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[lyx.git] / src / insets / insetcollapsable.C
1 /**
2  * \file insetcollapsable.C
3  * This file is part of LyX, the document processor.
4  * Licence details can be found in the file COPYING.
5  *
6  * \author Alejandro Aguilar Sierra
7  * \author Jürgen Vigna
8  * \author Lars Gullik Bjønnes
9  *
10  * Full author contact details are available in file CREDITS.
11  */
12
13 #include <config.h>
14
15 #include "insetcollapsable.h"
16
17 #include "buffer.h"
18 #include "BufferView.h"
19 #include "cursor.h"
20 #include "debug.h"
21 #include "dispatchresult.h"
22 #include "LColor.h"
23 #include "lyxlex.h"
24 #include "funcrequest.h"
25 #include "metricsinfo.h"
26 #include "paragraph.h"
27
28 #include "frontends/font_metrics.h"
29 #include "frontends/Painter.h"
30 #include "frontends/LyXView.h"
31
32
33 using lyx::graphics::PreviewLoader;
34
35 using std::endl;
36 using std::string;
37 using std::max;
38 using std::min;
39 using std::ostream;
40
41
42 InsetCollapsable::InsetCollapsable(BufferParams const & bp,
43         CollapseStatus status)
44         : inset(bp), label("Label"), status_(status)
45 {
46         inset.setOwner(this);
47         inset.setAutoBreakRows(true);
48         inset.setDrawFrame(InsetText::ALWAYS);
49         inset.setFrameColor(LColor::collapsableframe);
50         setInsetName("Collapsable");
51         setButtonLabel();
52 }
53
54
55 InsetCollapsable::InsetCollapsable(InsetCollapsable const & in)
56         : UpdatableInset(in), inset(in.inset),
57           labelfont_(in.labelfont_), label(in.label), status_(in.status_)
58 {
59         inset.setOwner(this);
60         setButtonLabel();
61 }
62
63
64 void InsetCollapsable::write(Buffer const & buf, ostream & os) const
65 {
66         os << "status ";
67         switch (status_) {
68         case Open:
69                 os << "open";
70                 break;
71         case Collapsed:
72                 os << "collapsed";
73                 break;
74         case Inlined:
75                 os << "inlined";
76                 break;
77         }
78         os << "\n";
79         inset.text_.write(buf, os);
80 }
81
82
83 void InsetCollapsable::read(Buffer const & buf, LyXLex & lex)
84 {
85         bool token_found = false;
86         if (lex.isOK()) {
87                 lex.next();
88                 string const token = lex.getString();
89                 if (token == "status") {
90                         lex.next();
91                         string const tmp_token = lex.getString();
92
93                         if (tmp_token == "inlined") {
94                                 status_ = Inlined;
95                                 token_found = true;
96                         } else if (tmp_token == "collapsed") {
97                                 status_ = Collapsed;
98                                 token_found = true;
99                         } else if (tmp_token == "open") {
100                                 status_ = Open;
101                                 token_found = true;
102                         } else {
103                                 lyxerr << "InsetCollapsable::read: Missing status!"
104                                        << endl;
105                                 // Take countermeasures
106                                 lex.pushToken(token);
107                         }
108                 } else {
109                         lyxerr << "InsetCollapsable::Read: Missing 'status'-tag!"
110                                    << endl;
111                         // take countermeasures
112                         lex.pushToken(token);
113                 }
114         }
115         inset.read(buf, lex);
116
117         if (!token_found)
118                 status_ = isOpen() ? Open : Collapsed;
119
120         setButtonLabel();
121 }
122
123
124 void InsetCollapsable::dimension_collapsed(Dimension & dim) const
125 {
126         font_metrics::buttonText(label, labelfont_, dim.wid, dim.asc, dim.des);
127 }
128
129
130 int InsetCollapsable::height_collapsed() const
131 {
132         Dimension dim;
133         font_metrics::buttonText(label, labelfont_, dim.wid, dim.asc, dim.des);
134         return dim.asc + dim.des;
135 }
136
137
138 void InsetCollapsable::metrics(MetricsInfo & mi, Dimension & dim) const
139 {
140         if (status_ == Inlined) {
141                 inset.metrics(mi, dim);
142         } else {
143                 dimension_collapsed(dim);
144                 if (status_ == Open) {
145                         Dimension insetdim;
146                         inset.metrics(mi, insetdim);
147                         dim.des += insetdim.height() + TEXT_TO_BOTTOM_OFFSET;
148                         dim.wid = max(dim.wid, insetdim.wid);
149                 }
150         }
151         dim_ = dim;
152 }
153
154
155 void InsetCollapsable::draw_collapsed(PainterInfo & pi, int x, int y) const
156 {
157         pi.pain.buttonText(x, y, label, labelfont_);
158 }
159
160
161 void InsetCollapsable::draw(PainterInfo & pi, int x, int y) const
162 {
163         setPosCache(pi, x, y);
164
165         if (status_ == Inlined) {
166                 inset.draw(pi, x, y);
167         } else {
168                 Dimension dimc;
169                 dimension_collapsed(dimc);
170                 int const aa  = ascent();
171                 button_dim.x1 = x + 0;
172                 button_dim.x2 = x + dimc.width();
173                 button_dim.y1 = y - aa;
174                 button_dim.y2 = y - aa + dimc.height();
175
176                 draw_collapsed(pi, x, y);
177                 if (status_ == Open) {
178                         if (!owner())
179                                 x += scroll();
180                         inset.draw(pi, x, y - aa + dimc.height() + inset.ascent());
181                 }
182         }
183 }
184
185
186 InsetOld::EDITABLE InsetCollapsable::editable() const
187 {
188         return status_ != Collapsed ? HIGHLY_EDITABLE : IS_EDITABLE;
189 }
190
191
192 bool InsetCollapsable::descendable() const
193 {
194         return status_ != Collapsed;
195 }
196
197
198 DispatchResult
199 InsetCollapsable::lfunMouseRelease(LCursor & cur, FuncRequest const & cmd)
200 {
201         if (cmd.button() == mouse_button::button3) {
202                 lyxerr << "InsetCollapsable::lfunMouseRelease 0" << endl;
203                 showInsetDialog(&cur.bv());
204                 return DispatchResult(true, true);
205         }
206
207         switch (status_) {
208         case Collapsed:
209                 lyxerr << "InsetCollapsable::lfunMouseRelease 1" << endl;
210                 setStatus(Open);
211                 edit(cur, true);
212                 return DispatchResult(true, true);
213
214         case Open:
215                 if (hitButton(cmd)) {
216                         lyxerr << "InsetCollapsable::lfunMouseRelease 2" << endl;
217                         setStatus(Collapsed);
218                         return DispatchResult(false, FINISHED_RIGHT);
219                 }
220                 lyxerr << "InsetCollapsable::lfunMouseRelease 3" << endl;
221                 return inset.dispatch(cur, cmd);
222
223         case Inlined:
224                 return inset.dispatch(cur, cmd);
225         }
226         BOOST_ASSERT(false);
227         // shut up compiler
228         return DispatchResult(true, true);
229 }
230
231
232 int InsetCollapsable::latex(Buffer const & buf, ostream & os,
233                             OutputParams const & runparams) const
234 {
235         return inset.latex(buf, os, runparams);
236 }
237
238
239 int InsetCollapsable::plaintext(Buffer const & buf, ostream & os,
240                             OutputParams const & runparams) const
241 {
242         return inset.plaintext(buf, os, runparams);
243 }
244
245
246 int InsetCollapsable::linuxdoc(Buffer const & buf, ostream & os,
247                                OutputParams const & runparams) const
248 {
249         return inset.linuxdoc(buf, os, runparams);
250 }
251
252
253 int InsetCollapsable::docbook(Buffer const & buf, ostream & os,
254                               OutputParams const & runparams) const
255 {
256         return inset.docbook(buf, os, runparams);
257 }
258
259
260 bool InsetCollapsable::hitButton(FuncRequest const & cmd) const
261 {
262         return button_dim.contains(cmd.x, cmd.y);
263 }
264
265
266 string const InsetCollapsable::getNewLabel(string const & l) const
267 {
268         string la;
269         pos_type const max_length = 15;
270         pos_type const p_siz = inset.paragraphs().begin()->size();
271         pos_type const n = min(max_length, p_siz);
272         pos_type i = 0;
273         pos_type j = 0;
274         for( ; i < n && j < p_siz; ++j) {
275                 if (inset.paragraphs().begin()->isInset(j))
276                         continue;
277                 la += inset.paragraphs().begin()->getChar(j);
278                 ++i;
279         }
280         if (inset.paragraphs().size() > 1 || (i > 0 && j < p_siz)) {
281                 la += "...";
282         }
283         return la.empty() ? l : la;
284 }
285
286
287 void InsetCollapsable::edit(LCursor & cur, bool left)
288 {
289         //lyxerr << "InsetCollapsable: edit left/right" << endl;
290         cur.push(this);
291         inset.edit(cur, left);
292         open();
293 }
294
295
296 void InsetCollapsable::edit(LCursor & cur, int x, int y)
297 {
298         cur.push(this);
299         //lyxerr << "InsetCollapsable: edit xy" << endl;
300         if (status_ == Collapsed) {
301                 setStatus(Open);
302                 inset.edit(cur, true);
303 #warning look here
304 //we are not calling edit(x,y) because there are no coordinates in the
305 //inset yet. I personally think it's ok. (ab)
306         } else {
307                 if (y <= button_dim.y2)
308                         y = 0;
309                 else
310                         y += inset.ascent() - height_collapsed();
311                 
312                 inset.edit(cur, x, y);
313         }
314 }
315
316
317 DispatchResult
318 InsetCollapsable::priv_dispatch(LCursor & cur, FuncRequest const & cmd)
319 {
320         lyxerr << "\nInsetCollapsable::priv_dispatch (begin): cmd: " << cmd
321                 << "  button y: " << button_dim.y2 << endl;
322         switch (cmd.action) {
323                 case LFUN_MOUSE_PRESS:
324                         if (status_ == Inlined)
325                                 inset.dispatch(cur, cmd);
326                         else if (status_ == Open && cmd.y > button_dim.y2)
327                                 inset.dispatch(cur, cmd);
328                         return DispatchResult(true, true);
329
330                 case LFUN_MOUSE_MOTION:
331                         if (status_ == Inlined)
332                                 inset.dispatch(cur, cmd);
333                         else if (status_ == Open && cmd.y > button_dim.y2)
334                                 inset.dispatch(cur, cmd);
335                         return DispatchResult(true, true);
336
337                 case LFUN_MOUSE_RELEASE:
338                         return lfunMouseRelease(cur, cmd);
339
340                 case LFUN_INSET_TOGGLE:
341                         if (inset.text_.toggleInset())
342                                 return DispatchResult(true, true);
343                         if (status_ == Open) {
344                                 setStatus(Inlined);
345                                 return DispatchResult(true, true);
346                         } else {
347                                 setStatus(Collapsed);
348                                 return DispatchResult(false, FINISHED_RIGHT);
349                         }
350
351                 default:
352                         return inset.dispatch(cur, cmd);
353         }
354 }
355
356
357 void InsetCollapsable::validate(LaTeXFeatures & features) const
358 {
359         inset.validate(features);
360 }
361
362
363 void InsetCollapsable::getCursorPos(CursorSlice const & cur,
364         int & x, int & y) const
365 {
366         inset.getCursorPos(cur, x, y);
367 }
368
369
370 void InsetCollapsable::getLabelList(Buffer const & buffer,
371                                     std::vector<string> & list) const
372 {
373         inset.getLabelList(buffer, list);
374 }
375
376
377 int InsetCollapsable::scroll(bool recursive) const
378 {
379         int sx = UpdatableInset::scroll(false);
380
381         if (recursive)
382                 sx += inset.scroll(false);
383
384         return sx;
385 }
386
387
388 int InsetCollapsable::numParagraphs() const
389 {
390         return inset.numParagraphs();
391 }
392
393
394 LyXText * InsetCollapsable::getText(int i) const
395 {
396         return inset.getText(i);
397 }
398
399
400 void InsetCollapsable::open()
401 {
402         if (status_ == Collapsed)   // ...but not inlined
403                 setStatus(Open);
404 }
405
406
407 void InsetCollapsable::close()
408 {
409         setStatus(Collapsed);
410 }
411
412
413 void InsetCollapsable::setLabel(string const & l)
414 {
415         label = l;
416 }
417
418
419 void InsetCollapsable::setStatus(CollapseStatus st)
420 {
421         status_ = st;
422         setButtonLabel();
423 }
424
425
426 void InsetCollapsable::markErased()
427 {
428         inset.markErased();
429 }
430
431
432 void InsetCollapsable::addPreview(PreviewLoader & loader) const
433 {
434         inset.addPreview(loader);
435 }
436
437
438 bool InsetCollapsable::insetAllowed(InsetOld::Code code) const
439 {
440         return inset.insetAllowed(code);
441 }
442
443
444 void InsetCollapsable::setLabelFont(LyXFont & font)
445 {
446         labelfont_ = font;
447 }
448
449
450 void InsetCollapsable::scroll(BufferView & bv, float sx) const
451 {
452         UpdatableInset::scroll(bv, sx);
453 }
454
455
456 void InsetCollapsable::scroll(BufferView & bv, int offset) const
457 {
458         UpdatableInset::scroll(bv, offset);
459 }
460
461
462 Box const & InsetCollapsable::buttonDim() const
463 {
464         return button_dim;
465 }
466
467
468 void InsetCollapsable::setBackgroundColor(LColor_color color)
469 {
470         InsetOld::setBackgroundColor(color);
471         inset.setBackgroundColor(color);
472 }