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[features.git] / src / frontends / xforms / form_ref.C
1 // File modified by fdfix.sh for use by lyx (with xforms >= 0.88) and gettext
2 #include <config.h>
3 #include "lyx_gui_misc.h"
4 #include "gettext.h"
5
6 /* Form definition file generated with fdesign. */
7
8 #include FORMS_H_LOCATION
9 #include <stdlib.h>
10 #include "form_ref.h"
11 #include "FormRef.h" 
12
13 FD_form_ref * FormRef::build_ref()
14 {
15   FL_OBJECT *obj;
16   FD_form_ref *fdui = new FD_form_ref;
17
18   fdui->form_ref = fl_bgn_form(FL_NO_BOX, 530, 340);
19   fdui->form_ref->u_vdata = this;
20   obj = fl_add_box(FL_UP_BOX, 0, 0, 530, 340, "");
21   fdui->browser = obj = fl_add_browser(FL_HOLD_BROWSER, 10, 10, 270, 280, "");
22     fl_set_object_gravity(obj, FL_NorthWest, FL_NoGravity);
23     fl_set_object_resize(obj, FL_RESIZE_X);
24     fl_set_object_callback(obj, C_FormCommandInputCB, 2);
25   fdui->update = obj = fl_add_button(FL_NORMAL_BUTTON, 40, 300, 90, 30, _("Update"));
26     fl_set_button_shortcut(obj, scex(_("Update|#U#u")), 1);
27     fl_set_object_resize(obj, FL_RESIZE_NONE);
28     fl_set_object_callback(obj, C_FormCommandInputCB, 3);
29   fdui->sort = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 170, 300, 30, 30, _("Sort"));
30     fl_set_object_lalign(obj, FL_ALIGN_RIGHT);
31     fl_set_object_resize(obj, FL_RESIZE_NONE);
32     fl_set_object_callback(obj, C_FormCommandInputCB, 3);
33   fdui->name = obj = fl_add_input(FL_NORMAL_INPUT, 370, 10, 150, 40, _("Name:"));
34     fl_set_object_gravity(obj, FL_NorthEast, FL_NorthEast);
35   fdui->ref = obj = fl_add_input(FL_NORMAL_INPUT, 370, 60, 150, 40, _("Reference:"));
36     fl_set_object_gravity(obj, FL_NorthEast, FL_NorthEast);
37   fdui->type = obj = fl_add_choice(FL_NORMAL_CHOICE, 340, 140, 140, 40, _("Reference type"));
38     fl_set_object_shortcut(obj, scex(_("Reference type|#t")), 1);
39     fl_set_object_boxtype(obj, FL_FRAME_BOX);
40     fl_set_object_lalign(obj, FL_ALIGN_TOP);
41     fl_set_object_gravity(obj, FL_SouthEast, FL_SouthEast);
42     fl_set_object_callback(obj, C_FormCommandInputCB, 4);
43   fdui->go = obj = fl_add_button(FL_NORMAL_BUTTON, 340, 200, 140, 40, _("Goto reference"));
44     fl_set_button_shortcut(obj, scex(_("Goto reference|#G")), 1);
45     fl_set_object_gravity(obj, FL_SouthEast, FL_SouthEast);
46     fl_set_object_callback(obj, C_FormCommandInputCB, 1);
47   fdui->ok = obj = fl_add_button(FL_RETURN_BUTTON, 330, 300, 90, 30, _("OK"));
48     fl_set_object_gravity(obj, FL_SouthEast, FL_SouthEast);
49     fl_set_object_callback(obj, C_FormCommandOKCB, 0);
50   fdui->cancel = obj = fl_add_button(FL_NORMAL_BUTTON, 430, 300, 90, 30, _("Cancel"));
51     fl_set_object_gravity(obj, FL_SouthEast, FL_SouthEast);
52     fl_set_object_callback(obj, C_FormCommandCancelCB, 0);
53   fl_end_form();
54
55   fdui->form_ref->fdui = fdui;
56
57   return fdui;
58 }
59 /*---------------------------------------*/
60