1 /* This file is part of
2 * ======================================================
4 * LyX, The Document Processor
6 * Copyright (C) 1998 The LyX Team.
8 *======================================================*/
13 #pragma implementation
16 #include "insetcollapsable.h"
19 #include "BufferView.h"
21 #include "support/LOstream.h"
25 InsetCollapsable::InsetCollapsable() : InsetText()
31 framecolor = LColor::footnoteframe;
32 widthOffset = 6; // 2+2 (behind+back), 1+1 (frame)
33 button_length = button_top_y = button_bottom_y = 0;
34 setInsetName("Collapsable");
38 Inset * InsetCollapsable::Clone() const
40 InsetCollapsable * result = new InsetCollapsable();
43 result->collapsed = collapsed;
47 void InsetCollapsable::Write(Buffer const * buf, ostream & os) const
49 os << getInsetName() << "\n\ncollapsed ";
54 WriteParagraphData(buf, os);
58 void InsetCollapsable::Read(Buffer const * buf, LyXLex & lex)
62 string token = lex.GetString();
63 if (token == "collapsed") {
65 collapsed = lex.GetBool();
68 InsetText::Read(buf, lex);
72 int InsetCollapsable::ascent_collapsed(Painter & pain, LyXFont const &) const
74 int width = 0, ascent = 0, descent = 0;
75 pain.buttonText(0, 0, label.c_str(), labelfont, false,
76 width, ascent, descent);
81 int InsetCollapsable::descent_collapsed(Painter & pain, LyXFont const &) const
83 int width = 0, ascent = 0, descent = 0;
84 pain.buttonText(0, 0, label.c_str(), labelfont, false,
85 width, ascent, descent);
90 int InsetCollapsable::width_collapsed(Painter & pain, LyXFont const &) const
92 int width, ascent, descent;
93 pain.buttonText(TEXT_TO_INSET_OFFSET, 0, label.c_str(), labelfont, false,
94 width, ascent, descent);
95 return width + (2*TEXT_TO_INSET_OFFSET);
99 int InsetCollapsable::ascent(Painter & pain, LyXFont const & font) const
102 return ascent_collapsed(pain, font);
104 return InsetText::ascent(pain, font) + TEXT_TO_TOP_OFFSET;
108 int InsetCollapsable::descent(Painter & pain, LyXFont const & font) const
111 return descent_collapsed(pain, font);
113 return InsetText::descent(pain, font) + TEXT_TO_BOTTOM_OFFSET;
117 int InsetCollapsable::width(Painter & pain, LyXFont const & font) const
120 return width_collapsed(pain, font);
122 return InsetText::width(pain, font) + width_collapsed(pain,font) +
127 void InsetCollapsable::draw_collapsed(Painter & pain, LyXFont const & font,
128 int baseline, float & x) const
131 pain.buttonText(int(x) + TEXT_TO_INSET_OFFSET,
132 baseline-ascent(pain, font)+ascent_collapsed(pain, font),
133 label.c_str(), labelfont, true, width);
134 x += width + (2 * TEXT_TO_INSET_OFFSET);
138 void InsetCollapsable::draw(BufferView * bv, LyXFont const & f,
139 int baseline, float & x, bool cleared) const
141 Painter & pain = bv->painter();
143 button_length = width_collapsed(pain, labelfont) + 2;
144 button_top_y = -ascent_collapsed(pain, f);
145 button_bottom_y = descent_collapsed(pain, f);
147 top_baseline = baseline;
149 draw_collapsed(pain, f, baseline, x);
153 draw_collapsed(pain, f, baseline, x);
154 x -= TEXT_TO_INSET_OFFSET;
156 int w = InsetText::width(pain, f) + 2 * TEXT_TO_INSET_OFFSET;
157 int h = ascent(pain,f) + descent(pain, f);
158 int save_x = static_cast<int>(x);
159 x += TEXT_TO_INSET_OFFSET;
160 drawTextXOffset = int(x) - top_x;
161 InsetText::draw(bv, f, baseline, x, cleared);
162 pain.rectangle(save_x, baseline - ascent(pain, f), w, h, framecolor);
166 void InsetCollapsable::Edit(BufferView * bv, int x, int y, unsigned int button)
168 if (collapsed && autocollapse) {
170 UpdateLocal(bv, FULL, false);
171 InsetText::Edit(bv, 0, 0, button);
172 } else if (!collapsed) {
173 InsetText::Edit(bv, x, y, button);
178 Inset::EDITABLE InsetCollapsable::Editable() const
182 return HIGHLY_EDITABLE;
186 void InsetCollapsable::InsetUnlock(BufferView * bv)
191 InsetText::InsetUnlock(bv);
192 UpdateLocal(bv, FULL, false);
196 void InsetCollapsable::InsetButtonPress(BufferView * bv,int x,int y,int button)
198 if (!collapsed && (x >= button_length)) {
199 InsetText::InsetButtonPress(bv, x, y, button);
204 void InsetCollapsable::InsetButtonRelease(BufferView * bv,
205 int x, int y, int button)
207 if ((x >= 0) && (x < button_length) &&
208 (y >= button_top_y) && (y < button_bottom_y)) {
211 InsetText::InsetButtonRelease(bv, 0, 0, button);
212 UpdateLocal(bv, FULL, false);
215 UpdateLocal(bv, FULL, false);
216 bv->unlockInset(this);
218 } else if (!collapsed && (x >= button_length) && (y >= button_top_y)) {
219 InsetText::InsetButtonRelease(bv, x, y, button);
224 void InsetCollapsable::InsetMotionNotify(BufferView * bv,
225 int x, int y, int state)
227 if (x >= button_length) {
228 InsetText::InsetMotionNotify(bv, x, y, state);
233 int InsetCollapsable::getMaxWidth(Painter & pain,
234 UpdatableInset const * inset) const
236 if ((this == inset) && !owner())
237 return pain.paperWidth();
239 return static_cast<UpdatableInset*>(owner())->getMaxWidth(pain,inset);
241 return static_cast<UpdatableInset*>(owner())->getMaxWidth(pain,inset)-
242 width_collapsed(pain, labelfont) - widthOffset;
244 return pain.paperWidth()-width_collapsed(pain, labelfont) - widthOffset;
248 int InsetCollapsable::getMaxTextWidth(Painter & pain,
249 UpdatableInset const * inset) const
251 return getMaxWidth(pain, inset) -
252 width_collapsed(pain, labelfont) - widthOffset;