4 * This file is part of LyX, the document processor.
5 * Licence details can be found in the file COPYING.
7 * \author Alejandro Aguilar Sierra
9 * \author Lars Gullik Bjønnes
10 * \author Matthias Ettrich
12 * Full author contact details are available in file CREDITS.
18 #include "ColorCode.h"
19 #include "InsetCode.h"
20 #include "InsetLayout.h"
21 #include "LayoutEnums.h"
22 #include "OutputEnums.h"
24 #include "support/strfwd.h"
25 #include "support/types.h"
43 class InsetCollapsable;
57 class ParConstIterator;
64 namespace graphics { class PreviewLoader; }
67 /// returns the InsetCode corresponding to the \c name.
68 /// Eg, insetCode("branch") == BRANCH_CODE
69 InsetCode insetCode(std::string const & name);
70 /// returns the Inset name corresponding to the \c InsetCode.
71 /// Eg, insetName(BRANCH_CODE) == "branch"
72 std::string insetName(InsetCode);
73 /// returns the Inset name corresponding to the \c InsetCode.
74 /// Eg, insetDisplayName(BRANCH_CODE) == _("Branch")
75 docstring insetDisplayName(InsetCode);
77 static int const TOC_ENTRY_LENGTH = 120;
79 /// Common base class to all insets
81 // Do not add _any_ (non-static) data members as this would inflate
82 // everything storing large quantities of insets. Mathed e.g. would
89 ENTRY_DIRECTION_IGNORE,
90 ENTRY_DIRECTION_RIGHT,
94 typedef ptrdiff_t difference_type;
95 /// short of anything else reasonable
96 typedef size_t size_type;
97 /// type for cell indices
98 typedef size_t idx_type;
99 /// type for cursor positions
100 typedef ptrdiff_t pos_type;
101 /// type for row numbers
102 typedef size_t row_type;
103 /// type for column numbers
104 typedef size_t col_type;
106 /// virtual base class destructor
109 /// change associated Buffer
110 virtual void setBuffer(Buffer & buffer);
111 /// retrieve associated Buffer
112 virtual Buffer & buffer();
113 virtual Buffer const & buffer() const;
114 /// Returns true if buffer_ actually points to a Buffer that has
115 /// been loaded into LyX and is still open. Note that this will
116 /// always return false for cloned Buffers. If you want to allow
117 /// for the case of cloned Buffers, use isBufferValid().
118 bool isBufferLoaded() const;
119 /// Returns true if this is a loaded buffer or a cloned buffer.
120 bool isBufferValid() const;
122 /// initialize view for this inset.
124 * This is typically used after this inset is created interactively.
125 * Intented purpose is to sanitize internal state with regard to current
128 virtual void initView() {}
129 /// \return true if this inset is labeled.
130 virtual bool isLabeled() const { return false; }
132 /// identification as math inset
133 virtual InsetMath * asInsetMath() { return 0; }
134 /// identification as math inset
135 virtual InsetMath const * asInsetMath() const { return 0; }
136 /// true for 'math' math inset, but not for e.g. mbox
137 virtual bool inMathed() const { return false; }
138 /// is this inset based on the InsetText class?
139 virtual InsetText * asInsetText() { return 0; }
140 /// is this inset based on the InsetText class?
141 virtual InsetText const * asInsetText() const { return 0; }
142 /// is this inset based on the InsetCollapsable class?
143 virtual InsetCollapsable * asInsetCollapsable() { return 0; }
144 /// is this inset based on the InsetCollapsable class?
145 virtual InsetCollapsable const * asInsetCollapsable() const { return 0; }
146 /// is this inset based on the InsetTabular class?
147 virtual InsetTabular * asInsetTabular() { return 0; }
148 /// is this inset based on the InsetTabular class?
149 virtual InsetTabular const * asInsetTabular() const { return 0; }
150 /// is this inset based on the InsetCommand class?
151 virtual InsetCommand * asInsetCommand() { return 0; }
152 /// is this inset based on the InsetCommand class?
153 virtual InsetCommand const * asInsetCommand() const { return 0; }
155 /// the real dispatcher
156 void dispatch(Cursor & cur, FuncRequest & cmd);
158 * \returns true if this function made a definitive decision on
159 * whether the inset wants to handle the request \p cmd or not.
160 * The result of this decision is put into \p status.
162 * Every request that is enabled in this method needs to be handled
163 * in doDispatch(). Normally we have a 1:1 relationship between the
164 * requests handled in getStatus() and doDispatch(), but there are
166 * - A request that is disabled in getStatus() does not need to
167 * appear in doDispatch(). It is guaranteed that doDispatch()
168 * is never called with this request.
169 * - A few requests are en- or disabled in Inset::getStatus().
170 * These need to be handled in the doDispatch() methods of the
171 * derived insets, since Inset::doDispatch() has not enough
172 * information to handle them.
173 * - LFUN_MOUSE_* need not to be handled in getStatus(), because these
174 * are dispatched directly
176 virtual bool getStatus(Cursor & cur, FuncRequest const & cmd,
177 FuncStatus & status) const;
180 virtual void edit(Cursor & cur, bool front,
181 EntryDirection entry_from = ENTRY_DIRECTION_IGNORE);
183 virtual Inset * editXY(Cursor & cur, int x, int y);
185 /// compute the size of the object returned in dim
186 virtual void metrics(MetricsInfo & mi, Dimension & dim) const = 0;
187 /// draw inset and update (xo, yo)-cache
188 virtual void draw(PainterInfo & pi, int x, int y) const = 0;
189 /// draw inset selection if necessary
190 virtual void drawSelection(PainterInfo &, int, int) const {}
191 /// draw inset background if the inset has an own background and a
192 /// selection is drawn by drawSelection.
193 virtual void drawBackground(PainterInfo &, int, int) const;
195 virtual bool editing(BufferView const * bv) const;
197 virtual bool showInsetDialog(BufferView *) const;
199 /// draw inset decoration if necessary.
200 /// This can use \c drawMarkers() for example.
201 virtual void drawDecoration(PainterInfo &, int, int) const {}
202 /// draw four angular markers
203 void drawMarkers(PainterInfo & pi, int x, int y) const;
204 /// draw two angular markers
205 void drawMarkers2(PainterInfo & pi, int x, int y) const;
206 /// add space for markers
207 void metricsMarkers(Dimension & dim, int framesize = 1) const;
208 /// add space for markers
209 void metricsMarkers2(Dimension & dim, int framesize = 1) const;
210 /// last drawn position for 'important' insets
211 int xo(BufferView const & bv) const;
212 /// last drawn position for 'important' insets
213 int yo(BufferView const & bv) const;
214 /// set x/y drawing position cache if available
215 virtual void setPosCache(PainterInfo const &, int, int) const;
217 void setDimCache(MetricsInfo const &, Dimension const &) const;
218 /// do we cover screen position x/y?
219 virtual bool covers(BufferView const & bv, int x, int y) const;
220 /// get the screen positions of the cursor (see note in Cursor.cpp)
221 virtual void cursorPos(BufferView const & bv,
222 CursorSlice const & sl, bool boundary, int & x, int & y) const;
224 /// Allow multiple blanks
225 virtual bool isFreeSpacing() const;
226 /// Don't eliminate empty paragraphs
227 virtual bool allowEmpty() const;
228 /// Force inset into LTR environment if surroundings are RTL
229 virtual bool forceLTR() const;
230 /// whether to include this inset in the strings generated for the TOC
231 virtual bool isInToc() const;
233 /// Where should we go when we press the up or down cursor key?
234 virtual bool idxUpDown(Cursor & cur, bool up) const;
235 /// Move one cell backwards
236 virtual bool idxBackward(Cursor &) const { return false; }
237 /// Move one cell forward
238 virtual bool idxForward(Cursor &) const { return false; }
240 /// Move to the next cell
241 virtual bool idxNext(Cursor &) const { return false; }
242 /// Move to the previous cell
243 virtual bool idxPrev(Cursor &) const { return false; }
245 /// Target pos when we enter the inset while moving forward
246 virtual bool idxFirst(Cursor &) const { return false; }
247 /// Target pos when we enter the inset while moving backwards
248 virtual bool idxLast(Cursor &) const { return false; }
250 /// Delete a cell and move cursor
251 virtual bool idxDelete(idx_type &) { return false; }
252 /// pulls cell after pressing erase
253 virtual void idxGlue(idx_type) {}
254 /// returns list of cell indices that are "between" from and to for
255 /// selection purposes
256 virtual bool idxBetween(idx_type idx, idx_type from, idx_type to) const;
258 /// to which column belongs a cell with a given index?
259 virtual col_type col(idx_type) const { return 0; }
260 /// to which row belongs a cell with a given index?
261 virtual row_type row(idx_type) const { return 0; }
262 /// cell index corresponding to row and column;
263 virtual idx_type index(row_type row, col_type col) const;
264 /// number of embedded cells
265 virtual size_t nargs() const { return 0; }
266 /// number of rows in gridlike structures
267 virtual size_t nrows() const { return 0; }
268 /// number of columns in gridlike structures
269 virtual size_t ncols() const { return 0; }
270 /// Is called when the cursor leaves this inset.
271 /// Returns true if cursor is now invalid, e.g. if former
272 /// insets in higher cursor slices of \c old do not exist
274 /// \c old is the old cursor, the last slice points to this.
275 /// \c cur is the new cursor. Use the update flags to cause a redraw.
276 virtual bool notifyCursorLeaves(Cursor const & /*old*/, Cursor & /*cur*/)
278 /// Is called when the cursor enters this inset.
279 /// Returns true if cursor is now invalid, e.g. if former
280 /// insets in higher cursor slices of \c old do not exist
282 /// \c cur is the new cursor, some slice points to this. Use the update
283 /// flags to cause a redraw.
284 virtual bool notifyCursorEnters(Cursor & /*cur*/)
286 /// is called when the mouse enters or leaves this inset
287 /// return true if this inset needs a repaint
288 virtual bool setMouseHover(BufferView const *, bool) const
290 /// return true if this inset is hovered (under mouse)
291 /// This is by now only used by mathed to draw corners
292 /// (Inset::drawMarkers() and Inset::drawMarkers2()).
293 /// Other insets do not have to redefine this function to
294 /// return the correct status of mouseHovered.
295 virtual bool mouseHovered(BufferView const *) const { return false; }
297 /// request "external features"
298 virtual void validate(LaTeXFeatures &) const {}
300 /// Validate LFUN_INSET_MODIFY argument.
301 virtual bool validateModifyArgument(docstring const &) const { return true; }
303 /// describe content if cursor inside
304 virtual void infoize(odocstream &) const {}
305 /// describe content if cursor behind
306 virtual void infoize2(odocstream &) const {}
308 enum { PLAINTEXT_NEWLINE = 10000 };
310 /// plain text output in ucs4 encoding
311 /// return the number of characters; in case of multiple lines of
312 /// output, add PLAINTEXT_NEWLINE to the number of chars in the last line
313 virtual int plaintext(odocstringstream &, OutputParams const &,
314 size_t max_length = INT_MAX) const = 0;
316 virtual int docbook(odocstream & os, OutputParams const &) const;
318 /// the inset is expected to write XHTML to the XHTMLStream
319 /// \return any "deferred" material that should be written outside the
320 /// normal stream, and which will in fact be written after the current
321 /// paragraph closes. this is appropriate e.g. for floats.
322 virtual docstring xhtml(XHTMLStream & xs, OutputParams const &) const;
324 /// Writes a string representation of the inset to the odocstream.
325 /// This one should be called when you want the whole contents of
327 virtual void toString(odocstream &) const {}
328 /// Appends a potentially abbreviated version of the inset to
329 /// \param str. Intended for use by the TOC.
330 virtual void forOutliner(docstring & str,
331 size_t const maxlen = TOC_ENTRY_LENGTH,
332 bool const shorten = true) const;
334 /// can the contents of the inset be edited on screen ?
335 // true for InsetCollapsables (not ButtonOnly) (not InsetInfo), InsetText
336 virtual bool editable() const;
337 /// has the Inset settings that can be modified in a dialog ?
338 virtual bool hasSettings() const;
339 /// can we go further down on mouse click?
340 // true for InsetCaption, InsetCollapsables (not ButtonOnly), InsetTabular
341 virtual bool descendable(BufferView const &) const { return false; }
342 /// is this an inset that can be moved into?
343 /// FIXME: merge with editable()
344 // true for InsetTabular & InsetText
345 virtual bool isActive() const { return nargs() > 0; }
346 /// can we click at the specified position ?
347 virtual bool clickable(BufferView const &, int, int) const { return false; }
348 /// Move one cell backwards
349 virtual bool allowsCaptionVariation(std::string const &) const { return false; }
350 // true for insets that have a table structure (InsetMathGrid, InsetTabular)
351 virtual bool isTable() const { return false; }
353 /// does this contain text that can be change track marked in DVI?
354 virtual bool canTrackChanges() const { return false; }
355 /// Will this inset paint its own change tracking status (in the parent
356 /// paragraph) or will it let RowPainter handle it?
357 virtual bool canPaintChange(BufferView const &) const { return false; }
358 /// return true if the inset should be removed automatically
359 virtual bool autoDelete() const;
361 /// Returns true if the inset supports completions.
362 virtual bool completionSupported(Cursor const &) const { return false; }
363 /// Returns true if the inset supports inline completions at the
364 /// cursor position. In this case the completion might be stored
365 /// in the BufferView's inlineCompletion property.
366 virtual bool inlineCompletionSupported(Cursor const & /*cur*/) const
368 /// Return true if the inline completion should be automatic.
369 virtual bool automaticInlineCompletion() const { return true; }
370 /// Return true if the popup completion should be automatic.
371 virtual bool automaticPopupCompletion() const { return true; }
372 /// Return true if the cursor should indicate a completion.
373 virtual bool showCompletionCursor() const { return true; }
374 /// Returns completion suggestions at cursor position. Return an
375 /// null pointer if no completion is a available or possible.
376 /// The caller is responsible to free the returned object!
377 virtual CompletionList const * createCompletionList(Cursor const &) const
379 /// Returns the completion prefix to filter the suggestions for completion.
380 /// This is only called if completionList returned a non-null list.
381 virtual docstring completionPrefix(Cursor const &) const;
382 /// Do a completion at the cursor position. Return true on success.
383 /// The completion does not contain the prefix. If finished is true, the
384 /// completion is final. If finished is false, completion might only be
385 /// a partial completion.
386 virtual bool insertCompletion(Cursor & /*cur*/,
387 docstring const & /*completion*/, bool /*finished*/)
389 /// Get the completion inset position and size
390 virtual void completionPosAndDim(Cursor const &, int & /*x*/, int & /*y*/,
391 Dimension & /*dim*/) const {}
393 /// returns true if the inset can hold an inset of given type
394 virtual bool insetAllowed(InsetCode) const { return false; }
395 /// should this inset use the empty layout by default rather than
396 /// the standard layout? (default: only if that is forced.)
397 virtual bool usePlainLayout() const { return forcePlainLayout(); }
398 /// if this inset has paragraphs should they be forced to use the
400 virtual bool forcePlainLayout(idx_type = 0) const { return false; }
401 /// if this inset has paragraphs should the user be allowed to
402 /// customize alignment, etc?
403 virtual bool allowParagraphCustomization(idx_type = 0) const
405 /// Is the width forced to some value?
406 virtual bool hasFixedWidth() const { return false; }
407 /// if this inset has paragraphs should they be forced to use a
408 /// local font language switch?
409 virtual bool forceLocalFontSwitch() const { return false; }
411 /// Is the content of this inset part of the output document?
412 virtual bool producesOutput() const { return true; }
414 /// \return Tool tip for this inset.
415 /// This default implementation returns an empty string. This can be
416 /// either plain text or Qt html, and formatToolTip will be called
417 /// on it before display in both cases.
418 virtual docstring toolTip(BufferView const & bv, int x, int y) const;
420 /// \return Context menu identifier. This function determines
421 /// whose Inset's menu should be shown for the given position.
422 virtual std::string contextMenu(BufferView const & bv, int x, int y) const;
424 /// \return Context menu identifier for this inset.
425 /// This default implementation returns an empty string.
426 virtual std::string contextMenuName() const;
429 virtual docstring layoutName() const;
431 virtual InsetLayout const & getLayout() const;
433 virtual bool isPassThru() const { return getLayout().isPassThru(); }
434 /// Is this inset's layout defined in the document's textclass?
435 bool undefined() const;
436 /// should this inset be handled like a normal character?
437 /// (a character can be a letter or punctuation)
438 virtual bool isChar() const { return false; }
439 /// is this equivalent to a letter?
440 /// (a letter is a character that is considered part of a word)
441 virtual bool isLetter() const { return false; }
442 /// is this equivalent to a space (which is BTW different from
443 /// a line separator)?
444 virtual bool isSpace() const { return false; }
445 /// does this inset try to use all available space (like \\hfill does)?
446 virtual bool isHfill() const { return false; }
455 /// should we have a non-filled line before this inset?
456 virtual DisplayType display() const { return Inline; }
458 virtual LyXAlignment contentAlignment() const { return LYX_ALIGN_NONE; }
459 /// should we break lines after this inset?
460 virtual bool isLineSeparator() const { return false; }
461 /// should paragraph indendation be ommitted in any case?
462 virtual bool neverIndent() const { return false; }
463 /// dumps content to lyxerr
464 virtual void dump() const;
465 /// write inset in .lyx format
466 virtual void write(std::ostream &) const {}
467 /// read inset in .lyx format
468 virtual void read(Lexer &) {}
469 /** Export the inset to LaTeX.
470 * Don't use a temporary stringstream if the final output is
471 * supposed to go to a file.
472 * \sa Buffer::writeLaTeXSource for the reason.
474 virtual void latex(otexstream &, OutputParams const &) const {}
475 /// returns true to override begin and end inset in file
476 virtual bool directWrite() const;
478 virtual bool allowSpellCheck() const { return false; }
480 /// if this insets owns text cells (e.g. InsetText) return cell num
481 virtual Text * getText(int /*num*/) const { return 0; }
483 /** Adds a LaTeX snippet to the Preview Loader for transformation
484 * into a bitmap image. Does not start the laoding process.
486 * Most insets have no interest in this capability, so the method
489 virtual void addPreview(DocIterator const &,
490 graphics::PreviewLoader &) const {}
492 /** Classifies the unicode characters appearing in a math inset
493 * depending on whether they are to be translated as latex
494 * math/text commands or used as math symbols without translation.
496 * Only math insets have interest in this classification, so the
497 * method defaults to empty.
499 virtual void initUnicodeMath() const {}
501 /// Add an entry to the TocList
502 /// Pass a DocIterator that points at the paragraph containing
505 /// \param output_active : is the inset active or is it in an inactive
506 /// branch or a note?
508 /// \param utype : is the toc being generated for use by the output
510 virtual void addToToc(DocIterator const & /* di */,
511 bool /* output_active */,
512 UpdateType /* utype*/) const {}
513 /// Collect BibTeX information
514 virtual void collectBibKeys(InsetIterator const &) const {}
515 /// Update the counters of this inset and of its contents.
516 /// The boolean indicates whether we are preparing for output, e.g.,
518 virtual void updateBuffer(ParIterator const &, UpdateType) {}
520 /// Updates the inset's dialog
521 virtual Buffer const * updateFrontend() const;
524 /// returns LyX code associated with the inset. Used for TOC, ...)
525 virtual InsetCode lyxCode() const { return NO_CODE; }
527 /// -1: text mode, 1: math mode, 0 undecided
528 enum mode_type {UNDECIDED_MODE, TEXT_MODE, MATH_MODE};
529 /// return text or mathmode if that is possible to determine
530 virtual mode_type currentMode() const { return UNDECIDED_MODE; }
531 /// returns whether changing mode during latex export is forbidden
532 virtual bool lockedMode() const { return false; }
533 /// returns whether only ascii chars are allowed during latex export
534 virtual bool asciiOnly() const { return false; }
535 /// returns whether this inset is allowed in other insets of given mode
536 virtual bool allowedIn(mode_type) const { return true; }
538 * The font is inherited from the parent for LaTeX export if this
539 * method returns true. No open font changes are closed in front of
540 * the inset for LaTeX export, and the font is inherited for all other
541 * exports as well as on screen.
542 * If this method returns false all open font changes are closed in
543 * front of the inset for LaTeX export. The default font is used
544 * inside the inset for all exports and on screen.
546 virtual bool inheritFont() const { return true; }
548 * If this method returns true all explicitly set font attributes
549 * are reset during editing operations.
550 * For copy/paste operations the language is never changed, since
551 * the language of a given text never changes if the text is
552 * formatted differently, while other font attribues like size may
553 * need to change if the text is copied from one environment to
555 * If this method returns false no font attribute is reset.
556 * The default implementation returns true if the resetFont layout
557 * tag is set and otherwise the negation of inheritFont(),
558 * since inherited inset font attributes do not need to be changed,
559 * and non-inherited ones need to be set explicitly.
561 virtual bool resetFontEdit() const;
563 /// set the change for the entire inset
564 virtual void setChange(Change const &) {}
565 /// accept the changes within the inset
566 virtual void acceptChanges() {}
567 /// reject the changes within the inset
568 virtual void rejectChanges() {}
571 virtual Dimension const dimension(BufferView const &) const;
573 virtual ColorCode backgroundColor(PainterInfo const &) const;
575 virtual ColorCode labelColor() const;
577 enum { TEXT_TO_INSET_OFFSET = 4 };
581 Inset(Buffer * buf) : buffer_(buf) {}
582 Inset(Inset const &) : buffer_(0) {}
584 /// replicate ourselves
585 friend class InsetList;
586 friend class MathAtom;
587 virtual Inset * clone() const = 0;
589 /** The real dispatcher.
590 * Gets normally called from Cursor::dispatch(). Cursor::dispatch()
591 * assumes the common case of 'LFUN handled, need update'.
592 * This has to be overriden by calling Cursor::undispatched() or
593 * Cursor::noScreenUpdate() if appropriate.
594 * If you need to call the dispatch method of some inset directly
595 * you may have to explicitly request an update at that place. Don't
596 * do it in doDispatch(), since that causes nested updates when
597 * called from Cursor::dispatch(), and these can lead to crashes.
600 virtual void doDispatch(Cursor & cur, FuncRequest & cmd);