]> git.lyx.org Git - lyx.git/blob - src/insets/insetcollapsable.C
9bd46db48a40e72f212d8005dde203f70056d66e
[lyx.git] / src / insets / insetcollapsable.C
1 /* This file is part of
2  * ======================================================
3  * 
4  *           LyX, The Document Processor
5  *       
6  *          Copyright 1998-2001 The LyX Team.
7  *
8  * ======================================================
9  */
10
11 #include <config.h>
12
13 #ifdef __GNUG__
14 #pragma implementation
15 #endif
16
17 #include "insetcollapsable.h"
18 #include "gettext.h"
19 #include "lyxfont.h"
20 #include "BufferView.h"
21 #include "Painter.h"
22 #include "insets/insettext.h"
23 #include "support/LOstream.h"
24 #include "support/lstrings.h"
25 #include "debug.h"
26 #include "lyxtext.h"
27
28 class LyXText;
29
30 using std::ostream;
31 using std::endl;
32 using std::max;
33
34
35 InsetCollapsable::InsetCollapsable()
36         : UpdatableInset()
37 {
38         inset.setOwner(this);
39         collapsed = false;
40         label = "Label";
41         autocollapse = true;
42         inset.setAutoBreakRows(true);
43         inset.setDrawFrame(0, InsetText::ALWAYS);
44         inset.setFrameColor(0, LColor::collapsableframe);
45         button_length = button_top_y = button_bottom_y = 0;
46         setInsetName("Collapsable");
47         widthCollapsed = oldWidth = 0;
48         need_update = FULL;
49 }
50
51
52 bool InsetCollapsable::insertInset(BufferView * bv, Inset * in)
53 {
54         if (!insertInsetAllowed(in)) {
55                 lyxerr << "InsetCollapsable::InsertInset: "
56                         "Unable to insert inset." << endl;
57                 return false;
58         }
59         return inset.insertInset(bv, in);
60 }
61
62
63 void InsetCollapsable::write(Buffer const * buf, ostream & os) const
64 {
65         os << "collapsed " << tostr(collapsed) << "\n";
66         inset.writeParagraphData(buf, os);
67 }
68
69
70
71 void InsetCollapsable::read(Buffer const * buf, LyXLex & lex)
72 {
73         if (lex.IsOK()) {
74                 lex.next();
75                 string const token = lex.GetString();
76                 if (token == "collapsed") {
77                         lex.next();
78                         collapsed = lex.GetBool();
79                 } else {
80                         lyxerr << "InsetCollapsable::Read: Missing collapsed!"
81                                << endl;
82                 }
83         }
84         inset.read(buf, lex);
85 }
86
87
88 int InsetCollapsable::ascent_collapsed(Painter & pain, LyXFont const &) const
89 {
90         int width = 0;
91         int ascent = 0;
92         int descent = 0;
93         pain.buttonText(0, 0, label, labelfont, false, 
94                         width, ascent, descent);
95         return ascent;
96 }
97
98
99 int InsetCollapsable::descent_collapsed(Painter & pain, LyXFont const &) const
100 {
101         int width = 0;
102         int ascent = 0;
103         int descent = 0;
104         pain.buttonText(0, 0, label, labelfont, false, 
105                         width, ascent, descent);
106         return descent;
107 }
108
109
110 int InsetCollapsable::width_collapsed(Painter & pain, LyXFont const &) const
111 {
112         int width;
113         int ascent;
114         int descent;
115         pain.buttonText(TEXT_TO_INSET_OFFSET, 0, label, labelfont, false,
116                         width, ascent, descent);
117         return width + (2*TEXT_TO_INSET_OFFSET);
118 }
119
120
121 int InsetCollapsable::ascent(BufferView * bv, LyXFont const & font) const
122 {
123         return ascent_collapsed(bv->painter(), font);
124 }
125
126
127 int InsetCollapsable::descent(BufferView * bv, LyXFont const & font) const
128 {
129         if (collapsed) 
130                 return descent_collapsed(bv->painter(), font);
131
132         return descent_collapsed(bv->painter(), font)
133                 + inset.descent(bv, font)
134                 + inset.ascent(bv, font)
135                 + TEXT_TO_BOTTOM_OFFSET;
136 }
137
138
139 int InsetCollapsable::width(BufferView * bv, LyXFont const & font) const
140 {
141         if (collapsed) 
142                 return widthCollapsed;
143
144         return (inset.width(bv, font) > widthCollapsed) ?
145                 inset.width(bv, font) : widthCollapsed;
146 }
147
148
149 void InsetCollapsable::draw_collapsed(Painter & pain, LyXFont const &,
150                                       int baseline, float & x) const
151 {
152         int width = 0;
153         pain.buttonText(int(x) + TEXT_TO_INSET_OFFSET,
154                         baseline, label, labelfont, true, width);
155         x += width + TEXT_TO_INSET_OFFSET;
156 }
157
158
159 void InsetCollapsable::draw(BufferView * bv, LyXFont const & f, 
160                             int baseline, float & x, bool cleared) const
161 {
162         if (nodraw())
163                 return;
164
165         Painter & pain = bv->painter();
166
167         button_length = widthCollapsed;
168         button_top_y = -ascent(bv, f);
169         button_bottom_y = -ascent(bv, f) + ascent_collapsed(pain,f) +
170                 descent_collapsed(pain, f);
171
172         if (collapsed) {
173                 draw_collapsed(pain, f, baseline, x);
174                 x += TEXT_TO_INSET_OFFSET;
175                 return;
176         }
177
178         float old_x = x;
179
180 #if 0
181         UpdatableInset::draw(bv, f, baseline, x, cleared);
182 #else
183         if (!owner())
184                 x += static_cast<float>(scroll());
185 #endif
186         if (!cleared && (inset.need_update == InsetText::FULL ||
187                          inset.need_update == InsetText::INIT ||
188                          top_x != int(x) ||
189                          top_baseline != baseline))
190         {
191 #if 1
192                 // we don't need anymore to clear here we just have to tell
193                 // the underlying LyXText that it should do the RowClear!
194                 inset.setUpdateStatus(bv, InsetText::FULL);
195                 bv->text->status = LyXText::CHANGED_IN_DRAW;
196                 return;
197 #else
198                 int w =  owner() ? width(bv, f) : pain.paperWidth();
199                 int h = ascent(bv, f) + descent(bv, f);
200                 int const tx = (needFullRow() && !owner()) ? 0 : int(x);
201                 int const ty = max(0, baseline - ascent(bv, f));
202
203                 if ((ty + h) > pain.paperHeight())
204                         h = pain.paperHeight();
205                 if ((top_x + w) > pain.paperWidth())
206                         w = pain.paperWidth();
207                 if (baseline < 0)
208                         h += (baseline - ascent(bv, f));
209                 pain.fillRectangle(tx, ty - 1, w, h + 2);
210                 cleared = true;
211 #endif
212         }
213
214         top_x = int(x);
215         top_baseline = baseline;
216
217         int const bl = baseline - ascent(bv, f) + ascent_collapsed(pain, f);
218
219         draw_collapsed(pain, f, bl, old_x);
220         inset.draw(bv, f, 
221                    bl + descent_collapsed(pain, f) + inset.ascent(bv, f),
222                    x, cleared);
223         need_update = NONE;
224 }
225
226
227 void InsetCollapsable::edit(BufferView * bv, int xp, int yp,
228                             unsigned int button)
229 {
230         UpdatableInset::edit(bv, xp, yp, button);
231
232         if (collapsed && autocollapse) {
233                 collapsed = false;
234                 if (!bv->lockInset(this))
235                         return;
236                 bv->updateInset(this, false);
237                 inset.edit(bv, 0, 0, button);
238         } else if (!collapsed) {
239                 if (!bv->lockInset(this))
240                         return;
241                 inset.edit(bv, xp, yp + (top_baseline - inset.y()), button);
242         }
243 }
244
245
246 Inset::EDITABLE InsetCollapsable::editable() const
247 {
248         if (collapsed)
249                 return IS_EDITABLE;
250         return HIGHLY_EDITABLE;
251 }
252
253
254 void InsetCollapsable::insetUnlock(BufferView * bv)
255 {
256         if (autocollapse) {
257                 collapsed = true;
258         }
259         inset.insetUnlock(bv);
260         if (scroll())
261                 scroll(bv, 0.0F);
262         bv->updateInset(this, false);
263 }
264
265
266 void InsetCollapsable::insetButtonPress(BufferView * bv, int x, int y,
267                                         int button)
268 {
269         if (!collapsed && (y > button_bottom_y)) {
270                 inset.insetButtonPress(bv, x, y + (top_baseline - inset.y()),
271                                        button);
272         }
273 }
274
275
276 void InsetCollapsable::insetButtonRelease(BufferView * bv,
277                                           int x, int y, int button)
278 {
279         if ((x >= 0)  && (x < button_length) &&
280             (y >= button_top_y) &&  (y <= button_bottom_y)) {
281                 if (collapsed) {
282                         collapsed = false;
283                         inset.insetButtonRelease(bv, 0, 0, button);
284                         bv->updateInset(this, false);
285                 } else {
286                         collapsed = true;
287                         bv->unlockInset(this);
288                         bv->updateInset(this, false);
289                 }
290         } else if (!collapsed && (y > button_top_y)) {
291                 inset.insetButtonRelease(bv, x, y + (top_baseline-inset.y()),
292                                          button);
293         }
294 }
295
296
297 void InsetCollapsable::insetMotionNotify(BufferView * bv,
298                                          int x, int y, int state)
299 {
300         if (x > button_bottom_y) {
301                 inset.insetMotionNotify(bv, x, y + (top_baseline - inset.y()),
302                                         state);
303         }
304 }
305
306
307 void InsetCollapsable::insetKeyPress(XKeyEvent * xke)
308 {
309         inset.insetKeyPress(xke);
310 }
311
312
313 int InsetCollapsable::latex(Buffer const * buf, ostream & os,
314                             bool fragile, bool free_spc) const
315 {
316         return inset.latex(buf, os, fragile, free_spc);
317 }
318
319
320 int InsetCollapsable::getMaxWidth(BufferView * bv,
321                                   UpdatableInset const * inset) const
322 {
323         int const w = UpdatableInset::getMaxWidth(bv, inset);
324
325         if (w < 0) {
326                 // What does a negative max width signify? (Lgb)
327                 // Use the max width of the draw-area (Jug)
328                 return w;
329         }
330         // should be at least 30 pixels !!!
331         return max(30, w - widthCollapsed);
332 }
333
334
335 void InsetCollapsable::update(BufferView * bv, LyXFont const & font,
336                               bool reinit)
337 {
338         if (reinit) {
339                 need_update = FULL;
340                 if (owner())
341                         owner()->update(bv, font, true);
342                 return;
343         }
344         if (!widthCollapsed) {
345                 widthCollapsed = width_collapsed(bv->painter(), font);
346                 inset.resizeLyXText(bv);
347                 need_update = FULL;
348                 if (owner()) {
349                         owner()->update(bv, font);
350                         return;
351                 }
352         }
353         if (oldWidth != width(bv, font)) {
354                 oldWidth = width(bv, font);
355                 inset.resizeLyXText(bv);
356                 need_update = FULL;
357                 if (owner()) {
358                         owner()->update(bv, font);
359                         return;
360                 }
361         }
362         inset.update(bv, font);
363 }
364
365
366 UpdatableInset::RESULT
367 InsetCollapsable::localDispatch(BufferView * bv, kb_action action,
368                                 string const & arg)
369 {
370         UpdatableInset::RESULT result = inset.localDispatch(bv, action, arg);
371         if (result == FINISHED)
372                 bv->unlockInset(this);
373         return result;
374 }
375
376
377 bool InsetCollapsable::lockInsetInInset(BufferView * bv, UpdatableInset * in)
378 {
379         if (&inset == in)
380                 return true;
381         return inset.lockInsetInInset(bv, in);
382 }
383
384
385 bool InsetCollapsable::unlockInsetInInset(BufferView * bv, UpdatableInset * in,
386                                           bool lr)
387 {
388         if (&inset == in) {
389                 bv->unlockInset(this);
390                 return true;
391         }
392         return inset.unlockInsetInInset(bv, in, lr);
393 }
394
395
396 bool InsetCollapsable::updateInsetInInset(BufferView * bv, Inset *in)
397 {
398         if (&inset == in)
399                 return true;
400         return inset.updateInsetInInset(bv, in);
401 }
402
403
404 unsigned int InsetCollapsable::insetInInsetY()
405 {
406         return inset.insetInInsetY() - (top_baseline - inset.y());
407 }
408
409
410 void InsetCollapsable::validate(LaTeXFeatures & features) const
411 {
412         inset.validate(features);
413 }
414
415
416 void InsetCollapsable::getCursorPos(BufferView * bv, int & x, int & y) const
417 {
418         inset.getCursorPos(bv, x , y);
419 }
420
421
422 void InsetCollapsable::toggleInsetCursor(BufferView * bv)
423 {
424         inset.toggleInsetCursor(bv);
425 }
426
427
428 UpdatableInset * InsetCollapsable::getLockingInset()
429 {
430         UpdatableInset * in = inset.getLockingInset();
431         if (&inset == in)
432                 return this;
433         return in;
434 }
435
436
437 UpdatableInset * InsetCollapsable::getFirstLockingInsetOfType(Inset::Code c)
438 {
439         if (c == lyxCode())
440                 return this;
441         return inset.getFirstLockingInsetOfType(c);
442 }
443
444
445 void InsetCollapsable::setFont(BufferView * bv, LyXFont const & font,
446                                bool toggleall, bool selectall)
447 {
448         inset.setFont(bv, font, toggleall, selectall);
449 }
450
451
452 bool InsetCollapsable::doClearArea() const
453 {
454         return inset.doClearArea();
455 }
456
457
458 LyXText * InsetCollapsable::getLyXText(BufferView const * bv,
459                                        bool const recursive) const
460 {
461         return inset.getLyXText(bv, recursive);
462 }
463
464
465 void InsetCollapsable::deleteLyXText(BufferView * bv, bool recursive) const
466 {
467         inset.deleteLyXText(bv, recursive);
468 }
469
470
471 void InsetCollapsable::resizeLyXText(BufferView * bv, bool force) const
472 {
473         inset.resizeLyXText(bv, force);
474         LyXFont font(LyXFont::ALL_SANE);
475         oldWidth = width(bv, font);
476 }
477
478
479 std::vector<string> const InsetCollapsable::getLabelList() const
480 {
481         return inset.getLabelList();
482 }
483
484
485 bool InsetCollapsable::nodraw() const
486 {
487         return inset.nodraw();
488 }
489
490  
491 int InsetCollapsable::scroll(bool recursive) const
492 {
493         int sx = UpdatableInset::scroll(false);
494
495         if (recursive)
496                 sx += inset.scroll(recursive);
497
498         return sx;
499 }