3 * \file GraphicsTypes.h
4 * Copyright 2002 the LyX Team
5 * Read the file COPYING
7 * \author Angus Leeming <leeming@lyx.org>
9 * All that header files outside the graphics subdirectory should need to
13 #ifndef GRAPHICSTYPES_H
14 #define GRAPHICSTYPES_H
22 /// The status of the loading process
24 /** The data is in the cache, but no request to display it
28 /// The image is in a loadable format and is being loaded.
30 /// The image is being converted to a loadable format.
32 /// The image has been loaded into memory.
34 /// The image is in memory and is being scaled, rotated, etc.
36 /// All finished. Can display the image.
45 ErrorGeneratingPixmap,
46 /// The data is not in the cache at all!
50 /// How is the image to be displayed on the LyX screen?
63 #endif // GRAPHICSTYPES_H