1 // File modified by fdfix.sh for use by lyx (with xforms >= 0.88) and gettext
3 #include "lyx_gui_misc.h"
6 /* Form definition file generated with fdesign. */
8 #include FORMS_H_LOCATION
13 FD_form_ref * FormRef::build_ref()
16 FD_form_ref *fdui = new FD_form_ref;
18 fdui->form_ref = fl_bgn_form(FL_NO_BOX, 530, 340);
19 fdui->form_ref->u_vdata = this;
20 obj = fl_add_box(FL_UP_BOX, 0, 0, 530, 340, "");
21 fdui->browser = obj = fl_add_browser(FL_HOLD_BROWSER, 10, 10, 270, 280, "");
22 fl_set_object_gravity(obj, FL_NorthWest, FL_NoGravity);
23 fl_set_object_resize(obj, FL_RESIZE_X);
24 fl_set_object_callback(obj, C_FormCommandInputCB, 2);
25 fdui->update = obj = fl_add_button(FL_NORMAL_BUTTON, 40, 300, 90, 30, _("Update"));
26 fl_set_button_shortcut(obj, scex(_("Update|#U#u")), 1);
27 fl_set_object_resize(obj, FL_RESIZE_NONE);
28 fl_set_object_callback(obj, C_FormCommandInputCB, 3);
29 fdui->sort = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 170, 300, 30, 30, _("Sort"));
30 fl_set_object_lalign(obj, FL_ALIGN_RIGHT);
31 fl_set_object_resize(obj, FL_RESIZE_NONE);
32 fl_set_object_callback(obj, C_FormCommandInputCB, 3);
33 fdui->name = obj = fl_add_input(FL_NORMAL_INPUT, 370, 10, 150, 40, _("Name:"));
34 fl_set_object_gravity(obj, FL_NorthEast, FL_NorthEast);
35 fdui->ref = obj = fl_add_input(FL_NORMAL_INPUT, 370, 60, 150, 40, _("Reference:"));
36 fl_set_object_gravity(obj, FL_NorthEast, FL_NorthEast);
37 fdui->type = obj = fl_add_choice(FL_NORMAL_CHOICE, 340, 140, 140, 40, _("Reference type"));
38 fl_set_object_shortcut(obj, scex(_("Reference type|#t")), 1);
39 fl_set_object_boxtype(obj, FL_FRAME_BOX);
40 fl_set_object_lalign(obj, FL_ALIGN_TOP);
41 fl_set_object_gravity(obj, FL_SouthEast, FL_SouthEast);
42 fl_set_object_callback(obj, C_FormCommandInputCB, 4);
43 fdui->go = obj = fl_add_button(FL_NORMAL_BUTTON, 340, 200, 140, 40, _("Goto reference"));
44 fl_set_button_shortcut(obj, scex(_("Goto reference|#G")), 1);
45 fl_set_object_gravity(obj, FL_SouthEast, FL_SouthEast);
46 fl_set_object_callback(obj, C_FormCommandInputCB, 1);
47 fdui->ok = obj = fl_add_button(FL_RETURN_BUTTON, 330, 300, 90, 30, _("OK"));
48 fl_set_object_gravity(obj, FL_SouthEast, FL_SouthEast);
49 fl_set_object_callback(obj, C_FormCommandOKCB, 0);
50 fdui->cancel = obj = fl_add_button(FL_NORMAL_BUTTON, 430, 300, 90, 30, _("Cancel"));
51 fl_set_object_gravity(obj, FL_SouthEast, FL_SouthEast);
52 fl_set_object_callback(obj, C_FormCommandCancelCB, 0);
55 fdui->form_ref->fdui = fdui;
59 /*---------------------------------------*/