3 * \file GraphicsTypes.h
4 * This file is part of LyX, the document processor.
5 * Licence details can be found in the file COPYING.
7 * \author Angus Leeming
9 * Full author contact details are available in file CREDITS.
11 * All that header files outside the graphics subdirectory should need to
15 #ifndef GRAPHICSTYPES_H
16 #define GRAPHICSTYPES_H
22 /// The status of the loading process
24 /** The data is in the cache, but no request to display it
28 /// The image is in a loadable format and is being loaded.
30 /// The image is being converted to a loadable format.
32 /// The image has been loaded into memory.
34 /// The image is in memory and is being scaled, rotated, etc.
36 /// All finished. Can display the image.
45 ErrorGeneratingPixmap,
46 /// The data is not in the cache at all!
50 /// How is the image to be displayed on the LyX screen?
66 void setDisplayTranslator();
68 } // namespace graphics
71 #endif // GRAPHICSTYPES_H