1 // File modified by fdfix.sh for use by lyx (with xforms >= 0.88) and gettext
3 #include "lyx_gui_misc.h"
6 /* Form definition file generated with fdesign. */
8 #include FORMS_H_LOCATION
10 #include "form_graphics.h"
11 #include "FormGraphics.h"
13 FD_form_graphics::~FD_form_graphics()
15 if ( form->visible ) fl_hide_form( form );
20 FD_form_graphics * FormGraphics::build_graphics()
23 FD_form_graphics *fdui = new FD_form_graphics;
25 fdui->form = fl_bgn_form(FL_NO_BOX, 490, 390);
26 fdui->form->u_vdata = this;
27 obj = fl_add_box(FL_UP_BOX, 0, 0, 490, 390, "");
28 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
29 fl_set_object_gravity(obj, FL_NorthWest, FL_SouthEast);
31 char const * const dummy = N_("File|#F");
32 fdui->input_filename = obj = fl_add_input(FL_NORMAL_INPUT, 90, 20, 280, 30, idex(_(dummy)));
33 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
35 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
37 char const * const dummy = N_("Browse|#B");
38 fdui->button_browse = obj = fl_add_button(FL_NORMAL_BUTTON, 380, 20, 90, 30, idex(_(dummy)));
39 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
41 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
42 obj = fl_add_labelframe(FL_ENGRAVED_FRAME, 20, 70, 240, 140, _("Size"));
44 char const * const dummy = N_("Width|#W");
45 fdui->input_width = obj = fl_add_input(FL_NORMAL_INPUT, 90, 80, 85, 30, idex(_(dummy)));
46 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
48 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
49 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
50 fdui->choice_width_units = obj = fl_add_choice(FL_NORMAL_CHOICE2, 180, 80, 65, 30, "");
51 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
53 char const * const dummy = N_("Height|#H");
54 fdui->input_height = obj = fl_add_input(FL_NORMAL_INPUT, 90, 120, 85, 30, idex(_(dummy)));
55 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
57 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
58 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
59 fdui->choice_height_units = obj = fl_add_choice(FL_NORMAL_CHOICE2, 180, 120, 65, 30, "");
60 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
62 char const * const dummy = N_("Scale|#S");
63 fdui->input_scale = obj = fl_add_input(FL_NORMAL_INPUT, 90, 170, 85, 30, idex(_(dummy)));
64 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
66 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
67 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
68 // xgettext:no-c-format
69 obj = fl_add_text(FL_NORMAL_TEXT, 180, 170, 60, 30, _("%"));
70 fl_set_object_lalign(obj, FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
71 obj = fl_add_labelframe(FL_ENGRAVED_FRAME, 270, 70, 200, 70, _("Rotation"));
73 char const * const dummy = N_("Angle|#A");
74 fdui->input_rotate_angle = obj = fl_add_input(FL_INT_INPUT, 340, 90, 70, 30, idex(_(dummy)));
75 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
77 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
78 obj = fl_add_text(FL_NORMAL_TEXT, 410, 90, 50, 30, _("degs"));
79 fl_set_object_lalign(obj, FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
80 obj = fl_add_labelframe(FL_ENGRAVED_FRAME, 270, 160, 200, 50, _("Display Options"));
82 char const * const dummy = N_("Display in LyX|#D");
83 fdui->check_display = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 400, 170, 30, 30, idex(_(dummy)));
84 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
86 fl_set_object_lalign(obj, FL_ALIGN_LEFT);
87 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
88 obj = fl_add_labelframe(FL_ENGRAVED_FRAME, 20, 230, 450, 90, _("Subcaption"));
90 char const * const dummy = N_("Subcaption|#S");
91 fdui->check_subcaption = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 110, 240, 30, 30, idex(_(dummy)));
92 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
94 fl_set_object_lalign(obj, FL_ALIGN_LEFT);
95 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
97 char const * const dummy = N_("Title|#T");
98 fdui->input_subcaption = obj = fl_add_input(FL_NORMAL_INPUT, 110, 280, 350, 30, idex(_(dummy)));
99 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
101 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
103 char const * const dummy = N_("Restore|#R");
104 fdui->button_restore = obj = fl_add_button(FL_NORMAL_BUTTON, 20, 350, 90, 30, idex(_(dummy)));
105 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
107 fl_set_object_gravity(obj, FL_SouthWest, FL_SouthWest);
108 fl_set_object_callback(obj, C_FormBaseRestoreCB, 0);
109 fdui->button_ok = obj = fl_add_button(FL_RETURN_BUTTON, 180, 350, 90, 30, _("Ok"));
110 fl_set_object_callback(obj, C_FormBaseOKCB, 0);
112 char const * const dummy = N_("Apply|#A");
113 fdui->button_apply = obj = fl_add_button(FL_NORMAL_BUTTON, 280, 350, 90, 30, idex(_(dummy)));
114 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
116 fl_set_object_callback(obj, C_FormBaseApplyCB, 0);
118 char const * const dummy = N_("Cancel|^[");
119 fdui->button_cancel = obj = fl_add_button(FL_NORMAL_BUTTON, 380, 350, 90, 30, idex(_(dummy)));
120 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
122 fl_set_object_callback(obj, C_FormBaseCancelCB, 0);
125 fdui->form->fdui = fdui;
129 /*---------------------------------------*/