1 /* This file is part of
2 * ======================================================
4 * LyX, The Document Processor
6 * Copyright 1998-2001 The LyX Team.
8 * ======================================================
14 #pragma implementation
17 #include "insetcollapsable.h"
20 #include "BufferView.h"
22 #include "insets/insettext.h"
23 #include "support/LOstream.h"
24 #include "support/lstrings.h"
35 InsetCollapsable::InsetCollapsable()
42 inset.SetAutoBreakRows(true);
43 inset.SetDrawFrame(0, InsetText::ALWAYS);
44 inset.SetFrameColor(0, LColor::footnoteframe);
45 button_length = button_top_y = button_bottom_y = 0;
46 setInsetName("Collapsable");
47 widthCollapsed = oldWidth = 0;
53 Inset * InsetCollapsable::Clone(Buffer const &) const
55 InsetCollapsable * result = new InsetCollapsable;
56 result->inset.init(&inset);
57 result->inset.setOwner(result);
59 result->collapsed = collapsed;
65 bool InsetCollapsable::InsertInset(BufferView * bv, Inset * in)
67 if (!InsertInsetAllowed(in)) {
68 lyxerr << "InsetCollapsable::InsertInset: "
69 "Unable to insert inset." << endl;
72 return inset.InsertInset(bv, in);
76 void InsetCollapsable::Write(Buffer const * buf, ostream & os) const
78 os << "collapsed " << tostr(collapsed) << "\n";
79 inset.WriteParagraphData(buf, os);
84 void InsetCollapsable::Read(Buffer const * buf, LyXLex & lex)
88 string const token = lex.GetString();
89 if (token == "collapsed") {
91 collapsed = lex.GetBool();
93 lyxerr << "InsetCollapsable::Read: Missing collapsed!"
101 int InsetCollapsable::ascent_collapsed(Painter & pain, LyXFont const &) const
106 pain.buttonText(0, 0, label, labelfont, false,
107 width, ascent, descent);
112 int InsetCollapsable::descent_collapsed(Painter & pain, LyXFont const &) const
117 pain.buttonText(0, 0, label, labelfont, false,
118 width, ascent, descent);
123 int InsetCollapsable::width_collapsed(Painter & pain, LyXFont const &) const
128 pain.buttonText(TEXT_TO_INSET_OFFSET, 0, label, labelfont, false,
129 width, ascent, descent);
130 return width + (2*TEXT_TO_INSET_OFFSET);
134 int InsetCollapsable::ascent(BufferView * bv, LyXFont const & font) const
136 return ascent_collapsed(bv->painter(), font);
140 int InsetCollapsable::descent(BufferView * bv, LyXFont const & font) const
143 return descent_collapsed(bv->painter(), font);
145 return descent_collapsed(bv->painter(), font)
146 + inset.descent(bv, font)
147 + inset.ascent(bv, font)
148 + TEXT_TO_BOTTOM_OFFSET;
152 int InsetCollapsable::width(BufferView * bv, LyXFont const & font) const
155 return widthCollapsed;
157 return (inset.width(bv, font) > widthCollapsed) ?
158 inset.width(bv, font) : widthCollapsed;
162 void InsetCollapsable::draw_collapsed(Painter & pain, LyXFont const &,
163 int baseline, float & x) const
166 pain.buttonText(int(x) + TEXT_TO_INSET_OFFSET,
167 baseline, label, labelfont, true, width);
168 x += width + TEXT_TO_INSET_OFFSET;
172 void InsetCollapsable::draw(BufferView * bv, LyXFont const & f,
173 int baseline, float & x, bool cleared) const
178 Painter & pain = bv->painter();
180 button_length = widthCollapsed;
181 button_top_y = -ascent(bv, f);
182 button_bottom_y = -ascent(bv, f) + ascent_collapsed(pain,f) +
183 descent_collapsed(pain, f);
186 draw_collapsed(pain, f, baseline, x);
187 x += TEXT_TO_INSET_OFFSET;
194 UpdatableInset::draw(bv, f, baseline, x, cleared);
197 x += static_cast<float>(scroll());
199 if (!cleared && (inset.need_update == InsetText::FULL ||
200 inset.need_update == InsetText::INIT ||
202 top_baseline != baseline))
205 // we don't need anymore to clear here we just have to tell
206 // the underlying LyXText that it should do the RowClear!
207 inset.SetUpdateStatus(bv, InsetText::FULL);
208 bv->text->status = LyXText::CHANGED_IN_DRAW;
211 int w = owner() ? width(bv, f) : pain.paperWidth();
212 int h = ascent(bv, f) + descent(bv, f);
213 int const tx = (needFullRow() && !owner()) ? 0 : int(x);
214 int const ty = max(0, baseline - ascent(bv, f));
216 if ((ty + h) > pain.paperHeight())
217 h = pain.paperHeight();
218 if ((top_x + w) > pain.paperWidth())
219 w = pain.paperWidth();
221 h += (baseline - ascent(bv, f));
222 pain.fillRectangle(tx, ty - 1, w, h + 2);
228 top_baseline = baseline;
230 int const bl = baseline - ascent(bv, f) + ascent_collapsed(pain, f);
232 draw_collapsed(pain, f, bl, old_x);
234 bl + descent_collapsed(pain, f) + inset.ascent(bv, f),
240 void InsetCollapsable::Edit(BufferView * bv, int xp, int yp,
243 UpdatableInset::Edit(bv, xp, yp, button);
245 if (collapsed && autocollapse) {
247 if (!bv->lockInset(this))
249 bv->updateInset(this, false);
250 inset.Edit(bv, 0, 0, button);
251 } else if (!collapsed) {
252 if (!bv->lockInset(this))
254 inset.Edit(bv, xp, yp + (top_baseline - inset.y()), button);
259 Inset::EDITABLE InsetCollapsable::Editable() const
263 return HIGHLY_EDITABLE;
267 void InsetCollapsable::InsetUnlock(BufferView * bv)
272 inset.InsetUnlock(bv);
275 bv->updateInset(this, false);
279 void InsetCollapsable::InsetButtonPress(BufferView * bv, int x, int y,
282 if (!collapsed && (y > button_bottom_y)) {
283 inset.InsetButtonPress(bv, x, y + (top_baseline - inset.y()),
289 void InsetCollapsable::InsetButtonRelease(BufferView * bv,
290 int x, int y, int button)
292 if ((x >= 0) && (x < button_length) &&
293 (y >= button_top_y) && (y <= button_bottom_y)) {
296 inset.InsetButtonRelease(bv, 0, 0, button);
297 bv->updateInset(this, false);
300 bv->unlockInset(this);
301 bv->updateInset(this, false);
303 } else if (!collapsed && (y > button_top_y)) {
304 inset.InsetButtonRelease(bv, x, y + (top_baseline-inset.y()),
310 void InsetCollapsable::InsetMotionNotify(BufferView * bv,
311 int x, int y, int state)
313 if (x > button_bottom_y) {
314 inset.InsetMotionNotify(bv, x, y + (top_baseline - inset.y()),
320 void InsetCollapsable::InsetKeyPress(XKeyEvent * xke)
322 inset.InsetKeyPress(xke);
326 int InsetCollapsable::Latex(Buffer const * buf, ostream & os,
327 bool fragile, bool free_spc) const
329 return inset.Latex(buf, os, fragile, free_spc);
333 int InsetCollapsable::getMaxWidth(BufferView * bv,
334 UpdatableInset const * inset) const
336 int const w = UpdatableInset::getMaxWidth(bv, inset);
339 // What does a negative max width signify? (Lgb)
340 // Use the max width of the draw-area (Jug)
343 // should be at least 30 pixels !!!
344 return max(30, w - widthCollapsed);
348 void InsetCollapsable::update(BufferView * bv, LyXFont const & font,
354 owner()->update(bv, font, true);
357 if (!widthCollapsed) {
358 widthCollapsed = width_collapsed(bv->painter(), font);
359 inset.resizeLyXText(bv);
362 owner()->update(bv, font);
366 if (oldWidth != width(bv, font)) {
367 oldWidth = width(bv, font);
368 inset.resizeLyXText(bv);
371 owner()->update(bv, font);
375 inset.update(bv, font);
379 UpdatableInset::RESULT
380 InsetCollapsable::LocalDispatch(BufferView * bv, kb_action action,
383 UpdatableInset::RESULT result = inset.LocalDispatch(bv, action, arg);
384 if (result == FINISHED)
385 bv->unlockInset(this);
390 bool InsetCollapsable::LockInsetInInset(BufferView * bv, UpdatableInset * in)
394 return inset.LockInsetInInset(bv, in);
398 bool InsetCollapsable::UnlockInsetInInset(BufferView * bv, UpdatableInset * in,
402 bv->unlockInset(this);
405 return inset.UnlockInsetInInset(bv, in, lr);
409 bool InsetCollapsable::UpdateInsetInInset(BufferView * bv, Inset *in)
413 return inset.UpdateInsetInInset(bv, in);
417 unsigned int InsetCollapsable::InsetInInsetY()
419 return inset.InsetInInsetY() - (top_baseline - inset.y());
423 void InsetCollapsable::Validate(LaTeXFeatures & features) const
425 inset.Validate(features);
429 void InsetCollapsable::GetCursorPos(BufferView * bv, int & x, int & y) const
431 inset.GetCursorPos(bv, x , y);
435 void InsetCollapsable::ToggleInsetCursor(BufferView * bv)
437 inset.ToggleInsetCursor(bv);
441 UpdatableInset * InsetCollapsable::GetLockingInset()
443 UpdatableInset * in = inset.GetLockingInset();
450 UpdatableInset * InsetCollapsable::GetFirstLockingInsetOfType(Inset::Code c)
454 return inset.GetFirstLockingInsetOfType(c);
458 void InsetCollapsable::SetFont(BufferView * bv,
459 LyXFont const & font, bool toggleall)
461 inset.SetFont(bv, font, toggleall);
465 bool InsetCollapsable::doClearArea() const
467 return inset.doClearArea();
471 LyXText * InsetCollapsable::getLyXText(BufferView const * bv,
472 bool const recursive) const
474 return inset.getLyXText(bv, recursive);
478 void InsetCollapsable::deleteLyXText(BufferView * bv, bool recursive) const
480 inset.deleteLyXText(bv, recursive);
484 void InsetCollapsable::resizeLyXText(BufferView * bv) const
486 inset.resizeLyXText(bv);
487 LyXFont font(LyXFont::ALL_SANE);
488 oldWidth = width(bv, font);
492 std::vector<string> const InsetCollapsable::getLabelList() const
494 return inset.getLabelList();
497 bool InsetCollapsable::nodraw() const
499 return inset.nodraw();
502 int InsetCollapsable::scroll(bool recursive) const
504 int sx = UpdatableInset::scroll(false);
507 sx += inset.scroll(recursive);