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[lyx.git] / src / insets / insetcollapsable.C
1 /**
2  * \file insetcollapsable.C
3  * This file is part of LyX, the document processor.
4  * Licence details can be found in the file COPYING.
5  *
6  * \author Alejandro Aguilar Sierra
7  * \author Jürgen Vigna
8  * \author Lars Gullik Bjønnes
9  *
10  * Full author contact details are available in file CREDITS.
11  */
12
13 #include <config.h>
14
15 #include "insetcollapsable.h"
16 #include "insettext.h"
17
18 #include "BufferView.h"
19 #include "debug.h"
20 #include "dimension.h"
21 #include "gettext.h"
22 #include "lyxfont.h"
23 #include "lyxlex.h"
24 #include "lyxtext.h"
25 #include "WordLangTuple.h"
26 #include "funcrequest.h"
27 #include "buffer.h"
28 #include "metricsinfo.h"
29
30 #include "frontends/font_metrics.h"
31 #include "frontends/Painter.h"
32 #include "frontends/LyXView.h"
33
34 #include "support/LAssert.h"
35 #include "support/LOstream.h"
36
37 using namespace lyx::support;
38 using namespace lyx::graphics;
39
40 using std::vector;
41 using std::ostream;
42 using std::endl;
43 using std::max;
44
45
46 InsetCollapsable::InsetCollapsable(BufferParams const & bp, bool collapsed)
47         : UpdatableInset(), collapsed_(collapsed), inset(bp),
48           button_dim(0, 0, 0, 0), label("Label"),
49 #if 0
50         autocollapse(false),
51 #endif
52           in_update(false), first_after_edit(false)
53 {
54         inset.setOwner(this);
55         inset.setAutoBreakRows(true);
56         inset.setDrawFrame(InsetText::ALWAYS);
57         inset.setFrameColor(LColor::collapsableframe);
58         setInsetName("Collapsable");
59 }
60
61
62 InsetCollapsable::InsetCollapsable(InsetCollapsable const & in)
63         : UpdatableInset(in), collapsed_(in.collapsed_),
64           framecolor(in.framecolor), labelfont(in.labelfont), inset(in.inset),
65           button_dim(0, 0, 0, 0), label(in.label),
66 #if 0
67           autocollapse(in.autocollapse),
68 #endif
69           in_update(false), first_after_edit(false)
70 {
71         inset.init(&(in.inset));
72         inset.setOwner(this);
73 }
74
75
76 bool InsetCollapsable::insertInset(BufferView * bv, InsetOld * in)
77 {
78         if (!insetAllowed(in->lyxCode())) {
79                 lyxerr << "InsetCollapsable::InsertInset: "
80                         "Unable to insert inset." << endl;
81                 return false;
82         }
83         return inset.insertInset(bv, in);
84 }
85
86
87 void InsetCollapsable::write(Buffer const & buf, ostream & os) const
88 {
89         os << "collapsed " << (collapsed_ ? "true" : "false") << "\n";
90         inset.writeParagraphData(buf, os);
91 }
92
93
94 void InsetCollapsable::read(Buffer const & buf, LyXLex & lex)
95 {
96         if (lex.isOK()) {
97                 lex.next();
98                 string const token = lex.getString();
99                 if (token == "collapsed") {
100                         lex.next();
101                         collapsed_ = lex.getBool();
102                 } else {
103                         lyxerr << "InsetCollapsable::Read: Missing collapsed!"
104                                << endl;
105                         // Take countermeasures
106                         lex.pushToken(token);
107                 }
108         }
109         inset.read(buf, lex);
110 }
111
112
113 void InsetCollapsable::dimension_collapsed(Dimension & dim) const
114 {
115         font_metrics::buttonText(label, labelfont, dim.wid, dim.asc, dim.des);
116 }
117
118
119 int InsetCollapsable::height_collapsed() const
120 {
121         Dimension dim;
122         font_metrics::buttonText(label, labelfont, dim.wid, dim.asc, dim.des);
123         return dim.asc + dim.des;
124 }
125
126
127 void InsetCollapsable::metrics(MetricsInfo & mi, Dimension & dim) const
128 {
129         //lyxerr << "InsetCollapsable::metrics:  width: " << mi.base.textwidth << endl;
130         dimension_collapsed(dim);
131         if (!collapsed_) {
132                 Dimension insetdim;
133                 inset.metrics(mi, insetdim);
134                 dim.des += insetdim.height() + TEXT_TO_BOTTOM_OFFSET;
135                 dim.wid = max(dim.wid, insetdim.wid);
136         }
137         dim_ = dim;
138 }
139
140
141 void InsetCollapsable::draw_collapsed(PainterInfo & pi, int x, int y) const
142 {
143         pi.pain.buttonText(x, y, label, labelfont);
144 }
145
146
147 void InsetCollapsable::draw(PainterInfo & pi, int x, int y, bool inlined) const
148 {
149         Assert(pi.base.bv);
150         cache(pi.base.bv);
151
152         Dimension dim_collapsed;
153         dimension_collapsed(dim_collapsed);
154
155         int const aa  = ascent();
156         button_dim.x1 = 0;
157         button_dim.x2 = dim_collapsed.width();
158         button_dim.y1 = -aa;
159         button_dim.y2 = -aa + dim_collapsed.height();
160
161         if (!isOpen()) {
162                 draw_collapsed(pi, x, y);
163                 return;
164         }
165
166         int old_x = x;
167
168         if (!owner())
169                 x += scroll();
170
171         top_x = x;
172         top_baseline = y;
173
174         int const bl = y - aa + dim_collapsed.ascent();
175
176         if (inlined) {
177                 inset.draw(pi, x, y);
178         } else {
179                 draw_collapsed(pi, old_x, bl);
180                 inset.draw(pi, x, bl + dim_collapsed.descent() + inset.ascent());
181         }
182 }
183
184
185 void InsetCollapsable::draw(PainterInfo & pi, int x, int y) const
186 {
187         // by default, we are not inlined-drawing
188         draw(pi, x, y, false);
189 }
190
191
192 InsetOld::EDITABLE InsetCollapsable::editable() const
193 {
194         return collapsed_ ? IS_EDITABLE : HIGHLY_EDITABLE;
195 }
196
197
198 void InsetCollapsable::insetUnlock(BufferView * bv)
199 {
200 #if 0
201         if (autocollapse) {
202                 if (change_label_with_text) {
203                         draw_label = get_new_label();
204                 } else {
205                         draw_label = label;
206                 }
207                 collapsed_ = true;
208         }
209 #endif
210         inset.insetUnlock(bv);
211         if (scroll())
212                 scroll(bv, 0.0F);
213         bv->updateInset(this);
214 }
215
216
217 FuncRequest InsetCollapsable::adjustCommand(FuncRequest const & cmd)
218 {
219         FuncRequest cmd1 = cmd;
220         cmd1.y = ascent() + cmd.y - (height_collapsed() + inset.ascent());
221         return cmd1;
222 }
223
224
225 void InsetCollapsable::lfunMouseRelease(FuncRequest const & cmd)
226 {
227         bool ret = false;
228         BufferView * bv = cmd.view();
229
230         if (collapsed_ && cmd.button() != mouse_button::button3) {
231                 collapsed_ = false;
232                 bv->updateInset(this);
233                 bv->buffer()->markDirty();
234                 return;
235         }
236
237         if (cmd.button() != mouse_button::button3 && hitButton(cmd)) {
238                 if (collapsed_) {
239                         collapsed_ = false;
240                 } else {
241                         collapsed_ = true;
242                         bv->unlockInset(this);
243                 }
244                 bv->updateInset(this);
245                 bv->buffer()->markDirty();
246                 lyxerr << "InsetCollapsable::lfunMouseRelease\n";
247         } else if (!collapsed_ && cmd.y > button_dim.y2) {
248                 ret = inset.localDispatch(adjustCommand(cmd)) == DISPATCHED;
249         }
250         if (cmd.button() == mouse_button::button3 && !ret)
251                 showInsetDialog(bv);
252 }
253
254
255 int InsetCollapsable::latex(Buffer const & buf, ostream & os,
256                             LatexRunParams const & runparams) const
257 {
258         return inset.latex(buf, os, runparams);
259 }
260
261
262 int InsetCollapsable::ascii(Buffer const & buf, ostream & os, int ll) const
263 {
264         return inset.ascii(buf, os, ll);
265 }
266
267
268 int InsetCollapsable::linuxdoc(Buffer const & buf, ostream & os) const
269 {
270         return inset.linuxdoc(buf, os);
271 }
272
273
274 int InsetCollapsable::docbook(Buffer const & buf, ostream & os, bool mixcont) const
275 {
276         return inset.docbook(buf, os, mixcont);
277 }
278
279
280 bool InsetCollapsable::hitButton(FuncRequest const & cmd) const
281 {
282         return button_dim.contained(cmd.x, cmd.y);
283 }
284
285
286 InsetOld::RESULT InsetCollapsable::localDispatch(FuncRequest const & cmd)
287 {
288         //lyxerr << "InsetCollapsable::localDispatch: "
289         //      << cmd.action << " '" << cmd.argument << "'\n";
290         BufferView * bv = cmd.view();
291         switch (cmd.action) {
292                 case LFUN_INSET_EDIT: {
293                         if (!cmd.argument.empty()) {
294                                 UpdatableInset::localDispatch(cmd);
295                                 if (collapsed_) {
296                                         lyxerr << "branch collapsed_" << endl;
297                                         collapsed_ = false;
298                                         if (bv->lockInset(this)) {
299                                                 bv->updateInset(this);
300                                                 bv->buffer()->markDirty();
301                                                 inset.localDispatch(cmd);
302                                                 first_after_edit = true;
303                                         }
304                                 } else {
305                                         lyxerr << "branch not collapsed_" << endl;
306                                         if (bv->lockInset(this))
307                                                 inset.localDispatch(cmd);
308                                 }
309                                 return DISPATCHED;
310                         }
311
312 #ifdef WITH_WARNINGS
313 #warning Fix this properly in BufferView_pimpl::workAreaButtonRelease
314 #endif
315                         if (cmd.button() == mouse_button::button3)
316                                 return DISPATCHED;
317
318                         UpdatableInset::localDispatch(cmd);
319
320                         if (collapsed_) {
321                                 collapsed_ = false;
322                                 // set this only here as it should be recollapsed only if
323                                 // it was already collapsed!
324                                 first_after_edit = true;
325                                 if (!bv->lockInset(this))
326                                         return DISPATCHED;
327                                 bv->updateInset(this);
328                                 bv->buffer()->markDirty();
329                                 inset.localDispatch(cmd);
330                         } else {
331                                 FuncRequest cmd1 = cmd;
332                                 if (!bv->lockInset(this))
333                                         return DISPATCHED;
334                                 if (cmd.y <= button_dim.y2) {
335                                         cmd1.y = 0;
336                                 } else {
337                                         cmd1.y = ascent() + cmd.y - (height_collapsed() + inset.ascent());
338                                 }
339                                 inset.localDispatch(cmd);
340                         }
341                         return DISPATCHED;
342                 }
343
344                 case LFUN_MOUSE_PRESS:
345                         if (!collapsed_ && cmd.y > button_dim.y2)
346                                 inset.localDispatch(adjustCommand(cmd));
347                         return DISPATCHED;
348
349                 case LFUN_MOUSE_MOTION:
350                         if (!collapsed_ && cmd.y > button_dim.y2)
351                                 inset.localDispatch(adjustCommand(cmd));
352                         return DISPATCHED;
353
354                 case LFUN_MOUSE_RELEASE:
355                         lfunMouseRelease(cmd);
356                         return DISPATCHED;
357
358                 default:
359                         UpdatableInset::RESULT result = inset.localDispatch(cmd);
360                         if (result >= FINISHED)
361                                 bv->unlockInset(this);
362                         first_after_edit = false;
363                         return result;
364         }
365 }
366
367
368 bool InsetCollapsable::lockInsetInInset(BufferView * bv, UpdatableInset * in)
369 {
370         if (&inset == in)
371                 return true;
372         return inset.lockInsetInInset(bv, in);
373 }
374
375
376 bool InsetCollapsable::unlockInsetInInset(BufferView * bv, UpdatableInset * in,
377                                           bool lr)
378 {
379         if (&inset == in) {
380                 bv->unlockInset(this);
381                 return true;
382         }
383         return inset.unlockInsetInInset(bv, in, lr);
384 }
385
386
387 int InsetCollapsable::insetInInsetY() const
388 {
389         return inset.insetInInsetY() - (top_baseline - inset.y());
390 }
391
392
393 void InsetCollapsable::validate(LaTeXFeatures & features) const
394 {
395         inset.validate(features);
396 }
397
398
399 void InsetCollapsable::getCursor(BufferView & bv, int & x, int & y) const
400 {
401         inset.getCursor(bv, x, y);
402 }
403
404
405 void InsetCollapsable::getCursorPos(BufferView * bv, int & x, int & y) const
406 {
407         inset.getCursorPos(bv, x , y);
408 }
409
410
411 UpdatableInset * InsetCollapsable::getLockingInset() const
412 {
413         UpdatableInset * in = inset.getLockingInset();
414         if (&inset == in)
415                 return const_cast<InsetCollapsable *>(this);
416         return in;
417 }
418
419
420 UpdatableInset * InsetCollapsable::getFirstLockingInsetOfType(InsetOld::Code c)
421 {
422         if (c == lyxCode())
423                 return this;
424         return inset.getFirstLockingInsetOfType(c);
425 }
426
427
428 void InsetCollapsable::setFont(BufferView * bv, LyXFont const & font,
429                                bool toggleall, bool selectall)
430 {
431         inset.setFont(bv, font, toggleall, selectall);
432 }
433
434
435 LyXText * InsetCollapsable::getLyXText(BufferView const * bv,
436                                        bool const recursive) const
437 {
438         return inset.getLyXText(bv, recursive);
439 }
440
441
442 void InsetCollapsable::deleteLyXText(BufferView * bv, bool recursive) const
443 {
444         inset.deleteLyXText(bv, recursive);
445 }
446
447
448 void InsetCollapsable::getLabelList(std::vector<string> & list) const
449 {
450         inset.getLabelList(list);
451 }
452
453
454 int InsetCollapsable::scroll(bool recursive) const
455 {
456         int sx = UpdatableInset::scroll(false);
457
458         if (recursive)
459                 sx += inset.scroll(recursive);
460
461         return sx;
462 }
463
464
465 ParagraphList * InsetCollapsable::getParagraphs(int i) const
466 {
467         return inset.getParagraphs(i);
468 }
469
470
471 LyXCursor const & InsetCollapsable::cursor(BufferView * bv) const
472 {
473         return inset.cursor(bv);
474 }
475
476
477 InsetOld * InsetCollapsable::getInsetFromID(int id_arg) const
478 {
479         if (id_arg == id())
480                 return const_cast<InsetCollapsable *>(this);
481         return inset.getInsetFromID(id_arg);
482 }
483
484
485 void InsetCollapsable::open(BufferView * bv)
486 {
487         if (!collapsed_)
488                 return;
489
490         collapsed_ = false;
491         bv->updateInset(this);
492 }
493
494
495 void InsetCollapsable::close(BufferView * bv) const
496 {
497         if (collapsed_)
498                 return;
499
500         collapsed_ = true;
501         bv->updateInset(this);
502 }
503
504
505 void InsetCollapsable::setLabel(string const & l) const
506 {
507         label = l;
508 }
509
510
511 void InsetCollapsable::markErased()
512 {
513         inset.markErased();
514 }
515
516
517 bool InsetCollapsable::nextChange(BufferView * bv, lyx::pos_type & length)
518 {
519         bool found = inset.nextChange(bv, length);
520
521         if (first_after_edit && !found)
522                 close(bv);
523         else if (!found)
524                 first_after_edit = false;
525         return found;
526 }
527
528
529 bool InsetCollapsable::searchForward(BufferView * bv, string const & str,
530                                      bool cs, bool mw)
531 {
532         bool found = inset.searchForward(bv, str, cs, mw);
533         if (first_after_edit && !found)
534                 close(bv);
535         else if (!found)
536                 first_after_edit = false;
537         return found;
538 }
539
540
541 bool InsetCollapsable::searchBackward(BufferView * bv, string const & str,
542                                       bool cs, bool mw)
543 {
544         bool found = inset.searchBackward(bv, str, cs, mw);
545         if (first_after_edit && !found)
546                 close(bv);
547         else if (!found)
548                 first_after_edit = false;
549         return found;
550 }
551
552
553 WordLangTuple const
554 InsetCollapsable::selectNextWordToSpellcheck(BufferView * bv, float & value) const
555 {
556         WordLangTuple word = inset.selectNextWordToSpellcheck(bv, value);
557         if (first_after_edit && word.word().empty())
558                 close(bv);
559         first_after_edit = false;
560         return word;
561 }
562
563
564 void InsetCollapsable::addPreview(PreviewLoader & loader) const
565 {
566         inset.addPreview(loader);
567 }
568
569
570 void InsetCollapsable::cache(BufferView * bv) const
571 {
572         view_ = bv->owner()->view();
573 }
574
575
576 BufferView * InsetCollapsable::view() const
577 {
578         return view_.lock().get();
579 }