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implement getLabelList
[lyx.git] / src / insets / insetcollapsable.C
1 /* This file is part of
2  * ======================================================
3  * 
4  *           LyX, The Document Processor
5  *       
6  *          Copyright 1998-2001 The LyX Team.
7  *
8  * ======================================================
9  */
10
11 #include <config.h>
12
13 #ifdef __GNUG__
14 #pragma implementation
15 #endif
16
17 #include "insetcollapsable.h"
18 #include "gettext.h"
19 #include "lyxfont.h"
20 #include "BufferView.h"
21 #include "Painter.h"
22 #include "insets/insettext.h"
23 #include "support/LOstream.h"
24 #include "support/lstrings.h"
25 #include "debug.h"
26 #include "lyxtext.h"
27
28 class LyXText;
29
30 using std::ostream;
31 using std::endl;
32 using std::max;
33
34
35 InsetCollapsable::InsetCollapsable()
36         : UpdatableInset()
37 {
38         inset.setOwner(this);
39         collapsed = false;
40         label = "Label";
41         autocollapse = true;
42         inset.SetAutoBreakRows(true);
43         inset.SetDrawFrame(0, InsetText::ALWAYS);
44         inset.SetFrameColor(0, LColor::footnoteframe);
45         button_length = button_top_y = button_bottom_y = 0;
46         setInsetName("Collapsable");
47         widthCollapsed = oldWidth = 0;
48         need_update = FULL;
49 }
50
51
52 #if 0
53 Inset * InsetCollapsable::Clone(Buffer const &) const
54 {
55         InsetCollapsable * result = new InsetCollapsable;
56         result->inset.init(&inset);
57         result->inset.setOwner(result);
58
59         result->collapsed = collapsed;
60         return result;
61 }
62 #endif
63
64
65 bool InsetCollapsable::InsertInset(BufferView * bv, Inset * in)
66 {
67         if (!InsertInsetAllowed(in)) {
68                 lyxerr << "InsetCollapsable::InsertInset: "
69                         "Unable to insert inset." << endl;
70                 return false;
71         }
72         return inset.InsertInset(bv, in);
73 }
74
75
76 void InsetCollapsable::Write(Buffer const * buf, ostream & os) const
77 {
78         os << "collapsed " << tostr(collapsed) << "\n";
79         inset.WriteParagraphData(buf, os);
80 }
81
82
83
84 void InsetCollapsable::Read(Buffer const * buf, LyXLex & lex)
85 {
86         if (lex.IsOK()) {
87                 lex.next();
88                 string const token = lex.GetString();
89                 if (token == "collapsed") {
90                         lex.next();
91                         collapsed = lex.GetBool();
92                 } else {
93                         lyxerr << "InsetCollapsable::Read: Missing collapsed!"
94                                << endl;
95                 }
96         }
97         inset.Read(buf, lex);
98 }
99
100
101 int InsetCollapsable::ascent_collapsed(Painter & pain, LyXFont const &) const
102 {
103         int width = 0;
104         int ascent = 0;
105         int descent = 0;
106         pain.buttonText(0, 0, label, labelfont, false, 
107                         width, ascent, descent);
108         return ascent;
109 }
110
111
112 int InsetCollapsable::descent_collapsed(Painter & pain, LyXFont const &) const
113 {
114         int width = 0;
115         int ascent = 0;
116         int descent = 0;
117         pain.buttonText(0, 0, label, labelfont, false, 
118                         width, ascent, descent);
119         return descent;
120 }
121
122
123 int InsetCollapsable::width_collapsed(Painter & pain, LyXFont const &) const
124 {
125         int width;
126         int ascent;
127         int descent;
128         pain.buttonText(TEXT_TO_INSET_OFFSET, 0, label, labelfont, false,
129                         width, ascent, descent);
130         return width + (2*TEXT_TO_INSET_OFFSET);
131 }
132
133
134 int InsetCollapsable::ascent(BufferView * bv, LyXFont const & font) const
135 {
136         return ascent_collapsed(bv->painter(), font);
137 }
138
139
140 int InsetCollapsable::descent(BufferView * bv, LyXFont const & font) const
141 {
142         if (collapsed) 
143                 return descent_collapsed(bv->painter(), font);
144
145         return descent_collapsed(bv->painter(), font)
146                 + inset.descent(bv, font)
147                 + inset.ascent(bv, font)
148                 + TEXT_TO_BOTTOM_OFFSET;
149 }
150
151
152 int InsetCollapsable::width(BufferView * bv, LyXFont const & font) const
153 {
154         if (collapsed) 
155                 return widthCollapsed;
156
157         return (inset.width(bv, font) > widthCollapsed) ?
158                 inset.width(bv, font) : widthCollapsed;
159 }
160
161
162 void InsetCollapsable::draw_collapsed(Painter & pain, LyXFont const &,
163                                       int baseline, float & x) const
164 {
165         int width = 0;
166         pain.buttonText(int(x) + TEXT_TO_INSET_OFFSET,
167                         baseline, label, labelfont, true, width);
168         x += width + TEXT_TO_INSET_OFFSET;
169 }
170
171
172 void InsetCollapsable::draw(BufferView * bv, LyXFont const & f, 
173                             int baseline, float & x, bool cleared) const
174 {
175         Painter & pain = bv->painter();
176
177         button_length = widthCollapsed;
178         button_top_y = -ascent(bv, f);
179         button_bottom_y = -ascent(bv, f) + ascent_collapsed(pain,f) +
180                 descent_collapsed(pain, f);
181
182         if (collapsed) {
183                 draw_collapsed(pain, f, baseline, x);
184                 x += TEXT_TO_INSET_OFFSET;
185                 return;
186         }
187
188         if (!cleared && (inset.need_update == InsetText::FULL ||
189                          inset.need_update == InsetText::INIT ||
190                          top_x != int(x) ||
191                          top_baseline != baseline)) {
192                 int w =  owner() ? width(bv, f) : pain.paperWidth();
193                 int h = ascent(bv, f) + descent(bv, f);
194                 int const tx = (needFullRow() && !owner()) ? 0 : int(x);
195                 int const ty = max(0, baseline - ascent(bv, f));
196                 
197                 if ((ty + h) > pain.paperHeight())
198                         h = pain.paperHeight();
199                 if ((top_x + w) > pain.paperWidth())
200                         w = pain.paperWidth();
201                 if (baseline < 0)
202                         h += (baseline - ascent(bv, f));
203                 pain.fillRectangle(tx, ty - 1, w, h + 2);
204                 cleared = true;
205         }
206
207         top_x = int(x);
208         top_baseline = baseline;
209
210         float dummy = x;
211         int const bl = baseline - ascent(bv, f) + ascent_collapsed(pain, f);
212
213         draw_collapsed(pain, f, bl, dummy);
214         inset.draw(bv, f, 
215                    bl + descent_collapsed(pain, f) + inset.ascent(bv, f),
216                    x, cleared);
217         need_update = NONE;
218 }
219
220
221 void InsetCollapsable::Edit(BufferView * bv, int xp, int yp,
222                             unsigned int button)
223 {
224         UpdatableInset::Edit(bv, xp, yp, button);
225
226         if (collapsed && autocollapse) {
227                 collapsed = false;
228                 if (!bv->lockInset(this))
229                         return;
230                 bv->updateInset(this, false);
231                 inset.Edit(bv, 0, 0, button);
232         } else if (!collapsed) {
233                 if (!bv->lockInset(this))
234                         return;
235                 inset.Edit(bv, xp, yp+(top_baseline - inset.y()), button);
236         }
237 }
238
239
240 Inset::EDITABLE InsetCollapsable::Editable() const
241 {
242         if (collapsed)
243                 return IS_EDITABLE;
244         return HIGHLY_EDITABLE;
245 }
246
247
248 void InsetCollapsable::InsetUnlock(BufferView * bv)
249 {
250         if (autocollapse) {
251                 collapsed = true;
252         }
253         inset.InsetUnlock(bv);
254         bv->updateInset(this, false);
255 }
256
257
258 void InsetCollapsable::InsetButtonPress(BufferView * bv, int x, int y,
259                                         int button)
260 {
261         if (!collapsed && (y > button_bottom_y)) {
262                 inset.InsetButtonPress(bv, x, y + (top_baseline - inset.y()),
263                                        button);
264         }
265 }
266
267
268 void InsetCollapsable::InsetButtonRelease(BufferView * bv,
269                                           int x, int y, int button)
270 {
271         if ((x >= 0)  && (x < button_length) &&
272             (y >= button_top_y) &&  (y <= button_bottom_y)) {
273                 if (collapsed) {
274                         collapsed = false;
275                         inset.InsetButtonRelease(bv, 0, 0, button);
276                         bv->updateInset(this, false);
277                 } else {
278                         collapsed = true;
279                         bv->unlockInset(this);
280                         bv->updateInset(this, false);
281                 }
282         } else if (!collapsed && (y > button_top_y)) {
283                 inset.InsetButtonRelease(bv, x, y + (top_baseline-inset.y()),
284                                          button);
285         }
286 }
287
288
289 void InsetCollapsable::InsetMotionNotify(BufferView * bv,
290                                          int x, int y, int state)
291 {
292         if (x > button_bottom_y) {
293                 inset.InsetMotionNotify(bv, x, y + (top_baseline - inset.y()),
294                                         state);
295         }
296 }
297
298
299 void InsetCollapsable::InsetKeyPress(XKeyEvent * xke)
300 {
301         inset.InsetKeyPress(xke);
302 }
303
304
305 int InsetCollapsable::Latex(Buffer const * buf, ostream & os,
306                             bool fragile, bool free_spc) const
307 {
308         return inset.Latex(buf, os, fragile, free_spc);
309 }
310
311
312 int InsetCollapsable::getMaxWidth(BufferView * bv,
313                                   UpdatableInset const * inset) const
314 {
315         int const w = UpdatableInset::getMaxWidth(bv, inset);
316
317         if (w < 0) {
318                 // What does a negative max width signify? (Lgb)
319                 // Use the max width of the draw-area (Jug)
320                 return w;
321         }
322         // should be at least 30 pixels !!!
323         return max(30, w - widthCollapsed);
324 }
325
326
327 void InsetCollapsable::update(BufferView * bv, LyXFont const & font,
328                               bool reinit)
329 {
330         if (reinit) {
331                 need_update = FULL;
332                 if (owner())
333                         owner()->update(bv, font, true);
334                 return;
335         }
336         if (!widthCollapsed) {
337                 widthCollapsed = width_collapsed(bv->painter(), font);
338                 inset.resizeLyXText(bv);
339                 need_update = FULL;
340                 if (owner()) {
341                         owner()->update(bv, font);
342                         return;
343                 }
344         }
345         if (oldWidth != width(bv, font)) {
346                 oldWidth = width(bv, font);
347                 inset.resizeLyXText(bv);
348                 need_update = FULL;
349                 if (owner()) {
350                         owner()->update(bv, font);
351                         return;
352                 }
353         }
354         inset.update(bv, font);
355 }
356
357
358 UpdatableInset::RESULT
359 InsetCollapsable::LocalDispatch(BufferView * bv, kb_action action,
360                                 string const & arg)
361 {
362         UpdatableInset::RESULT result = inset.LocalDispatch(bv, action, arg);
363         if (result == FINISHED)
364                 bv->unlockInset(this);
365         return result;
366 }
367
368
369 bool InsetCollapsable::LockInsetInInset(BufferView * bv, UpdatableInset * in)
370 {
371         if (&inset == in)
372                 return true;
373         return inset.LockInsetInInset(bv, in);
374 }
375
376
377 bool InsetCollapsable::UnlockInsetInInset(BufferView * bv, UpdatableInset * in,
378                                           bool lr)
379 {
380         if (&inset == in) {
381                 bv->unlockInset(this);
382                 return true;
383         }
384         return inset.UnlockInsetInInset(bv, in, lr);
385 }
386
387
388 bool InsetCollapsable::UpdateInsetInInset(BufferView * bv, Inset *in)
389 {
390         if (&inset == in)
391                 return true;
392         return inset.UpdateInsetInInset(bv, in);
393 }
394
395
396 unsigned int InsetCollapsable::InsetInInsetY()
397 {
398         return inset.InsetInInsetY() - (top_baseline - inset.y());
399 }
400
401
402 void InsetCollapsable::Validate(LaTeXFeatures & features) const
403 {
404         inset.Validate(features);
405 }
406
407
408 void InsetCollapsable::GetCursorPos(BufferView * bv, int & x, int & y) const
409 {
410         inset.GetCursorPos(bv, x , y);
411 }
412
413
414 void InsetCollapsable::ToggleInsetCursor(BufferView * bv)
415 {
416         inset.ToggleInsetCursor(bv);
417 }
418
419
420 UpdatableInset * InsetCollapsable::GetLockingInset()
421 {
422         UpdatableInset * in = inset.GetLockingInset();
423         if (&inset == in)
424                 return this;
425         return in;
426 }
427
428
429 UpdatableInset * InsetCollapsable::GetFirstLockingInsetOfType(Inset::Code c)
430 {
431         if (c == LyxCode())
432                 return this;
433         return inset.GetFirstLockingInsetOfType(c);
434 }
435
436
437 void InsetCollapsable::SetFont(BufferView * bv,
438                                LyXFont const & font, bool toggleall)
439 {
440         inset.SetFont(bv, font, toggleall);
441 }
442
443
444 bool InsetCollapsable::doClearArea() const
445 {
446         return inset.doClearArea();
447 }
448
449
450 LyXText * InsetCollapsable::getLyXText(BufferView const * bv,
451                                        bool const recursive) const
452 {
453         return inset.getLyXText(bv, recursive);
454 }
455
456
457 void InsetCollapsable::deleteLyXText(BufferView * bv, bool recursive) const
458 {
459         inset.deleteLyXText(bv, recursive);
460 }
461
462
463 void InsetCollapsable::resizeLyXText(BufferView * bv) const
464 {
465         inset.resizeLyXText(bv);
466         LyXFont font(LyXFont::ALL_SANE);
467         oldWidth = width(bv, font);
468 }
469
470
471 vector<string> const InsetCollapsable::getLabelList() const
472 {
473         return inset.getLabelList();
474 }