1 /* This file is part of
2 * ======================================================
4 * LyX, The Document Processor
6 * Copyright 1998-2001 The LyX Team.
8 * ======================================================
14 #pragma implementation
17 #include "insetcollapsable.h"
20 #include "BufferView.h"
22 #include "insets/insettext.h"
23 #include "support/LOstream.h"
24 #include "support/lstrings.h"
35 InsetCollapsable::InsetCollapsable()
42 inset.SetAutoBreakRows(true);
43 inset.SetDrawFrame(0, InsetText::ALWAYS);
44 inset.SetFrameColor(0, LColor::footnoteframe);
45 button_length = button_top_y = button_bottom_y = 0;
46 setInsetName("Collapsable");
47 widthCollapsed = oldWidth = 0;
53 Inset * InsetCollapsable::Clone(Buffer const &) const
55 InsetCollapsable * result = new InsetCollapsable;
56 result->inset.init(&inset);
57 result->inset.setOwner(result);
59 result->collapsed = collapsed;
65 bool InsetCollapsable::InsertInset(BufferView * bv, Inset * in)
67 if (!InsertInsetAllowed(in)) {
68 lyxerr << "InsetCollapsable::InsertInset: "
69 "Unable to insert inset." << endl;
72 return inset.InsertInset(bv, in);
76 void InsetCollapsable::Write(Buffer const * buf, ostream & os) const
78 os << "collapsed " << tostr(collapsed) << "\n";
79 inset.WriteParagraphData(buf, os);
84 void InsetCollapsable::Read(Buffer const * buf, LyXLex & lex)
88 string const token = lex.GetString();
89 if (token == "collapsed") {
91 collapsed = lex.GetBool();
93 lyxerr << "InsetCollapsable::Read: Missing collapsed!"
101 int InsetCollapsable::ascent_collapsed(Painter & pain, LyXFont const &) const
106 pain.buttonText(0, 0, label, labelfont, false,
107 width, ascent, descent);
112 int InsetCollapsable::descent_collapsed(Painter & pain, LyXFont const &) const
117 pain.buttonText(0, 0, label, labelfont, false,
118 width, ascent, descent);
123 int InsetCollapsable::width_collapsed(Painter & pain, LyXFont const &) const
128 pain.buttonText(TEXT_TO_INSET_OFFSET, 0, label, labelfont, false,
129 width, ascent, descent);
130 return width + (2*TEXT_TO_INSET_OFFSET);
134 int InsetCollapsable::ascent(BufferView * bv, LyXFont const & font) const
136 return ascent_collapsed(bv->painter(), font);
140 int InsetCollapsable::descent(BufferView * bv, LyXFont const & font) const
143 return descent_collapsed(bv->painter(), font);
145 return descent_collapsed(bv->painter(), font)
146 + inset.descent(bv, font)
147 + inset.ascent(bv, font)
148 + TEXT_TO_BOTTOM_OFFSET;
152 int InsetCollapsable::width(BufferView * bv, LyXFont const & font) const
155 return widthCollapsed;
157 return (inset.width(bv, font) > widthCollapsed) ?
158 inset.width(bv, font) : widthCollapsed;
162 void InsetCollapsable::draw_collapsed(Painter & pain, LyXFont const &,
163 int baseline, float & x) const
166 pain.buttonText(int(x) + TEXT_TO_INSET_OFFSET,
167 baseline, label, labelfont, true, width);
168 x += width + TEXT_TO_INSET_OFFSET;
172 void InsetCollapsable::draw(BufferView * bv, LyXFont const & f,
173 int baseline, float & x, bool cleared) const
178 Painter & pain = bv->painter();
180 button_length = widthCollapsed;
181 button_top_y = -ascent(bv, f);
182 button_bottom_y = -ascent(bv, f) + ascent_collapsed(pain,f) +
183 descent_collapsed(pain, f);
186 draw_collapsed(pain, f, baseline, x);
187 x += TEXT_TO_INSET_OFFSET;
194 UpdatableInset::draw(bv, f, baseline, x, cleared);
197 x += static_cast<float>(scroll());
200 if (!cleared && (inset.need_update == InsetText::FULL ||
201 inset.need_update == InsetText::INIT ||
203 top_baseline != baseline))
206 // we don't need anymore to clear here we just have to tell
207 // the underlying LyXText that it should do the RowClear!
208 inset.SetUpdateStatus(bv, InsetText::FULL);
209 bv->text->status = LyXText::CHANGED_IN_DRAW;
212 int w = owner() ? width(bv, f) : pain.paperWidth();
213 int h = ascent(bv, f) + descent(bv, f);
214 int const tx = (needFullRow() && !owner()) ? 0 : int(x);
215 int const ty = max(0, baseline - ascent(bv, f));
217 if ((ty + h) > pain.paperHeight())
218 h = pain.paperHeight();
219 if ((top_x + w) > pain.paperWidth())
220 w = pain.paperWidth();
222 h += (baseline - ascent(bv, f));
223 pain.fillRectangle(tx, ty - 1, w, h + 2);
229 top_baseline = baseline;
231 int const bl = baseline - ascent(bv, f) + ascent_collapsed(pain, f);
233 draw_collapsed(pain, f, bl, old_x);
235 bl + descent_collapsed(pain, f) + inset.ascent(bv, f),
241 void InsetCollapsable::Edit(BufferView * bv, int xp, int yp,
244 UpdatableInset::Edit(bv, xp, yp, button);
246 if (collapsed && autocollapse) {
248 if (!bv->lockInset(this))
250 bv->updateInset(this, false);
251 inset.Edit(bv, 0, 0, button);
252 } else if (!collapsed) {
253 if (!bv->lockInset(this))
255 inset.Edit(bv, xp, yp + (top_baseline - inset.y()), button);
260 Inset::EDITABLE InsetCollapsable::Editable() const
264 return HIGHLY_EDITABLE;
268 void InsetCollapsable::InsetUnlock(BufferView * bv)
273 inset.InsetUnlock(bv);
276 bv->updateInset(this, false);
280 void InsetCollapsable::InsetButtonPress(BufferView * bv, int x, int y,
283 if (!collapsed && (y > button_bottom_y)) {
284 inset.InsetButtonPress(bv, x, y + (top_baseline - inset.y()),
290 void InsetCollapsable::InsetButtonRelease(BufferView * bv,
291 int x, int y, int button)
293 if ((x >= 0) && (x < button_length) &&
294 (y >= button_top_y) && (y <= button_bottom_y)) {
297 inset.InsetButtonRelease(bv, 0, 0, button);
298 bv->updateInset(this, false);
301 bv->unlockInset(this);
302 bv->updateInset(this, false);
304 } else if (!collapsed && (y > button_top_y)) {
305 inset.InsetButtonRelease(bv, x, y + (top_baseline-inset.y()),
311 void InsetCollapsable::InsetMotionNotify(BufferView * bv,
312 int x, int y, int state)
314 if (x > button_bottom_y) {
315 inset.InsetMotionNotify(bv, x, y + (top_baseline - inset.y()),
321 void InsetCollapsable::InsetKeyPress(XKeyEvent * xke)
323 inset.InsetKeyPress(xke);
327 int InsetCollapsable::Latex(Buffer const * buf, ostream & os,
328 bool fragile, bool free_spc) const
330 return inset.Latex(buf, os, fragile, free_spc);
334 int InsetCollapsable::getMaxWidth(BufferView * bv,
335 UpdatableInset const * inset) const
337 int const w = UpdatableInset::getMaxWidth(bv, inset);
340 // What does a negative max width signify? (Lgb)
341 // Use the max width of the draw-area (Jug)
344 // should be at least 30 pixels !!!
345 return max(30, w - widthCollapsed);
349 void InsetCollapsable::update(BufferView * bv, LyXFont const & font,
355 owner()->update(bv, font, true);
358 if (!widthCollapsed) {
359 widthCollapsed = width_collapsed(bv->painter(), font);
360 inset.resizeLyXText(bv);
363 owner()->update(bv, font);
367 if (oldWidth != width(bv, font)) {
368 oldWidth = width(bv, font);
369 inset.resizeLyXText(bv);
372 owner()->update(bv, font);
376 inset.update(bv, font);
380 UpdatableInset::RESULT
381 InsetCollapsable::LocalDispatch(BufferView * bv, kb_action action,
384 UpdatableInset::RESULT result = inset.LocalDispatch(bv, action, arg);
385 if (result == FINISHED)
386 bv->unlockInset(this);
391 bool InsetCollapsable::LockInsetInInset(BufferView * bv, UpdatableInset * in)
395 return inset.LockInsetInInset(bv, in);
399 bool InsetCollapsable::UnlockInsetInInset(BufferView * bv, UpdatableInset * in,
403 bv->unlockInset(this);
406 bool const ret = inset.UnlockInsetInInset(bv, in, lr);
411 bool InsetCollapsable::UpdateInsetInInset(BufferView * bv, Inset *in)
415 return inset.UpdateInsetInInset(bv, in);
419 unsigned int InsetCollapsable::InsetInInsetY()
421 return inset.InsetInInsetY() - (top_baseline - inset.y());
425 void InsetCollapsable::Validate(LaTeXFeatures & features) const
427 inset.Validate(features);
431 void InsetCollapsable::GetCursorPos(BufferView * bv, int & x, int & y) const
433 inset.GetCursorPos(bv, x , y);
437 void InsetCollapsable::ToggleInsetCursor(BufferView * bv)
439 inset.ToggleInsetCursor(bv);
443 UpdatableInset * InsetCollapsable::GetLockingInset()
445 UpdatableInset * in = inset.GetLockingInset();
452 UpdatableInset * InsetCollapsable::GetFirstLockingInsetOfType(Inset::Code c)
456 return inset.GetFirstLockingInsetOfType(c);
460 void InsetCollapsable::SetFont(BufferView * bv,
461 LyXFont const & font, bool toggleall)
463 inset.SetFont(bv, font, toggleall);
467 bool InsetCollapsable::doClearArea() const
469 return inset.doClearArea();
473 LyXText * InsetCollapsable::getLyXText(BufferView const * bv,
474 bool const recursive) const
476 return inset.getLyXText(bv, recursive);
480 void InsetCollapsable::deleteLyXText(BufferView * bv, bool recursive) const
482 inset.deleteLyXText(bv, recursive);
486 void InsetCollapsable::resizeLyXText(BufferView * bv) const
488 inset.resizeLyXText(bv);
489 LyXFont font(LyXFont::ALL_SANE);
490 oldWidth = width(bv, font);
494 std::vector<string> const InsetCollapsable::getLabelList() const
496 return inset.getLabelList();
499 bool InsetCollapsable::nodraw() const
501 return inset.nodraw();
505 int InsetCollapsable::scroll(bool recursive) const
507 int sx = UpdatableInset::scroll(false);
510 sx += inset.scroll(recursive);