3 * \file GraphicsTypes.h
4 * This file is part of LyX, the document processor.
5 * Licence details can be found in the file COPYING.
7 * \author Angus Leeming
9 * Full author contact details are available in file CREDITS.
11 * All that header files outside the graphics subdirectory should need to
15 #ifndef GRAPHICSTYPES_H
16 #define GRAPHICSTYPES_H
23 /// The status of the loading process
25 /** The data is in the cache, but no request to display it
29 /// The image is in a loadable format and is being loaded.
31 /// The image is being converted to a loadable format.
33 /// The image has been loaded into memory.
35 /// The image is in memory and is being scaled, rotated, etc.
37 /// All finished. Can display the image.
46 ErrorGeneratingPixmap,
47 /// The data is not in the cache at all!
51 /// How is the image to be displayed on the LyX screen?
67 void setDisplayTranslator();
69 } // namespace graphics
72 #endif // GRAPHICSTYPES_H