1 // File modified by fdfix.sh for use by lyx (with xforms >= 0.88) and gettext
3 #include "xforms_helpers.h"
6 /* Form definition file generated with fdesign. */
8 #include FORMS_H_LOCATION
10 #include "form_graphics.h"
11 #include "FormGraphics.h"
13 FD_form_graphics::~FD_form_graphics()
15 if ( form->visible ) fl_hide_form( form );
20 FD_form_graphics * FormGraphics::build_graphics()
23 FD_form_graphics *fdui = new FD_form_graphics;
25 fdui->form = fl_bgn_form(FL_NO_BOX, 510, 360);
26 fdui->form->u_vdata = this;
27 obj = fl_add_box(FL_FLAT_BOX, 0, 0, 510, 360, "");
28 fdui->tabFolder = obj = fl_add_tabfolder(FL_TOP_TABFOLDER, 10, 5, 490, 270, _("Tabbed folder"));
29 fl_set_object_resize(obj, FL_RESIZE_ALL);
31 char const * const dummy = N_("Help|#H");
32 fdui->button_help = obj = fl_add_button(FL_NORMAL_BUTTON, 435, 320, 65, 30, idex(_(dummy)));
33 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
35 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
36 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
38 char const * const dummy = N_("Restore|#R");
39 fdui->button_restore = obj = fl_add_button(FL_NORMAL_BUTTON, 120, 320, 95, 30, idex(_(dummy)));
40 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
42 fl_set_object_gravity(obj, FL_SouthWest, FL_SouthWest);
43 fl_set_object_callback(obj, C_FormBaseRestoreCB, 0);
44 fdui->button_ok = obj = fl_add_button(FL_RETURN_BUTTON, 10, 320, 75, 30, _("Ok"));
45 fl_set_object_callback(obj, C_FormBaseOKCB, 0);
47 char const * const dummy = N_("Cancel|^[");
48 fdui->button_cancel = obj = fl_add_button(FL_NORMAL_BUTTON, 245, 320, 85, 30, idex(_(dummy)));
49 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
51 fl_set_object_callback(obj, C_FormBaseCancelCB, 0);
52 fdui->text_warning = obj = fl_add_text(FL_NORMAL_TEXT, 10, 280, 485, 35, "");
53 fl_set_object_lalign(obj, FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
54 fl_set_object_lstyle(obj, FL_BOLD_STYLE);
57 fdui->form->fdui = fdui;
61 /*---------------------------------------*/
63 FD_form_file::~FD_form_file()
65 if ( form->visible ) fl_hide_form( form );
70 FD_form_file * FormGraphics::build_file()
73 FD_form_file *fdui = new FD_form_file;
75 fdui->form = fl_bgn_form(FL_NO_BOX, 505, 235);
76 fdui->form->u_vdata = this;
77 obj = fl_add_box(FL_FLAT_BOX, 0, 0, 505, 235, "");
79 char const * const dummy = N_("File|#F");
80 fdui->input_filename = obj = fl_add_input(FL_NORMAL_INPUT, 75, 10, 285, 30, idex(_(dummy)));
81 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
83 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
85 char const * const dummy = N_("Browse...|#B");
86 fdui->button_browse = obj = fl_add_button(FL_NORMAL_BUTTON, 365, 10, 100, 30, idex(_(dummy)));
87 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
89 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
90 obj = fl_add_labelframe(FL_ENGRAVED_FRAME, 15, 175, 460, 50, _("Subfigure"));
92 char const * const dummy = N_("Subfigure|#S");
93 fdui->check_subcaption = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 20, 185, 30, 30, idex(_(dummy)));
94 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
96 fl_set_object_lalign(obj, FL_ALIGN_RIGHT);
97 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
99 char const * const dummy = N_("Title:|#T");
100 fdui->input_subcaption = obj = fl_add_input(FL_NORMAL_INPUT, 180, 185, 280, 30, idex(_(dummy)));
101 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
103 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
105 char const * const dummy = N_("Show:|#o");
106 fdui->choice_display = obj = fl_add_choice(FL_NORMAL_CHOICE, 85, 80, 160, 30, idex(_(dummy)));
107 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
109 fl_set_object_boxtype(obj, FL_FRAME_BOX);
110 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
112 char const * const dummy = N_("Width:|#w");
113 fdui->input_lyxwidth = obj = fl_add_input(FL_NORMAL_INPUT, 85, 120, 95, 30, idex(_(dummy)));
114 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
116 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
117 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
118 fdui->choice_width_lyxwidth = obj = fl_add_choice(FL_NORMAL_CHOICE, 185, 120, 60, 30, "");
119 fl_set_object_boxtype(obj, FL_FRAME_BOX);
120 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
122 char const * const dummy = N_("Height:|#h");
123 fdui->input_lyxheight = obj = fl_add_input(FL_NORMAL_INPUT, 315, 120, 85, 30, idex(_(dummy)));
124 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
126 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
127 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
128 fdui->choice_width_lyxheight = obj = fl_add_choice(FL_NORMAL_CHOICE, 405, 120, 60, 30, "");
129 fl_set_object_boxtype(obj, FL_FRAME_BOX);
130 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
131 obj = fl_add_labelframe(FL_ENGRAVED_FRAME, 15, 65, 460, 95, _("Screen Display"));
134 fdui->form->fdui = fdui;
138 /*---------------------------------------*/
140 FD_form_size::~FD_form_size()
142 if ( form->visible ) fl_hide_form( form );
143 fl_free_form( form );
147 FD_form_size * FormGraphics::build_size()
150 FD_form_size *fdui = new FD_form_size;
152 fdui->form = fl_bgn_form(FL_NO_BOX, 505, 235);
153 fdui->form->u_vdata = this;
154 obj = fl_add_box(FL_FLAT_BOX, 0, 0, 505, 235, "");
156 char const * const dummy = N_("Width:|#W");
157 fdui->input_width = obj = fl_add_input(FL_NORMAL_INPUT, 270, 65, 85, 30, idex(_(dummy)));
158 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
160 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
161 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
162 fdui->choice_width_units = obj = fl_add_choice(FL_NORMAL_CHOICE, 360, 65, 60, 30, "");
163 fl_set_object_boxtype(obj, FL_FRAME_BOX);
164 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
166 char const * const dummy = N_("Height:|#H");
167 fdui->input_height = obj = fl_add_input(FL_NORMAL_INPUT, 270, 100, 85, 30, idex(_(dummy)));
168 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
170 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
171 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
172 fdui->choice_height_units = obj = fl_add_choice(FL_NORMAL_CHOICE, 360, 100, 60, 30, "");
173 fl_set_object_boxtype(obj, FL_FRAME_BOX);
174 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
176 char const * const dummy = N_("Factor:|#F");
177 fdui->input_scale = obj = fl_add_input(FL_NORMAL_INPUT, 270, 150, 85, 30, idex(_(dummy)));
178 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
180 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
181 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
182 // xgettext:no-c-format
183 obj = fl_add_text(FL_NORMAL_TEXT, 360, 150, 25, 30, _("%"));
184 fl_set_object_lalign(obj, FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
186 fdui->radio_size = fl_bgn_group();
188 char const * const dummy = N_("Default|#D");
189 fdui->button_default = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 80, 30, 30, 30, idex(_(dummy)));
190 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
192 fl_set_object_color(obj, FL_COL1, FL_YELLOW);
193 fl_set_object_lalign(obj, FL_ALIGN_RIGHT);
194 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
196 char const * const dummy = N_("Custom|#C");
197 fdui->button_wh = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 80, 65, 30, 30, idex(_(dummy)));
198 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
200 fl_set_object_color(obj, FL_COL1, FL_YELLOW);
201 fl_set_object_lalign(obj, FL_ALIGN_RIGHT);
202 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
204 char const * const dummy = N_("Scale|#S");
205 fdui->button_scale = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 80, 155, 30, 30, idex(_(dummy)));
206 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
208 fl_set_object_color(obj, FL_COL1, FL_YELLOW);
209 fl_set_object_lalign(obj, FL_ALIGN_RIGHT);
210 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
214 char const * const dummy = N_("keep aspectratio|#k");
215 fdui->check_aspectratio = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 270, 185, 30, 30, idex(_(dummy)));
216 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
218 fl_set_object_lalign(obj, FL_ALIGN_RIGHT);
219 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
220 obj = fl_add_labelframe(FL_ENGRAVED_FRAME, 15, 15, 455, 205, _("Size"));
223 fdui->form->fdui = fdui;
227 /*---------------------------------------*/
229 FD_form_bbox::~FD_form_bbox()
231 if ( form->visible ) fl_hide_form( form );
232 fl_free_form( form );
236 FD_form_bbox * FormGraphics::build_bbox()
239 FD_form_bbox *fdui = new FD_form_bbox;
241 fdui->form = fl_bgn_form(FL_NO_BOX, 505, 235);
242 fdui->form->u_vdata = this;
243 obj = fl_add_box(FL_UP_BOX, 0, 0, 505, 235, "");
245 char const * const dummy = N_("Left Bottom:|#L");
246 fdui->input_bbx0 = obj = fl_add_input(FL_NORMAL_INPUT, 120, 60, 50, 30, idex(_(dummy)));
247 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
249 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
250 fdui->choice_bb_x0 = obj = fl_add_choice(FL_NORMAL_CHOICE, 175, 60, 50, 30, "");
251 fl_set_object_boxtype(obj, FL_FRAME_BOX);
252 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
254 char const * const dummy = N_("Right Top:|#R");
255 fdui->input_bbx1 = obj = fl_add_input(FL_NORMAL_INPUT, 120, 100, 50, 30, idex(_(dummy)));
256 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
258 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
259 fdui->choice_bb_x1 = obj = fl_add_choice(FL_NORMAL_CHOICE, 175, 100, 50, 30, "");
260 fl_set_object_boxtype(obj, FL_FRAME_BOX);
261 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
263 char const * const dummy = N_("Left Bottom:|#f");
264 fdui->input_bby0 = obj = fl_add_input(FL_NORMAL_INPUT, 325, 60, 50, 30, idex(_(dummy)));
265 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
267 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
268 fdui->choice_bb_y0 = obj = fl_add_choice(FL_NORMAL_CHOICE, 380, 60, 45, 30, "");
269 fl_set_object_boxtype(obj, FL_FRAME_BOX);
270 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
272 char const * const dummy = N_("Right Top:|#T");
273 fdui->input_bby1 = obj = fl_add_input(FL_NORMAL_INPUT, 325, 100, 50, 30, idex(_(dummy)));
274 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
276 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
277 fdui->choice_bb_y1 = obj = fl_add_choice(FL_NORMAL_CHOICE, 380, 100, 45, 30, "");
278 fl_set_object_boxtype(obj, FL_FRAME_BOX);
279 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
280 obj = fl_add_text(FL_NORMAL_TEXT, 120, 30, 35, 25, _("X"));
281 fl_set_object_lalign(obj, FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
282 fl_set_object_lstyle(obj, FL_BOLD_STYLE);
283 obj = fl_add_text(FL_NORMAL_TEXT, 325, 30, 30, 25, _("Y"));
284 fl_set_object_lalign(obj, FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
285 fl_set_object_lstyle(obj, FL_BOLD_STYLE);
287 char const * const dummy = N_("draft mode|#d");
288 fdui->button_draft = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 295, 180, 30, 30, idex(_(dummy)));
289 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
291 fl_set_object_lalign(obj, FL_ALIGN_RIGHT);
292 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
294 char const * const dummy = N_("clip to bounding box|#c");
295 fdui->button_clip = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 295, 145, 30, 30, idex(_(dummy)));
296 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
298 fl_set_object_lalign(obj, FL_ALIGN_RIGHT);
299 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
301 char const * const dummy = N_("Get bounding box from file|#G");
302 fdui->button_getBB = obj = fl_add_button(FL_NORMAL_BUTTON, 45, 160, 170, 30, idex(_(dummy)));
303 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
305 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
306 obj = fl_add_labelframe(FL_ENGRAVED_FRAME, 20, 25, 455, 195, _("Bounding Box"));
309 fdui->form->fdui = fdui;
313 /*---------------------------------------*/
315 FD_form_special::~FD_form_special()
317 if ( form->visible ) fl_hide_form( form );
318 fl_free_form( form );
322 FD_form_special * FormGraphics::build_special()
325 FD_form_special *fdui = new FD_form_special;
327 fdui->form = fl_bgn_form(FL_NO_BOX, 505, 235);
328 fdui->form->u_vdata = this;
329 obj = fl_add_box(FL_FLAT_BOX, 0, 0, 505, 235, "");
330 obj = fl_add_labelframe(FL_ENGRAVED_FRAME, 15, 15, 455, 75, _("Rotation"));
332 char const * const dummy = N_("Angle:|#n");
333 fdui->input_rotate_angle = obj = fl_add_input(FL_INT_INPUT, 125, 40, 70, 30, idex(_(dummy)));
334 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
336 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
337 obj = fl_add_text(FL_NORMAL_TEXT, 200, 45, 45, 25, _("degrees"));
338 fl_set_object_lalign(obj, FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
339 obj = fl_add_labelframe(FL_ENGRAVED_FRAME, 15, 105, 455, 70, _("Special Options"));
341 char const * const dummy = N_("User defined LaTeX Options:|#U");
342 fdui->input_special = obj = fl_add_input(FL_NORMAL_INPUT, 190, 130, 265, 30, idex(_(dummy)));
343 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
345 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
347 char const * const dummy = N_("Origin:|#O");
348 fdui->choice_origin = obj = fl_add_choice(FL_NORMAL_CHOICE, 335, 40, 115, 30, idex(_(dummy)));
349 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
351 fl_set_object_boxtype(obj, FL_FRAME_BOX);
352 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
355 fdui->form->fdui = fdui;
359 /*---------------------------------------*/