]> git.lyx.org Git - features.git/blob - src/insets/InsetCollapsable.cpp
Fix another crash due to BufferView::last_inset_ being an invalid pointer.
[features.git] / src / insets / InsetCollapsable.cpp
1 /**
2  * \file InsetCollapsable.cpp
3  * This file is part of LyX, the document processor.
4  * Licence details can be found in the file COPYING.
5  *
6  * \author Alejandro Aguilar Sierra
7  * \author Jürgen Vigna
8  * \author Lars Gullik Bjønnes
9  *
10  * Full author contact details are available in file CREDITS.
11  */
12
13 #include <config.h>
14
15 #include "InsetCollapsable.h"
16
17 #include "Buffer.h"
18 #include "BufferParams.h"
19 #include "BufferView.h"
20 #include "Cursor.h"
21 #include "Dimension.h"
22 #include "FloatList.h"
23 #include "FuncRequest.h"
24 #include "FuncStatus.h"
25 #include "InsetLayout.h"
26 #include "Lexer.h"
27 #include "MetricsInfo.h"
28 #include "OutputParams.h"
29
30 #include "frontends/FontMetrics.h"
31 #include "frontends/Painter.h"
32
33 #include "support/debug.h"
34 #include "support/docstream.h"
35 #include "support/gettext.h"
36 #include "support/lassert.h"
37 #include "support/lstrings.h"
38
39 using namespace std;
40
41
42 namespace lyx {
43
44 InsetCollapsable::InsetCollapsable(Buffer * buf, InsetText::UsePlain ltype)
45         : InsetText(buf, ltype), status_(Open), openinlined_(false)
46 {
47         setAutoBreakRows(true);
48         setDrawFrame(true);
49         setFrameColor(Color_collapsableframe);
50 }
51
52
53 // The sole purpose of this copy constructor is to make sure
54 // that the mouse_hover_ map is not copied and remains empty.
55 InsetCollapsable::InsetCollapsable(InsetCollapsable const & rhs)
56         : InsetText(rhs),
57           status_(rhs.status_),
58           labelstring_(rhs.labelstring_),
59           button_dim(rhs.button_dim),
60           openinlined_(rhs.openinlined_)
61 {}
62
63
64 InsetCollapsable::~InsetCollapsable()
65 {
66         map<BufferView const *, bool>::iterator it = mouse_hover_.begin();
67         map<BufferView const *, bool>::iterator end = mouse_hover_.end();
68         for (; it != end; ++it)
69                 if (it->second)
70                         it->first->clearLastInset(this);
71 }
72
73
74 InsetCollapsable::CollapseStatus InsetCollapsable::status(BufferView const & bv) const
75 {
76         if (decoration() == InsetLayout::CONGLOMERATE)
77                 return status_;
78         return auto_open_[&bv] ? Open : status_;
79 }
80
81
82 InsetCollapsable::Geometry InsetCollapsable::geometry(BufferView const & bv) const
83 {
84         switch (decoration()) {
85         case InsetLayout::CLASSIC:
86                 if (status(bv) == Open)
87                         return openinlined_ ? LeftButton : TopButton;
88                 return ButtonOnly;
89
90         case InsetLayout::MINIMALISTIC:
91                 return status(bv) == Open ? NoButton : ButtonOnly ;
92
93         case InsetLayout::CONGLOMERATE:
94                 return status(bv) == Open ? SubLabel : Corners ;
95
96         case InsetLayout::DEFAULT:
97                 break; // this shouldn't happen
98         }
99
100         // dummy return value to shut down a warning,
101         // this is dead code.
102         return NoButton;
103 }
104
105
106 InsetCollapsable::Geometry InsetCollapsable::geometry() const
107 {
108         switch (decoration()) {
109         case InsetLayout::CLASSIC:
110                 if (status_ == Open)
111                         return openinlined_ ? LeftButton : TopButton;
112                 return ButtonOnly;
113
114         case InsetLayout::MINIMALISTIC:
115                 return status_ == Open ? NoButton : ButtonOnly ;
116
117         case InsetLayout::CONGLOMERATE:
118                 return status_ == Open ? SubLabel : Corners ;
119
120         case InsetLayout::DEFAULT:
121                 break; // this shouldn't happen
122         }
123
124         // dummy return value to shut down a warning,
125         // this is dead code.
126         return NoButton;
127 }
128
129
130 docstring InsetCollapsable::toolTip(BufferView const & bv, int x, int y) const
131 {
132         Dimension dim = dimensionCollapsed(bv);
133         if (geometry(bv) == NoButton)
134                 return translateIfPossible(getLayout().labelstring());
135         if (x > xo(bv) + dim.wid || y > yo(bv) + dim.des || isOpen(bv))
136                 return docstring();
137
138         return toolTipText();
139 }
140
141
142 void InsetCollapsable::write(ostream & os) const
143 {
144         os << "status ";
145         switch (status_) {
146         case Open:
147                 os << "open";
148                 break;
149         case Collapsed:
150                 os << "collapsed";
151                 break;
152         }
153         os << "\n";
154         text().write(os);
155 }
156
157
158 void InsetCollapsable::read(Lexer & lex)
159 {
160         lex.setContext("InsetCollapsable::read");
161         string tmp_token;
162         status_ = Collapsed;
163         lex >> "status" >> tmp_token;
164         if (tmp_token == "open")
165                 status_ = Open;
166
167         InsetText::read(lex);
168         setButtonLabel();
169 }
170
171
172 Dimension InsetCollapsable::dimensionCollapsed(BufferView const & bv) const
173 {
174         Dimension dim;
175         theFontMetrics(getLayout().labelfont()).buttonText(
176                 buttonLabel(bv), dim.wid, dim.asc, dim.des);
177         return dim;
178 }
179
180
181 void InsetCollapsable::metrics(MetricsInfo & mi, Dimension & dim) const
182 {
183         auto_open_[mi.base.bv] = mi.base.bv->cursor().isInside(this);
184
185         FontInfo tmpfont = mi.base.font;
186         mi.base.font = getLayout().font();
187         mi.base.font.realize(tmpfont);
188
189         BufferView const & bv = *mi.base.bv;
190
191         switch (geometry(bv)) {
192         case NoButton:
193                 InsetText::metrics(mi, dim);
194                 break;
195         case Corners:
196                 InsetText::metrics(mi, dim);
197                 dim.des -= 3;
198                 dim.asc -= 1;
199                 break;
200         case SubLabel: {
201                 InsetText::metrics(mi, dim);
202                 // consider width of the inset label
203                 FontInfo font(getLayout().labelfont());
204                 font.realize(sane_font);
205                 font.decSize();
206                 font.decSize();
207                 int w = 0;
208                 int a = 0;
209                 int d = 0;
210                 theFontMetrics(font).rectText(buttonLabel(bv), w, a, d);
211                 dim.des += a + d;
212                 break;
213                 }
214         case TopButton:
215         case LeftButton:
216         case ButtonOnly:
217                 dim = dimensionCollapsed(bv);
218                 if (geometry(bv) == TopButton 
219                           || geometry(bv) == LeftButton) {
220                         Dimension textdim;
221                         InsetText::metrics(mi, textdim);
222                         openinlined_ = (textdim.wid + dim.wid) < mi.base.textwidth;
223                         if (openinlined_) {
224                                 // Correct for button width.
225                                 dim.wid += textdim.wid;
226                                 dim.des = max(dim.des - textdim.asc + dim.asc, textdim.des);
227                                 dim.asc = textdim.asc;
228                         } else {
229                                 dim.des += textdim.height() + TEXT_TO_INSET_OFFSET;
230                                 dim.wid = max(dim.wid, textdim.wid);
231                         }
232                 }
233                 break;
234         }
235
236         mi.base.font = tmpfont;
237 }
238
239
240 bool InsetCollapsable::setMouseHover(BufferView const * bv, bool mouse_hover)
241 {
242         mouse_hover_[bv] = mouse_hover;
243         return true;
244 }
245
246
247 void InsetCollapsable::draw(PainterInfo & pi, int x, int y) const
248 {
249         BufferView const & bv = *pi.base.bv;
250
251         auto_open_[&bv] = bv.cursor().isInside(this);
252
253         FontInfo tmpfont = pi.base.font;
254         pi.base.font = getLayout().font();
255         pi.base.font.realize(tmpfont);
256
257         // Draw button first -- top, left or only
258         Dimension dimc = dimensionCollapsed(bv);
259
260         if (geometry(bv) == TopButton ||
261             geometry(bv) == LeftButton ||
262             geometry(bv) == ButtonOnly) {
263                 button_dim.x1 = x + 0;
264                 button_dim.x2 = x + dimc.width();
265                 button_dim.y1 = y - dimc.asc;
266                 button_dim.y2 = y + dimc.des;
267
268                 FontInfo labelfont = getLayout().labelfont();
269                 labelfont.setColor(labelColor());
270                 pi.pain.buttonText(x, y, buttonLabel(bv), labelfont,
271                         mouse_hover_[&bv]);
272         } else {
273                 button_dim.x1 = 0;
274                 button_dim.y1 = 0;
275                 button_dim.x2 = 0;
276                 button_dim.y2 = 0;
277         }
278
279         Dimension const textdim = InsetText::dimension(bv);
280         int const baseline = y;
281         int textx, texty;
282         switch (geometry(bv)) {
283         case LeftButton:
284                 textx = x + dimc.width();
285                 texty = baseline;
286                 InsetText::draw(pi, textx, texty);
287                 break;
288         case TopButton:
289                 textx = x;
290                 texty = baseline + dimc.des + textdim.asc;
291                 InsetText::draw(pi, textx, texty);
292                 break;
293         case ButtonOnly:
294                 break;
295         case NoButton:
296                 textx = x;
297                 texty = baseline;
298                 InsetText::draw(pi, textx, texty);
299                 break;
300         case SubLabel:
301         case Corners:
302                 textx = x;
303                 texty = baseline;
304                 const_cast<InsetCollapsable *>(this)->setDrawFrame(false);
305                 InsetText::draw(pi, textx, texty);
306                 const_cast<InsetCollapsable *>(this)->setDrawFrame(true);
307
308                 int desc = textdim.descent();
309                 if (geometry(bv) == Corners)
310                         desc -= 3;
311
312                 const int xx1 = x + TEXT_TO_INSET_OFFSET - 1;
313                 const int xx2 = x + textdim.wid - TEXT_TO_INSET_OFFSET + 1;
314                 pi.pain.line(xx1, y + desc - 4, 
315                              xx1, y + desc, 
316                         labelColor());
317                 if (status_ == Open)
318                         pi.pain.line(xx1, y + desc, 
319                                 xx2, y + desc,
320                                 labelColor());
321                 else {
322                         // Make status_ value visible:
323                         pi.pain.line(xx1, y + desc,
324                                 xx1 + 4, y + desc,
325                                 labelColor());
326                         pi.pain.line(xx2 - 4, y + desc,
327                                 xx2, y + desc,
328                                 labelColor());
329                 }
330                 pi.pain.line(x + textdim.wid - 3, y + desc, x + textdim.wid - 3, 
331                         y + desc - 4, labelColor());
332
333                 // the label below the text. Can be toggled.
334                 if (geometry(bv) == SubLabel) {
335                         FontInfo font(getLayout().labelfont());
336                         font.realize(sane_font);
337                         font.decSize();
338                         font.decSize();
339                         int w = 0;
340                         int a = 0;
341                         int d = 0;
342                         theFontMetrics(font).rectText(buttonLabel(bv), w, a, d);
343                         int const ww = max(textdim.wid, w);
344                         pi.pain.rectText(x + (ww - w) / 2, y + desc + a,
345                                 buttonLabel(bv), font, Color_none, Color_none);
346                         desc += d;
347                 }
348
349                 // a visual cue when the cursor is inside the inset
350                 Cursor const & cur = bv.cursor();
351                 if (cur.isInside(this)) {
352                         y -= textdim.asc;
353                         y += 3;
354                         pi.pain.line(xx1, y + 4, xx1, y, labelColor());
355                         pi.pain.line(xx1 + 4, y, xx1, y, labelColor());
356                         pi.pain.line(xx2, y + 4, xx2, y,
357                                 labelColor());
358                         pi.pain.line(xx2 - 4, y, xx2, y,
359                                 labelColor());
360                 }
361                 break;
362         }
363
364         pi.base.font = tmpfont;
365 }
366
367
368 void InsetCollapsable::cursorPos(BufferView const & bv,
369                 CursorSlice const & sl, bool boundary, int & x, int & y) const
370 {
371         if (geometry(bv) == ButtonOnly)
372                 status_ = Open;
373
374         InsetText::cursorPos(bv, sl, boundary, x, y);
375         Dimension const textdim = InsetText::dimension(bv);
376
377         switch (geometry(bv)) {
378         case LeftButton:
379                 x += dimensionCollapsed(bv).wid;
380                 break;
381         case TopButton: {
382                 y += dimensionCollapsed(bv).des + textdim.asc;
383                 break;
384         }
385         case NoButton:
386         case SubLabel:
387         case Corners:
388                 // Do nothing
389                 break;
390         case ButtonOnly:
391                 // Cannot get here
392                 break;
393         }
394 }
395
396
397 bool InsetCollapsable::editable() const
398 {
399         return geometry() != ButtonOnly;
400 }
401
402
403 bool InsetCollapsable::descendable(BufferView const & bv) const
404 {
405         return geometry(bv) != ButtonOnly;
406 }
407
408
409 bool InsetCollapsable::hitButton(FuncRequest const & cmd) const
410 {
411         return button_dim.contains(cmd.x(), cmd.y());
412 }
413
414
415 docstring const InsetCollapsable::getNewLabel(docstring const & l) const
416 {
417         docstring label;
418         pos_type const max_length = 15;
419         pos_type const p_siz = paragraphs().begin()->size();
420         pos_type const n = min(max_length, p_siz);
421         pos_type i = 0;
422         pos_type j = 0;
423         for (; i < n && j < p_siz; ++j) {
424                 if (paragraphs().begin()->isInset(j))
425                         continue;
426                 label += paragraphs().begin()->getChar(j);
427                 ++i;
428         }
429         if (paragraphs().size() > 1 || (i > 0 && j < p_siz)) {
430                 label += "...";
431         }
432         return label.empty() ? l : label;
433 }
434
435
436 void InsetCollapsable::edit(Cursor & cur, bool front, EntryDirection entry_from)
437 {
438         //lyxerr << "InsetCollapsable: edit left/right" << endl;
439         cur.push(*this);
440         InsetText::edit(cur, front, entry_from);
441 }
442
443
444 Inset * InsetCollapsable::editXY(Cursor & cur, int x, int y)
445 {
446         //lyxerr << "InsetCollapsable: edit xy" << endl;
447         if (geometry(cur.bv()) == ButtonOnly
448          || (button_dim.contains(x, y) 
449           && geometry(cur.bv()) != NoButton))
450                 return this;
451         cur.push(*this);
452         return InsetText::editXY(cur, x, y);
453 }
454
455
456 void InsetCollapsable::doDispatch(Cursor & cur, FuncRequest & cmd)
457 {
458         //lyxerr << "InsetCollapsable::doDispatch (begin): cmd: " << cmd
459         //      << " cur: " << cur << " bvcur: " << cur.bv().cursor() << endl;
460
461         switch (cmd.action()) {
462         case LFUN_MOUSE_PRESS:
463                 if (hitButton(cmd)) {
464                         switch (cmd.button()) {
465                         case mouse_button::button1:
466                         case mouse_button::button3:
467                                 // Pass the command to the enclosing InsetText,
468                                 // so that the cursor gets set.
469                                 cur.undispatched();
470                                 break;
471                         case mouse_button::none:
472                         case mouse_button::button2:
473                         case mouse_button::button4:
474                         case mouse_button::button5:
475                                 // Nothing to do.
476                                 cur.noUpdate();
477                                 break;
478                         }
479                 } else if (geometry(cur.bv()) != ButtonOnly)
480                         InsetText::doDispatch(cur, cmd);
481                 else
482                         cur.undispatched();
483                 break;
484
485         case LFUN_MOUSE_MOTION:
486         case LFUN_MOUSE_DOUBLE:
487         case LFUN_MOUSE_TRIPLE:
488                 if (hitButton(cmd)) 
489                         cur.noUpdate();
490                 else if (geometry(cur.bv()) != ButtonOnly)
491                         InsetText::doDispatch(cur, cmd);
492                 else
493                         cur.undispatched();
494                 break;
495
496         case LFUN_MOUSE_RELEASE:
497                 if (!hitButton(cmd)) {
498                         // The mouse click has to be within the inset!
499                         if (geometry(cur.bv()) != ButtonOnly)
500                                 InsetText::doDispatch(cur, cmd);
501                         else
502                                 cur.undispatched();                     
503                         break;
504                 }
505                 if (cmd.button() != mouse_button::button1) {
506                         // Nothing to do.
507                         cur.noUpdate();
508                         break;
509                 }
510                 // if we are selecting, we do not want to
511                 // toggle the inset.
512                 if (cur.selection())
513                         break;
514                 // Left button is clicked, the user asks to
515                 // toggle the inset visual state.
516                 cur.dispatched();
517                 cur.updateFlags(Update::Force | Update::FitCursor);
518                 if (geometry(cur.bv()) == ButtonOnly) {
519                         setStatus(cur, Open);
520                         edit(cur, true);
521                 }
522                 else
523                         setStatus(cur, Collapsed);
524                 cur.bv().cursor() = cur;
525                 break;
526
527         case LFUN_INSET_TOGGLE:
528                 if (cmd.argument() == "open")
529                         setStatus(cur, Open);
530                 else if (cmd.argument() == "close")
531                         setStatus(cur, Collapsed);
532                 else if (cmd.argument() == "toggle" || cmd.argument().empty())
533                         if (status_ == Open) {
534                                 setStatus(cur, Collapsed);
535                                 if (geometry(cur.bv()) == ButtonOnly)
536                                         cur.top().forwardPos();
537                         } else
538                                 setStatus(cur, Open);
539                 else // if assign or anything else
540                         cur.undispatched();
541                 cur.dispatched();
542                 break;
543
544         default:
545                 InsetText::doDispatch(cur, cmd);
546                 break;
547         }
548 }
549
550
551 bool InsetCollapsable::getStatus(Cursor & cur, FuncRequest const & cmd,
552                 FuncStatus & flag) const
553 {
554         switch (cmd.action()) {
555         case LFUN_INSET_TOGGLE:
556                 if (cmd.argument() == "open")
557                         flag.setEnabled(status_ != Open);
558                 else if (cmd.argument() == "close")
559                         flag.setEnabled(status_ == Open);
560                 else if (cmd.argument() == "toggle" || cmd.argument().empty()) {
561                         flag.setEnabled(true);
562                         flag.setOnOff(status_ == Open);
563                 } else
564                         flag.setEnabled(false);
565                 return true;
566
567         default:
568                 return InsetText::getStatus(cur, cmd, flag);
569         }
570 }
571
572
573 void InsetCollapsable::setLabel(docstring const & l)
574 {
575         labelstring_ = l;
576 }
577
578
579 docstring const InsetCollapsable::buttonLabel(BufferView const & bv) const
580 {
581         docstring const label = labelstring_.empty() ? 
582                 translateIfPossible(getLayout().labelstring()) : labelstring_;
583         InsetLayout const & il = getLayout();
584         if (!il.contentaslabel() || geometry(bv) != ButtonOnly)
585                 return label;
586         return getNewLabel(label);
587 }
588
589
590 void InsetCollapsable::setStatus(Cursor & cur, CollapseStatus status)
591 {
592         status_ = status;
593         setButtonLabel();
594         if (status_ == Collapsed)
595                 cur.leaveInset(*this);
596 }
597
598
599 docstring InsetCollapsable::floatName(string const & type) const
600 {
601         BufferParams const & bp = buffer().params();
602         FloatList const & floats = bp.documentClass().floats();
603         FloatList::const_iterator it = floats[type];
604         // FIXME UNICODE
605         return (it == floats.end()) ? from_ascii(type) : bp.B_(it->second.name());
606 }
607
608
609 InsetLayout::InsetDecoration InsetCollapsable::decoration() const
610 {
611         InsetLayout::InsetDecoration const dec = getLayout().decoration();
612         return dec == InsetLayout::DEFAULT ? InsetLayout::CLASSIC : dec;
613 }
614
615
616 docstring InsetCollapsable::contextMenu(BufferView const & bv, int x,
617         int y) const
618 {
619         if (decoration() == InsetLayout::CONGLOMERATE)
620                 return from_ascii("context-conglomerate");
621
622         if (geometry(bv) == NoButton)
623                 return from_ascii("context-collapsable");
624
625         Dimension dim = dimensionCollapsed(bv);
626         if (x < xo(bv) + dim.wid && y < yo(bv) + dim.des)
627                 return from_ascii("context-collapsable");
628
629         return InsetText::contextMenu(bv, x, y);
630 }
631
632 } // namespace lyx