4 * This file is part of LyX, the document processor.
5 * Licence details can be found in the file COPYING.
7 * \author Alejandro Aguilar Sierra
9 * \author Lars Gullik Bjønnes
10 * \author Matthias Ettrich
12 * Full author contact details are available in file CREDITS.
18 #include "ColorCode.h"
19 #include "InsetCode.h"
20 #include "InsetLayout.h"
21 #include "LayoutEnums.h"
22 #include "OutputEnums.h"
23 #include "OutputParams.h"
25 #include "support/strfwd.h"
26 #include "support/types.h"
45 class InsetCollapsible;
66 namespace graphics { class PreviewLoader; }
68 namespace support {class FileNameList; }
70 /// returns the InsetCode corresponding to the \c name.
71 /// Eg, insetCode("branch") == BRANCH_CODE
72 InsetCode insetCode(std::string const & name);
73 /// returns the Inset name corresponding to the \c InsetCode.
74 /// Eg, insetName(BRANCH_CODE) == "branch"
75 std::string insetName(InsetCode);
76 /// returns the Inset name corresponding to the \c InsetCode.
77 /// Eg, insetDisplayName(BRANCH_CODE) == _("Branch")
78 docstring insetDisplayName(InsetCode);
80 static int const TOC_ENTRY_LENGTH = 120;
82 /// Common base class to all insets
84 // Do not add _any_ (non-static) data members as this would inflate
85 // everything storing large quantities of insets. Mathed e.g. would
92 ENTRY_DIRECTION_IGNORE,
93 ENTRY_DIRECTION_RIGHT,
97 /// virtual base class destructor
100 /// change associated Buffer
101 virtual void setBuffer(Buffer & buffer);
102 /// reset associated Buffer to null value
103 virtual void resetBuffer();
104 /// retrieve associated Buffer
106 Buffer const & buffer() const;
107 /// Returns true if buffer_ actually points to a Buffer that has
108 /// been loaded into LyX and is still open. Note that this will
109 /// always return false for cloned Buffers. If you want to allow
110 /// for the case of cloned Buffers, use isBufferValid().
111 bool isBufferLoaded() const;
112 /// Returns true if this is a loaded buffer or a cloned buffer.
113 bool isBufferValid() const;
115 /// initialize view for this inset.
117 * This is typically used after this inset is created interactively.
118 * Intended purpose is to sanitize internal state with regard to current
121 virtual void initView() {}
122 /// \return true if this inset is labeled.
123 virtual bool isLabeled() const { return false; }
125 /// identification as math inset
126 virtual InsetMath * asInsetMath() { return nullptr; }
127 /// identification as math inset
128 virtual InsetMath const * asInsetMath() const { return nullptr; }
129 /// true for 'math' math inset, but not for e.g. mbox
130 virtual bool inMathed() const { return false; }
131 /// is this inset based on the InsetText class?
132 virtual InsetText * asInsetText() { return nullptr; }
133 /// is this inset based on the InsetText class?
134 virtual InsetText const * asInsetText() const { return nullptr; }
135 /// is this inset based on the InsetCollapsible class?
136 virtual InsetCollapsible * asInsetCollapsible() { return nullptr; }
137 /// is this inset based on the InsetCollapsible class?
138 virtual InsetCollapsible const * asInsetCollapsible() const { return nullptr; }
139 /// is this inset based on the InsetTabular class?
140 virtual InsetTabular * asInsetTabular() { return nullptr; }
141 /// is this inset based on the InsetTabular class?
142 virtual InsetTabular const * asInsetTabular() const { return nullptr; }
143 /// is this inset based on the InsetCommand class?
144 virtual InsetCommand * asInsetCommand() { return nullptr; }
145 /// is this inset based on the InsetCommand class?
146 virtual InsetCommand const * asInsetCommand() const { return nullptr; }
147 /// is this inset based on the InsetArgument class?
148 virtual InsetArgument const * asInsetArgument() const { return nullptr; }
149 /// is this inset based on the InsetGraphics class?
150 virtual InsetGraphics * asInsetGraphics() { return nullptr; }
151 /// is this inset based on the InsetGraphics class?
152 virtual InsetGraphics const * asInsetGraphics() const { return nullptr; }
154 /// the real dispatcher
155 void dispatch(Cursor & cur, FuncRequest & cmd);
157 * \returns true if this function made a definitive decision on
158 * whether the inset wants to handle the request \p cmd or not.
159 * The result of this decision is put into \p status.
161 * Every request that is enabled in this method needs to be handled
162 * in doDispatch(). Normally we have a 1:1 relationship between the
163 * requests handled in getStatus() and doDispatch(), but there are
165 * - A request that is disabled in getStatus() does not need to
166 * appear in doDispatch(). It is guaranteed that doDispatch()
167 * is never called with this request.
168 * - A few requests are en- or disabled in Inset::getStatus().
169 * These need to be handled in the doDispatch() methods of the
170 * derived insets, since Inset::doDispatch() has not enough
171 * information to handle them.
172 * - LFUN_MOUSE_* need not to be handled in getStatus(), because these
173 * are dispatched directly
175 virtual bool getStatus(Cursor & cur, FuncRequest const & cmd,
176 FuncStatus & status) const;
179 virtual void edit(Cursor & cur, bool front,
180 EntryDirection entry_from = ENTRY_DIRECTION_IGNORE);
181 /// sets cursor recursively descending into nested editable insets
183 \return the inset pointer if x,y is covering that inset
184 \param x,y are absolute screen coordinates.
186 /// Note: this method must preserve the selection status. See:
187 /// https://www.mail-archive.com/lyx-devel@lists.lyx.org/msg199001.html
188 virtual Inset * editXY(Cursor & cur, int x, int y);
190 /// The default margin inside text insets
191 static int textOffset(BufferView const *) { return 4; }
193 virtual int topOffset(BufferView const *bv) const { return textOffset(bv); }
195 virtual int bottomOffset(BufferView const *bv) const { return textOffset(bv); }
197 virtual int leftOffset(BufferView const *bv) const { return textOffset(bv); }
199 virtual int rightOffset(BufferView const *bv) const { return textOffset(bv); }
201 /// compute the size of the object returned in dim
202 virtual void metrics(MetricsInfo & mi, Dimension & dim) const = 0;
203 /// draw inset and update (xo, yo)-cache
204 virtual void draw(PainterInfo & pi, int x, int y) const = 0;
205 /// draw inset selection if necessary
206 virtual void drawSelection(PainterInfo &, int, int) const {}
207 /// draw inset background if the inset has an own background and a
208 /// selection is drawn by drawSelection.
209 virtual void drawBackground(PainterInfo &, int, int) const;
211 virtual bool editing(BufferView const * bv) const;
213 virtual bool showInsetDialog(BufferView *) const;
215 /// draw two angular markers
216 virtual void drawMarkers(PainterInfo & pi, int x, int y) const;
217 /// add space for markers
218 void metricsMarkers(Dimension & dim, int framesize = 1) const;
219 /// add space for markers
220 void metricsMarkers2(Dimension & dim, int framesize = 1) const;
221 /// draw inset decoration if necessary.
222 /// This can use \c drawMarkers() for example.
223 virtual void drawDecoration(PainterInfo &, int, int) const {}
225 /// last metrics computed for the inset
226 Dimension const dimension(BufferView const &) const;
227 /// last drawn position for 'important' insets
228 int xo(BufferView const & bv) const;
229 /// last drawn position for 'important' insets
230 int yo(BufferView const & bv) const;
231 /// do we cover screen position x/y?
232 bool covers(BufferView const & bv, int x, int y) const;
233 /// get the screen positions of the cursor (see note in Cursor.cpp)
234 virtual void cursorPos(BufferView const & bv,
235 CursorSlice const & sl, bool boundary, int & x, int & y) const;
237 /// Allow multiple blanks
238 virtual bool isFreeSpacing() const;
239 /// Don't eliminate empty paragraphs
240 virtual bool allowEmpty() const;
241 /// Force inset into LTR environment if surroundings are RTL
242 virtual bool forceLTR(OutputParams const &) const;
243 /// whether to include this inset in the strings generated for the TOC
244 virtual bool isInToc() const;
246 /// Where should we go when we press the up or down cursor key?
247 virtual bool idxUpDown(Cursor & cur, bool up) const;
248 /// Move one cell backwards
249 virtual bool idxBackward(Cursor &) const { return false; }
250 /// Move one cell forward
251 virtual bool idxForward(Cursor &) const { return false; }
253 /// Move to the next cell
254 virtual bool idxNext(Cursor &) const { return false; }
255 /// Move to the previous cell
256 virtual bool idxPrev(Cursor &) const { return false; }
258 /// Target pos when we enter the inset while moving forward
259 virtual bool idxFirst(Cursor &) const { return false; }
260 /// Target pos when we enter the inset while moving backwards
261 virtual bool idxLast(Cursor &) const { return false; }
263 /// Delete a cell and move cursor
264 virtual bool idxDelete(idx_type &) { return false; }
265 /// pulls cell after pressing erase
266 virtual void idxGlue(idx_type) {}
267 /// returns list of cell indices that are "between" from and to for
268 /// selection purposes
269 virtual bool idxBetween(idx_type idx, idx_type from, idx_type to) const;
271 /// to which column belongs a cell with a given index?
272 virtual col_type col(idx_type) const { return 0; }
273 /// to which row belongs a cell with a given index?
274 virtual row_type row(idx_type) const { return 0; }
275 /// cell index corresponding to row and column;
276 virtual idx_type index(row_type row, col_type col) const;
277 /// number of embedded cells
278 virtual size_t nargs() const { return 0; }
279 /// number of rows in gridlike structures
280 virtual size_t nrows() const { return 0; }
281 /// number of columns in gridlike structures
282 virtual size_t ncols() const { return 0; }
283 /// Is called when the cursor leaves this inset.
284 /// Returns true if cursor is now invalid, e.g. if former
285 /// insets in higher cursor slices of \c old do not exist
287 /// \c old is the old cursor, the last slice points to this.
288 /// \c cur is the new cursor. Use the update flags to cause a redraw.
289 virtual bool notifyCursorLeaves(Cursor const & /*old*/, Cursor & /*cur*/)
291 /// Is called when the cursor enters this inset.
292 /// Returns true if cursor is now invalid, e.g. if former
293 /// insets in higher cursor slices of \c old do not exist
295 /// \c cur is the new cursor, some slice points to this. Use the update
296 /// flags to cause a redraw.
297 virtual bool notifyCursorEnters(Cursor & /*cur*/)
299 /// is called when the mouse enters or leaves this inset
300 /// return true if this inset needs a repaint
301 virtual bool setMouseHover(BufferView const *, bool) const
303 /// return true if this inset is hovered (under mouse)
304 /// This is by now only used by mathed to draw corners
305 /// (Inset::drawMarkers() and Inset::drawMarkers2()).
306 /// Other insets do not have to redefine this function to
307 /// return the correct status of mouseHovered.
308 virtual bool mouseHovered(BufferView const *) const { return false; }
310 /// request "external features"
311 virtual void validate(LaTeXFeatures &) const {}
313 /// Validate LFUN_INSET_MODIFY argument.
314 virtual bool validateModifyArgument(docstring const &) const { return true; }
316 /// describe content if cursor inside
317 virtual void infoize(odocstream &) const {}
318 /// describe content if cursor behind
319 virtual void infoize2(odocstream &) const {}
321 enum { PLAINTEXT_NEWLINE = 10000 };
323 /// plain text output in ucs4 encoding
324 /// return the number of characters; in case of multiple lines of
325 /// output, add PLAINTEXT_NEWLINE to the number of chars in the last line
326 virtual int plaintext(odocstringstream &, OutputParams const &,
327 size_t max_length = INT_MAX) const = 0;
329 virtual void docbook(XMLStream &, OutputParams const &) const;
331 /// the inset is expected to write XHTML to the XMLStream
332 /// \return any "deferred" material that should be written outside the
333 /// normal stream, and which will in fact be written after the current
334 /// paragraph closes. this is appropriate e.g. for floats.
335 virtual docstring xhtml(XMLStream &, OutputParams const &) const;
337 /// Writes a string representation of the inset to the odocstream.
338 /// This one should be called when you want the whole contents of
340 virtual void toString(odocstream &) const {}
341 /// Appends a potentially abbreviated version of the inset to
342 /// \param str. Intended for use by the TOC.
343 virtual void forOutliner(docstring & str,
344 size_t const maxlen = TOC_ENTRY_LENGTH,
345 bool const shorten = true) const;
347 /// Can a cursor be put in there ?
348 /// Forced to false for insets that have hidden contents, like
349 /// InsetMathCommand and InsetInfo.
350 virtual bool isActive() const { return nargs() > 0; }
351 /// can the contents of the inset be edited on screen ?
352 // equivalent to isActive except for closed InsetCollapsible
353 virtual bool editable() const;
354 /// has the Inset settings that can be modified in a dialog ?
355 virtual bool hasSettings() const;
356 /// can we go further down on mouse click?
357 /// true for InsetCaption, InsetCollapsibles (not ButtonOnly), InsetTabular
358 virtual bool descendable(BufferView const &) const { return false; }
359 /// can we click at the specified position ?
360 virtual bool clickable(BufferView const &, int, int) const { return false; }
361 /// Move one cell backwards
362 virtual bool allowsCaptionVariation(std::string const &) const { return false; }
363 // true for insets that have a table structure (InsetMathGrid, InsetTabular)
364 virtual bool isTable() const { return false; }
366 /// does this contain text that can be change track marked in DVI?
367 virtual bool canTrackChanges() const { return false; }
368 /// Will this inset paint its own change tracking status (in the parent
369 /// paragraph) or will it let RowPainter handle it?
370 virtual bool canPaintChange(BufferView const &) const { return false; }
371 /// return true if the inset should be removed automatically
372 virtual bool autoDelete() const;
374 /// Returns true if the inset supports completions.
375 virtual bool completionSupported(Cursor const &) const { return false; }
376 /// Returns true if the inset supports inline completions at the
377 /// cursor position. In this case the completion might be stored
378 /// in the BufferView's inlineCompletion property.
379 virtual bool inlineCompletionSupported(Cursor const & /*cur*/) const
381 /// Return true if the inline completion should be automatic.
382 virtual bool automaticInlineCompletion() const { return true; }
383 /// Return true if the popup completion should be automatic.
384 virtual bool automaticPopupCompletion() const { return true; }
385 /// Return true if the cursor should indicate a completion.
386 virtual bool showCompletionCursor() const { return true; }
387 /// Returns completion suggestions at cursor position. Return an
388 /// null pointer if no completion is a available or possible.
389 /// The caller is responsible to free the returned object!
390 virtual CompletionList const * createCompletionList(Cursor const &) const
392 /// Returns the completion prefix to filter the suggestions for completion.
393 /// This is only called if completionList returned a non-null list.
394 virtual docstring completionPrefix(Cursor const &) const;
395 /// Do a completion at the cursor position. Return true on success.
396 /// The completion does not contain the prefix. If finished is true, the
397 /// completion is final. If finished is false, completion might only be
398 /// a partial completion.
399 virtual bool insertCompletion(Cursor & /*cur*/,
400 docstring const & /*completion*/, bool /*finished*/)
402 /// Get the completion inset position and size
403 virtual void completionPosAndDim(Cursor const &, int & /*x*/, int & /*y*/,
404 Dimension & /*dim*/) const {}
406 /// returns true if the inset can hold an inset of given type
407 virtual bool insetAllowed(InsetCode) const { return false; }
408 /// should this inset use the empty layout by default rather than
409 /// the standard layout? (default: only if that is forced.)
410 virtual bool usePlainLayout() const { return forcePlainLayout(); }
411 /// if this inset has paragraphs should they be forced to use the
413 virtual bool forcePlainLayout(idx_type = 0) const { return false; }
414 /// if this inset has paragraphs should the user be allowed to
415 /// customize alignment, etc?
416 virtual bool allowParagraphCustomization(idx_type = 0) const
418 /// Is the width forced to some value?
419 virtual bool hasFixedWidth() const { return false; }
420 /// if this inset has paragraphs should they be forced to use a
421 /// local font language switch?
422 virtual bool forceLocalFontSwitch() const { return false; }
423 /// if this inset has paragraphs should they be forced to use a
424 /// font language switch that switches paragraph directions
425 /// (relevant with polyglossia only)?
426 virtual bool forceParDirectionSwitch() const { return false; }
427 /// Does the inset force a specific encoding?
428 virtual Encoding const * forcedEncoding(Encoding const *, Encoding const *) const
432 /// Is the content of this inset part of the output document?
433 virtual bool producesOutput() const { return true; }
434 /// Is the content of this inset part of the immediate (visible) text sequence?
435 virtual bool isPartOfTextSequence() const { return producesOutput(); }
437 /// \return Tool tip for this inset.
438 /// This default implementation returns an empty string. This can be
439 /// either plain text or Qt html, and formatToolTip will be called
440 /// on it before display in both cases.
441 virtual docstring toolTip(BufferView const & bv, int x, int y) const;
443 /// \return Context menu identifier. This function determines
444 /// whose Inset's menu should be shown for the given position.
445 virtual std::string contextMenu(BufferView const & bv, int x, int y) const;
447 /// \return Context menu identifier for this inset.
448 /// This default implementation returns an empty string.
449 virtual std::string contextMenuName() const;
452 virtual docstring layoutName() const;
454 virtual InsetLayout const & getLayout() const;
456 virtual bool isPassThru() const { return getLayout().isPassThru(); }
457 /// Is this inset embedded in a title?
458 virtual bool isInTitle() const { return false; }
459 /// Is this inset's layout defined in the document's textclass?
460 bool undefined() const;
461 /// should this inset be handled like a normal character?
462 /// (a character can be a letter or punctuation)
463 virtual bool isChar() const { return false; }
464 /// is this equivalent to a letter?
465 /// (a letter is a character that is considered part of a word)
466 virtual bool isLetter() const { return false; }
467 /// is this equivalent to a space (which is BTW different from
468 /// a line separator)?
469 virtual bool isSpace() const { return false; }
470 /// does this inset try to use all available space (like \\hfill does)?
471 virtual bool isHfill() const { return false; }
473 virtual OutputParams::CtObject CtObject(OutputParams const &) const { return OutputParams::CT_NORMAL; }
477 // break row before this inset
478 BreakBefore = 1 << 0,
479 // break row after this inset
481 // it is possible to break after this inset
482 CanBreakAfter = 1 << 2,
483 // force new (maybe empty) row after this inset
485 // specify an alignment (left, right) for a display inset
486 // (default is center)
489 // A display inset breaks row at both ends
490 Display = BreakBefore | BreakAfter
493 /// How should this inset be displayed in its row?
494 virtual RowFlags rowFlags() const { return Inline; }
495 /// indentation before this inset (only needed for displayed hull insets with fleqn option)
496 virtual int indent(BufferView const &) const { return 0; }
498 virtual LyXAlignment contentAlignment() const { return LYX_ALIGN_NONE; }
499 /// should we break lines after this inset?
500 virtual bool isLineSeparator() const { return false; }
501 /// should paragraph indentation be omitted in any case?
502 virtual bool neverIndent() const { return false; }
503 /// dumps content to lyxerr
504 virtual void dump() const;
505 /// write inset in .lyx format
506 virtual void write(std::ostream &) const {}
507 /// read inset in .lyx format
508 virtual void read(Lexer &) {}
509 /** Export the inset to LaTeX.
510 * Don't use a temporary stringstream if the final output is
511 * supposed to go to a file.
512 * \sa Buffer::writeLaTeXSource for the reason.
514 virtual void latex(otexstream &, OutputParams const &) const {}
515 /// returns true to override begin and end inset in file
516 virtual bool directWrite() const;
518 virtual bool allowSpellCheck() const { return false; }
520 /// if this insets owns text cells (e.g. InsetText) return cell idx
521 virtual Text * getText(int /*idx*/) const { return 0; }
523 /** Adds a LaTeX snippet to the Preview Loader for transformation
524 * into a bitmap image. Does not start the loading process.
526 * Most insets have no interest in this capability, so the method
529 virtual void addPreview(DocIterator const &,
530 graphics::PreviewLoader &) const {}
532 /** Classifies the unicode characters appearing in a math inset
533 * depending on whether they are to be translated as latex
534 * math/text commands or used as math symbols without translation.
536 * Only math insets have interest in this classification, so the
537 * method defaults to empty.
539 virtual void initUnicodeMath() const {}
541 /// Add an entry to the TocList
542 /// Pass a DocIterator that points at the paragraph containing
545 /// \param output_active : is the inset active or is it in an inactive
546 /// branch or a note?
548 /// \param utype : is the toc being generated for use by the output
551 /// \param tocbackend : where to add the toc information.
552 virtual void addToToc(DocIterator const & /* di */,
553 bool /* output_active */,
554 UpdateType /* utype*/,
555 TocBackend & /* tocbackend */) const {}
556 /// Collect BibTeX information
557 virtual void collectBibKeys(InsetIterator const &, support::FileNameList &) const {}
558 /// Update the counters of this inset and of its contents.
559 /// The boolean indicates whether we are preparing for output, e.g.,
561 virtual void updateBuffer(ParIterator const &, UpdateType, bool const) {}
563 /// Updates the inset's dialog
564 virtual Buffer const * updateFrontend() const;
567 /// returns LyX code associated with the inset. Used for TOC, ...)
568 virtual InsetCode lyxCode() const { return NO_CODE; }
571 enum mode_type {UNDECIDED_MODE, TEXT_MODE, MATH_MODE};
572 /// return text or mathmode if that is possible to determine
573 virtual mode_type currentMode() const { return UNDECIDED_MODE; }
574 /// returns whether changing mode during latex export is forbidden
575 virtual bool lockedMode() const { return false; }
576 /// returns whether only ascii chars are allowed during latex export
577 virtual bool asciiOnly() const { return false; }
578 /// returns whether this inset is allowed in other insets of given mode
579 virtual bool allowedIn(mode_type) const { return true; }
580 /// returns whether paragraph breaks can occur inside this inset
581 virtual bool allowMultiPar() const { return false; }
583 * The font is inherited from the parent for LaTeX export if this
584 * method returns true. No open font changes are closed in front of
585 * the inset for LaTeX export, and the font is inherited for all other
586 * exports as well as on screen.
587 * If this method returns false all open font changes are closed in
588 * front of the inset for LaTeX export. The default font is used
589 * inside the inset for all exports and on screen.
591 virtual bool inheritFont() const { return true; }
593 * If this method returns true all explicitly set font attributes
594 * are reset during editing operations.
595 * For copy/paste operations the language is never changed, since
596 * the language of a given text never changes if the text is
597 * formatted differently, while other font attributes like size may
598 * need to change if the text is copied from one environment to
600 * If this method returns false no font attribute is reset.
601 * The default implementation returns true if the resetFont layout
602 * tag is set and otherwise the negation of inheritFont(),
603 * since inherited inset font attributes do not need to be changed,
604 * and non-inherited ones need to be set explicitly.
606 virtual bool resetFontEdit() const;
608 /// does the inset contain changes ?
609 virtual bool isChanged() const { return false; }
610 /// set the change for the entire inset
611 virtual void setChange(Change const &) {}
612 /// accept the changes within the inset
613 virtual void acceptChanges() {}
614 /// reject the changes within the inset
615 virtual void rejectChanges() {}
618 virtual bool needsCProtection(bool const, bool const) const { return false; }
621 virtual ColorCode backgroundColor(PainterInfo const &) const;
623 virtual ColorCode labelColor() const;
625 /// Determine the action of backspace and delete: do we select instead of
626 /// deleting if not already selected?
627 virtual bool confirmDeletion() const { return false; }
631 Inset(Buffer * buf) : buffer_(buf) {}
632 Inset(Inset const &) : buffer_(0) {}
634 /// replicate ourselves
635 friend class InsetList;
636 friend class MathAtom;
637 virtual Inset * clone() const = 0;
639 /** The real dispatcher.
640 * Gets normally called from Cursor::dispatch(). Cursor::dispatch()
641 * assumes the common case of 'LFUN handled, need update'.
642 * This has to be overridden by calling Cursor::undispatched() or
643 * Cursor::noScreenUpdate() if appropriate.
644 * If you need to call the dispatch method of some inset directly
645 * you may have to explicitly request an update at that place. Don't
646 * do it in doDispatch(), since that causes nested updates when
647 * called from Cursor::dispatch(), and these can lead to crashes.
650 virtual void doDispatch(Cursor & cur, FuncRequest & cmd);
656 inline Inset::RowFlags operator|(Inset::RowFlags const d1,
657 Inset::RowFlags const d2)
659 return static_cast<Inset::RowFlags>(int(d1) | int(d2));
663 inline Inset::RowFlags operator&(Inset::RowFlags const d1,
664 Inset::RowFlags const d2)
666 return static_cast<Inset::RowFlags>(int(d1) & int(d2));