3 * \file GraphicsTypes.h
4 * This file is part of LyX, the document processor.
5 * Licence details can be found in the file COPYING.
7 * \author Angus Leeming
9 * Full author contact details are available in file CREDITS.
11 * All that header files outside the graphics subdirectory should need to
15 #ifndef GRAPHICSTYPES_H
16 #define GRAPHICSTYPES_H
18 #include "support/Translator.h"
19 #include "support/strfwd.h"
25 /// The status of the loading process
27 /** The data is in the cache, but no request to display it
31 /// The image is in a loadable format and is being loaded.
33 /// The image is being converted to a loadable format.
35 /// The image has been loaded into memory.
37 /// The image is in memory and is being scaled, rotated, etc.
39 /// All finished. Can display the image.
48 ErrorGeneratingPixmap,
49 /// The data is not in the cache at all!
53 } // namespace graphics
56 #endif // GRAPHICSTYPES_H