;
226                 
227                 // now get the char
228                 ic = contents[3]; // i will always be 3 here
229
230                 // ic should now be a alfa-char or '\\'
231                 if (ic == '\\') {
232                         ic = contents[++i]; // will only allow \<foo>{\i} and \<foo>{\j}
233                         if (ic == 'i' || ic == 'j')
234                                 remdot = true;
235                         else
236                                 return;
237                 } else if ( (ic == 'i'|| ic == 'j') && contents[4] == '}') {
238                     // Do a rewrite: \<foo>{i} --> \<foo>{\i}
239                     string temp = contents;
240                     temp.erase(3, string::npos);
241                     temp += '\\';
242                     temp += char(ic);
243                     for(string::size_type j = 4; j < contents.length(); ++j)
244                                 temp+= contents[j];
245                     contents= temp;
246                     ++i;
247                         remdot = true;
248                 }    
249
250                 // demand a '}' at the end
251                 if (contents[++i] != '}' && contents[++i]) return;
252                                            
253                 // fine, the char is properly decoded now (hopefully)
254                 lyxerr.debug() << "Contents: [" << contents << "]"
255                                << ", ic: " << ic
256                                << ", top: " << plusasc 
257                                << ", bot: " << plusdesc 
258                                << ", dot: " << remdot
259                                << ", mod: " << modtype << endl;
260         }
261         candisp = true;
262 }
263
264
265 int InsetLatexAccent::Ascent(LyXFont const & font) const
266 {
267         int max;
268         if (candisp) {
269                 if (ic == ' ')
270                         max = font.ascent('a');
271                 else
272                         max = font.ascent(ic);
273                 if (plusasc) 
274                         max += (font.maxAscent() + 3) / 3;
275         } else
276                 max = font.maxAscent() + 4;
277         return max;
278 }
279
280
281 int InsetLatexAccent::Descent(LyXFont const & font) const
282 {
283         int max;
284         if (candisp) {
285                 if (ic == ' ') 
286                         max = font.descent('a');
287                 else 
288                         max = font.descent(ic);
289                 if (plusdesc)
290                         max += 3;
291         } else
292                 max = font.maxDescent() + 4;
293         return max;
294 }
295
296
297 int InsetLatexAccent::Width(LyXFont const & font) const
298 {
299         if (candisp)
300                 return font.textWidth(&ic, 1);
301         else
302                 return font.stringWidth(contents) + 4;
303 }
304
305
306 bool InsetLatexAccent::DisplayISO8859_9(LyXFont font,
307                             LyXScreen & scr,
308                             int baseline, 
309                             float & x)
310 {
311         unsigned char tmpic = ic;
312         
313         switch (modtype) {
314         case CEDILLA:
315         {
316                 if (ic == 'c') tmpic = 0xe7;
317                 if (ic == 'C') tmpic = 0xc7;
318                 if (ic == 's') tmpic = 0xfe;
319                 if (ic == 'S') tmpic = 0xde;
320                 break;
321         }
322         case BREVE:
323         {       if (ic == 'g') tmpic = 0xf0;
324                 if (ic == 'G') tmpic = 0xd0;
325                 break;
326         }
327         case UMLAUT:
328         {
329                 if (ic == 'o') tmpic = 0xf6;
330                 if (ic == 'O') tmpic = 0xd6;
331                 if (ic == 'u') tmpic = 0xfc;
332                 if (ic == 'U') tmpic = 0xdc;
333                 break;
334         }
335         case DOT:        if (ic == 'I') tmpic = 0xdd; break;
336         case DOT_LESS_I: tmpic = 0xfd; break;
337         default:         return false;
338         }
339         if (tmpic != ic) {
340                 char ch = char(tmpic);
341                 scr.drawText(font, &ch, 1, baseline, int(x));
342                 x += Width (font);
343                 return true;
344         }
345         else
346                 return false;
347 }
348
349
350 void InsetLatexAccent::Draw(LyXFont font,
351                             LyXScreen & scr,
352                             int baseline, 
353                             float & x)
354 {
355         if (lyxrc->font_norm == "iso8859-9")
356                 if (DisplayISO8859_9 (font, scr, baseline, x))  
357                         return;
358         
359         /* draw it! */ 
360   
361         if (candisp) {
362                 int asc = Ascent(font);
363                 int desc = Descent(font);
364                 int wid = Width(font);
365                 float x2 = x + float(wid/2);
366                 float hg35;
367                 int hg, y;
368                 if (plusasc) {
369                         // mark at the top
370                         hg = font.maxDescent();
371                         y = baseline - asc;
372
373                         if (font.shape() == LyXFont::ITALIC_SHAPE) x2 += (4*hg)/5; // italic
374                 } else {
375                         // at the bottom
376                         hg = desc;
377                         y = baseline;
378                 }
379
380                 hg35 = float(hg*3)/5;
381
382                 // display with proper accent mark
383                 // first the letter
384                 scr.drawText(font, &ic, 1, baseline, int(x));
385
386                 GC pgc = GetAccentGC(font, (hg+3)/5);
387
388                 if (remdot) {
389                         int tmpvar = baseline - font.ascent('i');
390                         float tmpx = 0;
391                         if (font.shape() == LyXFont::ITALIC_SHAPE) tmpx += (8*hg)/10; // italic
392                         lyxerr.debug() << "Removing dot." << endl;
393                         // remove the dot first
394                         scr.fillRectangle(gc_clear, int(x + tmpx),
395                                           tmpvar, wid,
396                                           font.ascent('i') -
397                                           font.ascent('x')-1);
398                         
399                 }
400                 // now the rest - draw within (x, y, x+wid, y+hg)
401                 switch (modtype) {
402                 case ACUTE:     // acute
403                 {
404                         scr.drawLine(pgc, int(x2), int(y+hg35),
405                                      int(x2+hg35), y);
406                         break;
407                 }
408                 case GRAVE:     // grave
409                 {
410                         scr.drawLine(pgc, int(x2), int(y+hg35),
411                                      int(x2-hg35), y); 
412                         break;
413                 }
414                 case MACRON:     // macron
415                 {
416                         scr.drawLine(pgc,
417                                      int(x2-(3*wid/7)), int(y+(hg/2) + hg35),
418                                      int(x2+(3*wid/7)), int(y+(hg/2) + hg35));
419                         break;
420                 }
421                 case TILDE:     // tilde
422                 {
423                         if (hg35 > 2) --hg35;
424                         x2 += (hg35/2);
425                         XPoint p[4];
426                         p[0].x = int(x2 - 2*hg35); p[0].y = int(y + hg);
427                         p[1].x = int(x2 - hg35);   p[1].y = int(y + hg35);
428                         p[2].x = int(x2);          p[2].y = int(y + hg);
429                         p[3].x = int(x2 + hg35);   p[3].y = int(y + hg35);
430                         scr.drawLines(pgc, p, 4);
431                         break;
432                 }
433                 case UNDERBAR:     // underbar
434                 {
435                         scr.drawLine(pgc,
436                                      int(x2-(3*wid/7)), y+(hg/2),
437                                      int(x2+(3*wid/7)), y+(hg/2));
438                         break;
439                 }
440                 case CEDILLA:     // cedilla
441                 {
442                         XPoint p[4];
443                         p[0].x = int(x2);          p[0].y = y;
444                         p[1].x = int(x2);          p[1].y = y + (hg/3);
445                         p[2].x = int(x2 + (hg/3)); p[2].y = y + (hg/2);
446                         p[3].x = int(x2 - (hg/4)); p[3].y = y + hg;
447                         scr.drawLines(pgc, p, 4);
448                         break;
449                 }
450                 case UNDERDOT:     // underdot
451                 case DOT:    // dot
452                 {
453                         scr.drawArc(pgc, int(x2), y+(hg/2),
454                                     1, 1, 0, 360*64); 
455                         break;
456                 }
457                 case CIRCLE:     // circle
458                 {
459                         scr.drawArc(pgc, int(x2-(hg/2)), y, hg, hg, 0,
460                                     360*64);
461                         break;
462                 }
463                 case TIE:     // tie
464                 {
465                         scr.drawArc(pgc,
466                                     int(x2), y+(hg/4),
467                                     hg, hg, 0, 11519);
468                         break;
469                 }
470                 case BREVE:     // breve
471                 {
472                         scr.drawArc(pgc,
473                                     int(x2-(hg/2)), y-(hg/4),
474                                     hg, hg, 0, -11519);
475                         break;
476                 }
477                 case CARON:    // caron
478                 {
479                         XPoint p[3];
480                         p[0].x = int(x2 - hg35); p[0].y = y;
481                         p[1].x = int(x2);        p[1].y = int(y+hg35);
482                         p[2].x = int(x2 + hg35); p[2].y = y;
483                         scr.drawLines(pgc, p, 3);
484                         break;
485                 }
486                 case SPECIAL_CARON:    // special caron
487                 {
488                         switch (ic) {
489                         case 'L': wid = 4*wid/5; break;
490                         case 't': y -= int(hg35/2); break;
491                         }
492                         XPoint p[3];
493                         p[0].x = int(x+wid);          p[0].y = int(y+hg35+hg);
494                         p[1].x = int(x+wid+(hg35/2)); p[1].y = int(y+ hg+(hg35/2));
495                         p[2].x = int(x+wid+(hg35/2)); p[2].y = y + hg;
496                         scr.drawLines(pgc, p, 3);
497                         break;
498                 }
499                 case HUNGARIAN_UMLAUT:    // hung. umlaut
500                 {
501                         XSegment s[2];
502                         s[0].x1= int(x2-(hg/2));      s[0].y1 = int(y + hg35);
503                         s[0].x2= int(x2+hg35-(hg/2)); s[0].y2 = y;
504                         s[1].x1= int(x2+(hg/2));      s[1].y1 = int(y + hg35);
505                         s[1].x2= int(x2+hg35+(hg/2)); s[1].y2 = y;
506
507                         scr.drawSegments(pgc, s, 2);
508                         break;
509                 }
510                 case UMLAUT:    // umlaut
511                 {
512                         int tmpadd = y;
513                         tmpadd += (remdot) ? ((19*hg)/10) : ((20*hg)/27); // if (remdot) -> i or j
514                         int rad = ((hg*4)/8);
515                         if (rad <= 1) {
516                                 scr.drawPoint(pgc, int(x2-((4*hg)/7)), tmpadd);
517                                 scr.drawPoint(pgc, int(x2+((4*hg)/7)), tmpadd);
518                         } else {
519                                 scr.drawArc(pgc, int(x2-((2*hg)/4)), tmpadd,
520                                             rad-1, rad-1, 0, 360*64);
521                                 scr.drawArc(pgc, int(x2+((2*hg)/4)), tmpadd,
522                                             rad-1, rad-1, 0, 360*64);
523                         }
524                         break;
525                 }
526                 case CIRCUMFLEX:    // circumflex
527                 {
528                         XPoint p[3];
529                         p[0].x = int(x2 - hg35); p[0].y = y + hg;
530                         p[1].x = int(x2);        p[1].y = int(y + hg35);
531                         p[2].x = int(x2 + hg35); p[2].y = y + hg;
532                         scr.drawLines(pgc, p, 3);
533                         break;
534                 }
535                 case OGONEK:    // ogonek
536                 {
537                         // this does probably not look like an ogonek, so
538                         // it should certainly be refined
539                         XPoint p[4];
540                         p[0].x = int(x2);          p[0].y = y;
541                         p[1].x = int(x2);          p[1].y = y + (hg/3);
542                         p[2].x = int(x2 - (hg/3)); p[2].y = y + (hg/2);
543                         p[3].x = int(x2 + (hg/4)); p[3].y = y + hg;
544                         scr.drawLines(pgc, p, 4);
545                         break;
546                 }
547                 case lSLASH:
548                 case LSLASH:
549                 {
550                         XPoint p[2];
551                         p[0].x = int(x);                p[0].y = y+3*hg;
552                         p[1].x = int(x+float(wid)*.75); p[1].y = y+hg;
553                         scr.drawLines(pgc, p, 2);
554                         break;
555                 }
556                 case DOT_LESS_I: // dotless-i
557                 case DOT_LESS_J: // dotless-j
558                 {
559                         // nothing to do for these
560                         break;
561                 }
562                 }
563         } else {
564                 scr.fillRectangle(gc_lighted,
565                                   int(x+1), baseline - Ascent(font)+1,
566                                   Width(font)-2,
567                                   Ascent(font)+Descent(font)-2);
568                 
569                 scr.drawRectangle(gc_lighted,
570                                   int(x), baseline - Ascent(font),
571                                   Width(font)-1,
572                                   Ascent(font)+Descent(font)-1);
573                 scr.drawString(font, contents, baseline, int(x+2));
574         }
575         x +=  Width(font);
576 }
577
578
579 void InsetLatexAccent::Write(ostream & os)
580 {
581         os << "\\i " << contents << "\n";
582 }
583
584
585 void InsetLatexAccent::Read(LyXLex & lex)
586 {
587         lex.EatLine();
588         contents = lex.GetString();
589         checkContents();
590 }
591
592
593 int InsetLatexAccent::Latex(ostream & os, signed char /*fragile*/)
594 {
595         os << contents;
596         return 0;
597 }
598
599
600 int InsetLatexAccent::Latex(string & file, signed char /*fragile*/)
601 {
602         file += contents;
603         return 0;
604 }
605
606
607 int InsetLatexAccent::Linuxdoc(string & file)
608 {
609         file += contents;
610         return 0;
611 }
612
613
614 int InsetLatexAccent::DocBook(string & file)
615 {
616         file += contents;
617         return 0;
618 }
619
620
621 bool InsetLatexAccent::Deletable() const
622 {
623         return true;
624 }
625
626
627 bool InsetLatexAccent::DirectWrite() const
628 {
629         return true;
630 }
631
632
633 Inset * InsetLatexAccent::Clone() const
634 {
635         return new InsetLatexAccent(contents);
636 }
637
638
639 Inset::Code InsetLatexAccent::LyxCode() const
640 {
641         return Inset::ACCENT_CODE;
642 }
643
644
645 ostream & operator<<(ostream & o, InsetLatexAccent::ACCENT_TYPES at)
646 {
647         return o << int(at);
648 }