2 * \file InsetCollapsable.cpp
3 * This file is part of LyX, the document processor.
4 * Licence details can be found in the file COPYING.
6 * \author Alejandro Aguilar Sierra
8 * \author Lars Gullik Bjønnes
10 * Full author contact details are available in file CREDITS.
15 #include "InsetCollapsable.h"
18 #include "BufferParams.h"
19 #include "BufferView.h"
21 #include "Dimension.h"
22 #include "DispatchResult.h"
23 #include "FloatList.h"
24 #include "FuncRequest.h"
25 #include "FuncStatus.h"
26 #include "InsetLayout.h"
27 #include "InsetList.h"
30 #include "MetricsInfo.h"
31 #include "output_xhtml.h"
32 #include "OutputParams.h"
33 #include "paragraph_funcs.h"
34 #include "ParagraphParameters.h"
36 #include "TextClass.h"
38 #include "frontends/FontMetrics.h"
39 #include "frontends/Painter.h"
41 #include "support/debug.h"
42 #include "support/docstream.h"
43 #include "support/gettext.h"
44 #include "support/lassert.h"
45 #include "support/lstrings.h"
52 InsetCollapsable::InsetCollapsable(Buffer const & buf, InsetText::UsePlain ltype)
53 : InsetText(buf, ltype), status_(Inset::Open),
54 openinlined_(false), mouse_hover_(false)
56 setAutoBreakRows(true);
58 setFrameColor(Color_collapsableframe);
62 InsetCollapsable::InsetCollapsable(InsetCollapsable const & rhs)
65 labelstring_(rhs.labelstring_),
66 button_dim(rhs.button_dim),
67 openinlined_(rhs.openinlined_),
68 auto_open_(rhs.auto_open_),
69 // the sole purpose of this copy constructor
75 InsetCollapsable::CollapseStatus InsetCollapsable::status(BufferView const & bv) const
77 if (decoration() == InsetLayout::CONGLOMERATE)
79 return auto_open_[&bv] ? Open : status_;
83 InsetCollapsable::Geometry InsetCollapsable::geometry(BufferView const & bv) const
85 switch (decoration()) {
86 case InsetLayout::CLASSIC:
87 if (status(bv) == Open)
88 return openinlined_ ? LeftButton : TopButton;
91 case InsetLayout::MINIMALISTIC:
92 return status(bv) == Open ? NoButton : ButtonOnly ;
94 case InsetLayout::CONGLOMERATE:
95 return status(bv) == Open ? SubLabel : Corners ;
97 case InsetLayout::DEFAULT:
98 break; // this shouldn't happen
101 // dummy return value to shut down a warning,
102 // this is dead code.
107 InsetCollapsable::Geometry InsetCollapsable::geometry() const
109 switch (decoration()) {
110 case InsetLayout::CLASSIC:
112 return openinlined_ ? LeftButton : TopButton;
115 case InsetLayout::MINIMALISTIC:
116 return status_ == Open ? NoButton : ButtonOnly ;
118 case InsetLayout::CONGLOMERATE:
119 return status_ == Open ? SubLabel : Corners ;
121 case InsetLayout::DEFAULT:
122 break; // this shouldn't happen
125 // dummy return value to shut down a warning,
126 // this is dead code.
131 docstring InsetCollapsable::toolTip(BufferView const & bv, int x, int y) const
133 Dimension dim = dimensionCollapsed(bv);
134 if (geometry(bv) == NoButton)
135 return translateIfPossible(getLayout().labelstring());
136 if (x > xo(bv) + dim.wid || y > yo(bv) + dim.des || isOpen(bv))
139 OutputParams rp(&buffer().params().encoding());
140 odocstringstream ods;
141 InsetText::plaintext(ods, rp);
142 docstring const content_tip = ods.str();
143 return support::wrapParas(content_tip, 4);
147 void InsetCollapsable::write(ostream & os) const
159 text().write(buffer(), os);
163 void InsetCollapsable::read(Lexer & lex)
165 lex.setContext("InsetCollapsable::read");
168 lex >> "status" >> tmp_token;
169 if (tmp_token == "open")
172 InsetText::read(lex);
177 Dimension InsetCollapsable::dimensionCollapsed(BufferView const & bv) const
180 theFontMetrics(getLayout().labelfont()).buttonText(
181 buttonLabel(bv), dim.wid, dim.asc, dim.des);
186 void InsetCollapsable::metrics(MetricsInfo & mi, Dimension & dim) const
188 auto_open_[mi.base.bv] = mi.base.bv->cursor().isInside(this);
190 FontInfo tmpfont = mi.base.font;
191 mi.base.font = getLayout().font();
192 mi.base.font.realize(tmpfont);
194 BufferView const & bv = *mi.base.bv;
196 switch (geometry(bv)) {
198 InsetText::metrics(mi, dim);
201 InsetText::metrics(mi, dim);
206 InsetText::metrics(mi, dim);
207 // consider width of the inset label
208 FontInfo font(getLayout().labelfont());
209 font.realize(sane_font);
215 theFontMetrics(font).rectText(buttonLabel(bv), w, a, d);
222 dim = dimensionCollapsed(bv);
223 if (geometry(bv) == TopButton
224 || geometry(bv) == LeftButton) {
226 InsetText::metrics(mi, textdim);
227 openinlined_ = (textdim.wid + dim.wid) < mi.base.textwidth;
229 // Correct for button width.
230 dim.wid += textdim.wid;
231 dim.des = max(dim.des - textdim.asc + dim.asc, textdim.des);
232 dim.asc = textdim.asc;
234 dim.des += textdim.height() + TEXT_TO_INSET_OFFSET;
235 dim.wid = max(dim.wid, textdim.wid);
241 mi.base.font = tmpfont;
245 bool InsetCollapsable::setMouseHover(bool mouse_hover)
247 mouse_hover_ = mouse_hover;
252 void InsetCollapsable::draw(PainterInfo & pi, int x, int y) const
254 BufferView const & bv = *pi.base.bv;
256 auto_open_[&bv] = bv.cursor().isInside(this);
258 FontInfo tmpfont = pi.base.font;
259 pi.base.font = getLayout().font();
260 pi.base.font.realize(tmpfont);
262 // Draw button first -- top, left or only
263 Dimension dimc = dimensionCollapsed(bv);
265 if (geometry(*pi.base.bv) == TopButton ||
266 geometry(*pi.base.bv) == LeftButton ||
267 geometry(*pi.base.bv) == ButtonOnly) {
268 button_dim.x1 = x + 0;
269 button_dim.x2 = x + dimc.width();
270 button_dim.y1 = y - dimc.asc;
271 button_dim.y2 = y + dimc.des;
273 FontInfo labelfont = getLayout().labelfont();
274 labelfont.setColor(labelColor());
275 pi.pain.buttonText(x, y, buttonLabel(bv), labelfont,
284 Dimension const textdim = InsetText::dimension(bv);
285 int const baseline = y;
287 switch (geometry(bv)) {
289 textx = x + dimc.width();
291 InsetText::draw(pi, textx, texty);
295 texty = baseline + dimc.des + textdim.asc;
296 InsetText::draw(pi, textx, texty);
303 InsetText::draw(pi, textx, texty);
309 const_cast<InsetCollapsable *>(this)->setDrawFrame(false);
310 InsetText::draw(pi, textx, texty);
311 const_cast<InsetCollapsable *>(this)->setDrawFrame(true);
313 int desc = textdim.descent();
314 if (geometry(bv) == Corners)
317 const int xx1 = x + TEXT_TO_INSET_OFFSET - 1;
318 const int xx2 = x + textdim.wid - TEXT_TO_INSET_OFFSET + 1;
319 pi.pain.line(xx1, y + desc - 4,
323 pi.pain.line(xx1, y + desc,
327 // Make status_ value visible:
328 pi.pain.line(xx1, y + desc,
331 pi.pain.line(xx2 - 4, y + desc,
335 pi.pain.line(x + textdim.wid - 3, y + desc, x + textdim.wid - 3,
336 y + desc - 4, labelColor());
338 // the label below the text. Can be toggled.
339 if (geometry(bv) == SubLabel) {
340 FontInfo font(getLayout().labelfont());
341 font.realize(sane_font);
347 theFontMetrics(font).rectText(buttonLabel(bv), w, a, d);
348 int const ww = max(textdim.wid, w);
349 pi.pain.rectText(x + (ww - w) / 2, y + desc + a,
350 buttonLabel(bv), font, Color_none, Color_none);
354 // a visual cue when the cursor is inside the inset
355 Cursor const & cur = bv.cursor();
356 if (cur.isInside(this)) {
359 pi.pain.line(xx1, y + 4, xx1, y, labelColor());
360 pi.pain.line(xx1 + 4, y, xx1, y, labelColor());
361 pi.pain.line(xx2, y + 4, xx2, y,
363 pi.pain.line(xx2 - 4, y, xx2, y,
369 pi.base.font = tmpfont;
373 void InsetCollapsable::cursorPos(BufferView const & bv,
374 CursorSlice const & sl, bool boundary, int & x, int & y) const
376 if (geometry(bv) == ButtonOnly)
379 InsetText::cursorPos(bv, sl, boundary, x, y);
380 Dimension const textdim = InsetText::dimension(bv);
382 switch (geometry(bv)) {
384 x += dimensionCollapsed(bv).wid;
387 y += dimensionCollapsed(bv).des + textdim.asc;
402 bool InsetCollapsable::editable() const
404 return geometry() != ButtonOnly;
408 bool InsetCollapsable::descendable() const
410 return geometry() != ButtonOnly;
414 bool InsetCollapsable::hitButton(FuncRequest const & cmd) const
416 return button_dim.contains(cmd.x, cmd.y);
420 docstring const InsetCollapsable::getNewLabel(docstring const & l) const
423 pos_type const max_length = 15;
424 pos_type const p_siz = paragraphs().begin()->size();
425 pos_type const n = min(max_length, p_siz);
428 for (; i < n && j < p_siz; ++j) {
429 if (paragraphs().begin()->isInset(j))
431 label += paragraphs().begin()->getChar(j);
434 if (paragraphs().size() > 1 || (i > 0 && j < p_siz)) {
437 return label.empty() ? l : label;
441 void InsetCollapsable::edit(Cursor & cur, bool front, EntryDirection entry_from)
443 //lyxerr << "InsetCollapsable: edit left/right" << endl;
445 InsetText::edit(cur, front, entry_from);
449 Inset * InsetCollapsable::editXY(Cursor & cur, int x, int y)
451 //lyxerr << "InsetCollapsable: edit xy" << endl;
452 if (geometry(cur.bv()) == ButtonOnly
453 || (button_dim.contains(x, y)
454 && geometry(cur.bv()) != NoButton))
457 return InsetText::editXY(cur, x, y);
461 void InsetCollapsable::doDispatch(Cursor & cur, FuncRequest & cmd)
463 //lyxerr << "InsetCollapsable::doDispatch (begin): cmd: " << cmd
464 // << " cur: " << cur << " bvcur: " << cur.bv().cursor() << endl;
466 switch (cmd.action) {
467 case LFUN_MOUSE_PRESS:
468 if (hitButton(cmd)) {
469 switch (cmd.button()) {
470 case mouse_button::button1:
471 case mouse_button::button3:
472 // Pass the command to the enclosing InsetText,
473 // so that the cursor gets set.
476 case mouse_button::none:
477 case mouse_button::button2:
478 case mouse_button::button4:
479 case mouse_button::button5:
484 } else if (geometry(cur.bv()) != ButtonOnly)
485 InsetText::doDispatch(cur, cmd);
490 case LFUN_MOUSE_MOTION:
491 case LFUN_MOUSE_DOUBLE:
492 case LFUN_MOUSE_TRIPLE:
495 else if (geometry(cur.bv()) != ButtonOnly)
496 InsetText::doDispatch(cur, cmd);
501 case LFUN_MOUSE_RELEASE:
502 if (!hitButton(cmd)) {
503 // The mouse click has to be within the inset!
504 if (geometry(cur.bv()) != ButtonOnly)
505 InsetText::doDispatch(cur, cmd);
510 if (cmd.button() != mouse_button::button1) {
515 // if we are selecting, we do not want to
519 // Left button is clicked, the user asks to
520 // toggle the inset visual state.
522 cur.updateFlags(Update::Force | Update::FitCursor);
523 if (geometry(cur.bv()) == ButtonOnly) {
524 setStatus(cur, Open);
528 setStatus(cur, Collapsed);
529 cur.bv().cursor() = cur;
532 case LFUN_INSET_TOGGLE:
533 if (cmd.argument() == "open")
534 setStatus(cur, Open);
535 else if (cmd.argument() == "close")
536 setStatus(cur, Collapsed);
537 else if (cmd.argument() == "toggle" || cmd.argument().empty())
538 if (status_ == Open) {
539 setStatus(cur, Collapsed);
540 if (geometry(cur.bv()) == ButtonOnly)
541 cur.top().forwardPos();
543 setStatus(cur, Open);
544 else // if assign or anything else
550 InsetText::doDispatch(cur, cmd);
556 bool InsetCollapsable::getStatus(Cursor & cur, FuncRequest const & cmd,
557 FuncStatus & flag) const
559 switch (cmd.action) {
560 case LFUN_INSET_TOGGLE:
561 if (cmd.argument() == "open")
562 flag.setEnabled(status_ != Open);
563 else if (cmd.argument() == "close")
564 flag.setEnabled(status_ == Open);
565 else if (cmd.argument() == "toggle" || cmd.argument().empty()) {
566 flag.setEnabled(true);
567 flag.setOnOff(status_ == Open);
569 flag.setEnabled(false);
573 return InsetText::getStatus(cur, cmd, flag);
578 void InsetCollapsable::setLabel(docstring const & l)
584 docstring const InsetCollapsable::buttonLabel(BufferView const &) const
586 return labelstring_.empty() ? getLayout().labelstring() : labelstring_;
590 void InsetCollapsable::setStatus(Cursor & cur, CollapseStatus status)
594 if (status_ == Collapsed) {
595 cur.leaveInset(*this);
596 mouse_hover_ = false;
601 docstring InsetCollapsable::floatName(string const & type) const
603 BufferParams const & bp = buffer().params();
604 FloatList const & floats = bp.documentClass().floats();
605 FloatList::const_iterator it = floats[type];
607 return (it == floats.end()) ? from_ascii(type) : bp.B_(it->second.name());
611 InsetLayout::InsetDecoration InsetCollapsable::decoration() const
613 InsetLayout::InsetDecoration const dec = getLayout().decoration();
614 return dec == InsetLayout::DEFAULT ? InsetLayout::CLASSIC : dec;
618 docstring InsetCollapsable::contextMenu(BufferView const & bv, int x,
621 if (decoration() == InsetLayout::CONGLOMERATE)
622 return from_ascii("context-conglomerate");
624 if (geometry(bv) == NoButton)
625 return from_ascii("context-collapsable");
627 Dimension dim = dimensionCollapsed(bv);
628 if (x < xo(bv) + dim.wid && y < yo(bv) + dim.des)
629 return from_ascii("context-collapsable");
631 return InsetText::contextMenu(bv, x, y);