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undo per inset. still a few crashes...
[lyx.git] / src / insets / insetcollapsable.C
1 /**
2  * \file insetcollapsable.C
3  * This file is part of LyX, the document processor.
4  * Licence details can be found in the file COPYING.
5  *
6  * \author Alejandro Aguilar Sierra
7  * \author Jürgen Vigna
8  * \author Lars Gullik Bjønnes
9  *
10  * Full author contact details are available in file CREDITS.
11  */
12
13 #include <config.h>
14
15 #include "insetcollapsable.h"
16
17 #include "buffer.h"
18 #include "BufferView.h"
19 #include "debug.h"
20 #include "LColor.h"
21 #include "lyxlex.h"
22 #include "funcrequest.h"
23 #include "metricsinfo.h"
24 #include "paragraph.h"
25 #include "WordLangTuple.h"
26
27 #include "frontends/font_metrics.h"
28 #include "frontends/Painter.h"
29 #include "frontends/LyXView.h"
30
31
32 using lyx::graphics::PreviewLoader;
33
34 using std::endl;
35 using std::string;
36 using std::max;
37 using std::ostream;
38
39
40 InsetCollapsable::InsetCollapsable(BufferParams const & bp, bool collapsed)
41         : UpdatableInset(), inset(bp), collapsed_(collapsed),
42           button_dim(0, 0, 0, 0), label("Label"),
43 #if 0
44         autocollapse(false),
45 #endif
46           in_update(false), first_after_edit(false)
47 {
48         inset.setOwner(this);
49         inset.setAutoBreakRows(true);
50         inset.setDrawFrame(InsetText::ALWAYS);
51         inset.setFrameColor(LColor::collapsableframe);
52         setInsetName("Collapsable");
53 }
54
55
56 InsetCollapsable::InsetCollapsable(InsetCollapsable const & in)
57         : UpdatableInset(in), inset(in.inset), collapsed_(in.collapsed_),
58           labelfont_(in.labelfont_), button_dim(0, 0, 0, 0), label(in.label),
59 #if 0
60           autocollapse(in.autocollapse),
61 #endif
62           in_update(false), first_after_edit(false)
63 {
64         inset.setOwner(this);
65 }
66
67
68 bool InsetCollapsable::insertInset(BufferView * bv, InsetOld * in)
69 {
70         if (!insetAllowed(in->lyxCode())) {
71                 lyxerr << "InsetCollapsable::InsertInset: "
72                         "Unable to insert inset." << endl;
73                 return false;
74         }
75         return inset.insertInset(bv, in);
76 }
77
78
79 void InsetCollapsable::write(Buffer const & buf, ostream & os) const
80 {
81         os << "collapsed " << (collapsed_ ? "true" : "false") << "\n";
82         inset.writeParagraphData(buf, os);
83 }
84
85
86 void InsetCollapsable::read(Buffer const & buf, LyXLex & lex)
87 {
88         if (lex.isOK()) {
89                 lex.next();
90                 string const token = lex.getString();
91                 if (token == "collapsed") {
92                         lex.next();
93                         collapsed_ = lex.getBool();
94                 } else {
95                         lyxerr << "InsetCollapsable::Read: Missing collapsed!"
96                                << endl;
97                         // Take countermeasures
98                         lex.pushToken(token);
99                 }
100         }
101         inset.read(buf, lex);
102 }
103
104
105 void InsetCollapsable::dimension_collapsed(Dimension & dim) const
106 {
107         font_metrics::buttonText(label, labelfont_, dim.wid, dim.asc, dim.des);
108 }
109
110
111 int InsetCollapsable::height_collapsed() const
112 {
113         Dimension dim;
114         font_metrics::buttonText(label, labelfont_, dim.wid, dim.asc, dim.des);
115         return dim.asc + dim.des;
116 }
117
118
119 void InsetCollapsable::metrics(MetricsInfo & mi, Dimension & dim) const
120 {
121         //lyxerr << "InsetCollapsable::metrics:  width: " << mi.base.textwidth << endl;
122         dimension_collapsed(dim);
123         if (!collapsed_) {
124                 Dimension insetdim;
125                 inset.metrics(mi, insetdim);
126                 dim.des += insetdim.height() + TEXT_TO_BOTTOM_OFFSET;
127                 dim.wid = max(dim.wid, insetdim.wid);
128         }
129         dim_ = dim;
130 }
131
132
133 void InsetCollapsable::draw_collapsed(PainterInfo & pi, int x, int y) const
134 {
135         pi.pain.buttonText(x, y, label, labelfont_);
136 }
137
138
139 void InsetCollapsable::draw(PainterInfo & pi, int x, int y, bool inlined) const
140 {
141         Dimension dim_collapsed;
142         dimension_collapsed(dim_collapsed);
143
144         int const aa  = ascent();
145         button_dim.x1 = 0;
146         button_dim.x2 = dim_collapsed.width();
147         button_dim.y1 = -aa;
148         button_dim.y2 = -aa + dim_collapsed.height();
149
150         if (!isOpen()) {
151                 draw_collapsed(pi, x, y);
152                 return;
153         }
154
155         int old_x = x;
156
157         if (!owner())
158                 x += scroll();
159
160         top_x = x;
161         top_baseline = y;
162
163         int const bl = y - aa + dim_collapsed.ascent();
164
165         if (inlined) {
166                 inset.draw(pi, x, y);
167         } else {
168                 draw_collapsed(pi, old_x, bl);
169                 inset.draw(pi, x, bl + dim_collapsed.descent() + inset.ascent());
170         }
171 }
172
173
174 void InsetCollapsable::draw(PainterInfo & pi, int x, int y) const
175 {
176         // by default, we are not inlined-drawing
177         draw(pi, x, y, false);
178 }
179
180
181 InsetOld::EDITABLE InsetCollapsable::editable() const
182 {
183         return collapsed_ ? IS_EDITABLE : HIGHLY_EDITABLE;
184 }
185
186
187 void InsetCollapsable::insetUnlock(BufferView * bv)
188 {
189 #if 0
190         if (autocollapse) {
191                 if (change_label_with_text) {
192                         draw_label = get_new_label();
193                 } else {
194                         draw_label = label;
195                 }
196                 collapsed_ = true;
197         }
198 #endif
199         inset.insetUnlock(bv);
200         if (scroll())
201                 scroll(bv, 0.0F);
202         bv->updateInset(this);
203 }
204
205
206 FuncRequest InsetCollapsable::adjustCommand(FuncRequest const & cmd)
207 {
208         FuncRequest cmd1 = cmd;
209         cmd1.y = ascent() + cmd.y - (height_collapsed() + inset.ascent());
210         return cmd1;
211 }
212
213
214 void InsetCollapsable::lfunMouseRelease(FuncRequest const & cmd)
215 {
216         bool ret = false;
217         BufferView * bv = cmd.view();
218
219         if (collapsed_ && cmd.button() != mouse_button::button3) {
220                 collapsed_ = false;
221                 bv->updateInset(this);
222                 bv->buffer()->markDirty();
223                 return;
224         }
225
226         if (cmd.button() != mouse_button::button3 && hitButton(cmd)) {
227                 if (collapsed_) {
228                         collapsed_ = false;
229                 } else {
230                         collapsed_ = true;
231                         bv->unlockInset(this);
232                 }
233                 bv->updateInset(this);
234                 bv->buffer()->markDirty();
235         } else if (!collapsed_ && cmd.y > button_dim.y2) {
236                 ret = inset.localDispatch(adjustCommand(cmd)) == DISPATCHED;
237         }
238         if (cmd.button() == mouse_button::button3 && !ret)
239                 showInsetDialog(bv);
240 }
241
242
243 int InsetCollapsable::latex(Buffer const & buf, ostream & os,
244                             LatexRunParams const & runparams) const
245 {
246         return inset.latex(buf, os, runparams);
247 }
248
249
250 int InsetCollapsable::ascii(Buffer const & buf, ostream & os, int ll) const
251 {
252         return inset.ascii(buf, os, ll);
253 }
254
255
256 int InsetCollapsable::linuxdoc(Buffer const & buf, ostream & os) const
257 {
258         return inset.linuxdoc(buf, os);
259 }
260
261
262 int InsetCollapsable::docbook(Buffer const & buf, ostream & os, bool mixcont) const
263 {
264         return inset.docbook(buf, os, mixcont);
265 }
266
267
268 bool InsetCollapsable::hitButton(FuncRequest const & cmd) const
269 {
270         return button_dim.contains(cmd.x, cmd.y);
271 }
272
273
274 void InsetCollapsable::edit(BufferView * bv, int index)
275 {
276         lyxerr << "InsetCollapsable: edit" << endl;
277         if (!bv->lockInset(this))
278                 lyxerr << "InsetCollapsable: can't lock index " << index << endl;
279         inset.localDispatch(FuncRequest(bv, LFUN_INSET_EDIT, "left"));
280         first_after_edit = true;
281 }
282
283
284 dispatch_result InsetCollapsable::localDispatch(FuncRequest const & cmd)
285 {
286         //lyxerr << "InsetCollapsable::localDispatch: "
287         //      << cmd.action << " '" << cmd.argument << "'\n";
288         BufferView * bv = cmd.view();
289         switch (cmd.action) {
290                 case LFUN_INSET_EDIT: {
291                         if (!cmd.argument.empty()) {
292                                 UpdatableInset::localDispatch(cmd);
293                                 if (collapsed_) {
294                                         lyxerr << "branch collapsed_" << endl;
295                                         collapsed_ = false;
296                                         if (bv->lockInset(this)) {
297                                                 bv->updateInset(this);
298                                                 bv->buffer()->markDirty();
299                                                 inset.localDispatch(cmd);
300                                                 first_after_edit = true;
301                                         }
302                                 } else {
303                                         lyxerr << "branch not collapsed_" << endl;
304                                         if (bv->lockInset(this))
305                                                 inset.localDispatch(cmd);
306                                 }
307                                 return DISPATCHED;
308                         }
309
310 #ifdef WITH_WARNINGS
311 #warning Fix this properly in BufferView_pimpl::workAreaButtonRelease
312 #endif
313                         if (cmd.button() == mouse_button::button3)
314                                 return DISPATCHED;
315
316                         UpdatableInset::localDispatch(cmd);
317
318                         if (collapsed_) {
319                                 collapsed_ = false;
320                                 // set this only here as it should be recollapsed only if
321                                 // it was already collapsed!
322                                 first_after_edit = true;
323                                 if (!bv->lockInset(this))
324                                         return DISPATCHED;
325                                 bv->updateInset(this);
326                                 bv->buffer()->markDirty();
327                                 inset.localDispatch(cmd);
328                         } else {
329                                 if (!bv->lockInset(this))
330                                         return DISPATCHED;
331                                 if (cmd.y <= button_dim.y2) {
332                                         FuncRequest cmd1 = cmd;
333                                         cmd1.y = 0;
334                                         inset.localDispatch(cmd1);
335                                 } else
336                                         inset.localDispatch(adjustCommand(cmd));
337                         }
338                         return DISPATCHED;
339                 }
340
341                 case LFUN_MOUSE_PRESS:
342                         if (!collapsed_ && cmd.y > button_dim.y2)
343                                 inset.localDispatch(adjustCommand(cmd));
344                         return DISPATCHED;
345
346                 case LFUN_MOUSE_MOTION:
347                         if (!collapsed_ && cmd.y > button_dim.y2)
348                                 inset.localDispatch(adjustCommand(cmd));
349                         return DISPATCHED;
350
351                 case LFUN_MOUSE_RELEASE:
352                         lfunMouseRelease(cmd);
353                         return DISPATCHED;
354
355                 default:
356                         dispatch_result result = inset.localDispatch(cmd);
357                         if (result >= FINISHED)
358                                 bv->unlockInset(this);
359                         first_after_edit = false;
360                         return result;
361         }
362 }
363
364
365 bool InsetCollapsable::lockInsetInInset(BufferView * bv, UpdatableInset * in)
366 {
367         if (&inset == in)
368                 return true;
369         return inset.lockInsetInInset(bv, in);
370 }
371
372
373 bool InsetCollapsable::unlockInsetInInset(BufferView * bv, UpdatableInset * in,
374                                           bool lr)
375 {
376         if (&inset == in) {
377                 bv->unlockInset(this);
378                 return true;
379         }
380         return inset.unlockInsetInInset(bv, in, lr);
381 }
382
383
384 int InsetCollapsable::insetInInsetY() const
385 {
386         return inset.insetInInsetY() - (top_baseline - inset.y());
387 }
388
389
390 void InsetCollapsable::validate(LaTeXFeatures & features) const
391 {
392         inset.validate(features);
393 }
394
395
396 void InsetCollapsable::getCursor(BufferView & bv, int & x, int & y) const
397 {
398         inset.getCursor(bv, x, y);
399 }
400
401
402 void InsetCollapsable::getCursorPos(BufferView * bv, int & x, int & y) const
403 {
404         inset.getCursorPos(bv, x , y);
405 }
406
407
408 UpdatableInset * InsetCollapsable::getLockingInset() const
409 {
410         UpdatableInset * in = inset.getLockingInset();
411         if (&inset == in)
412                 return const_cast<InsetCollapsable *>(this);
413         return in;
414 }
415
416
417 UpdatableInset * InsetCollapsable::getFirstLockingInsetOfType(InsetOld::Code c)
418 {
419         if (c == lyxCode())
420                 return this;
421         return inset.getFirstLockingInsetOfType(c);
422 }
423
424
425 void InsetCollapsable::setFont(BufferView * bv, LyXFont const & font,
426                                bool toggleall, bool selectall)
427 {
428         inset.setFont(bv, font, toggleall, selectall);
429 }
430
431
432 LyXText * InsetCollapsable::getLyXText(BufferView const * bv,
433                                        bool const recursive) const
434 {
435         return inset.getLyXText(bv, recursive);
436 }
437
438
439 void InsetCollapsable::deleteLyXText(BufferView * bv, bool recursive) const
440 {
441         inset.deleteLyXText(bv, recursive);
442 }
443
444
445 void InsetCollapsable::getLabelList(Buffer const & buffer,
446                                     std::vector<string> & list) const
447 {
448         inset.getLabelList(buffer, list);
449 }
450
451
452 int InsetCollapsable::scroll(bool recursive) const
453 {
454         int sx = UpdatableInset::scroll(false);
455
456         if (recursive)
457                 sx += inset.scroll(recursive);
458
459         return sx;
460 }
461
462
463 ParagraphList * InsetCollapsable::getParagraphs(int i) const
464 {
465         return inset.getParagraphs(i);
466 }
467
468
469 LyXText * InsetCollapsable::getText(int i) const
470 {
471         return inset.getText(i);
472 }
473
474
475 LyXCursor const & InsetCollapsable::cursor(BufferView * bv) const
476 {
477         return inset.cursor(bv);
478 }
479
480
481 InsetOld * InsetCollapsable::getInsetFromID(int id_arg) const
482 {
483         if (id_arg == id())
484                 return const_cast<InsetCollapsable *>(this);
485         return inset.getInsetFromID(id_arg);
486 }
487
488
489 void InsetCollapsable::open(BufferView * bv)
490 {
491         if (!collapsed_)
492                 return;
493
494         collapsed_ = false;
495         bv->updateInset(this);
496 }
497
498
499 void InsetCollapsable::close(BufferView * bv) const
500 {
501         if (collapsed_)
502                 return;
503
504         collapsed_ = true;
505         bv->updateInset(this);
506 }
507
508
509 void InsetCollapsable::setLabel(string const & l) const
510 {
511         label = l;
512 }
513
514
515 void InsetCollapsable::setCollapsed(bool c) const
516 {
517         collapsed_ = c;
518 }
519
520
521 void InsetCollapsable::markErased()
522 {
523         inset.markErased();
524 }
525
526
527 bool InsetCollapsable::nextChange(BufferView * bv, lyx::pos_type & length)
528 {
529         bool found = inset.nextChange(bv, length);
530
531         if (first_after_edit && !found)
532                 close(bv);
533         else if (!found)
534                 first_after_edit = false;
535         return found;
536 }
537
538
539 bool InsetCollapsable::searchForward(BufferView * bv, string const & str,
540                                      bool cs, bool mw)
541 {
542         bool found = inset.searchForward(bv, str, cs, mw);
543         if (first_after_edit && !found)
544                 close(bv);
545         else if (!found)
546                 first_after_edit = false;
547         return found;
548 }
549
550
551 bool InsetCollapsable::searchBackward(BufferView * bv, string const & str,
552                                       bool cs, bool mw)
553 {
554         bool found = inset.searchBackward(bv, str, cs, mw);
555         if (first_after_edit && !found)
556                 close(bv);
557         else if (!found)
558                 first_after_edit = false;
559         return found;
560 }
561
562
563 WordLangTuple const
564 InsetCollapsable::selectNextWordToSpellcheck(BufferView * bv, float & value) const
565 {
566         WordLangTuple word = inset.selectNextWordToSpellcheck(bv, value);
567         if (first_after_edit && word.word().empty())
568                 close(bv);
569         first_after_edit = false;
570         return word;
571 }
572
573
574 void InsetCollapsable::addPreview(PreviewLoader & loader) const
575 {
576         inset.addPreview(loader);
577 }