1 // File modified by fdfix.sh for use by lyx (with xforms >= 0.88) and gettext
3 #include "lyx_gui_misc.h"
6 /* Form definition file generated with fdesign. */
8 #include FORMS_H_LOCATION
10 #include "form_document.h"
11 #include "FormDocument.h"
13 #include "support/filetools.h"
15 FD_form_tabbed_document::~FD_form_tabbed_document()
17 if( form->visible ) fl_hide_form( form );
22 FD_form_tabbed_document * FormDocument::build_tabbed_document()
25 FD_form_tabbed_document *fdui = new FD_form_tabbed_document;
27 fdui->form = fl_bgn_form(FL_NO_BOX, 465, 450);
28 fdui->form->u_vdata = this;
29 obj = fl_add_box(FL_UP_BOX, 0, 0, 465, 450, "");
30 fdui->tabbed_folder = obj = fl_add_tabfolder(FL_TOP_TABFOLDER, 20, 15, 435, 365, _("Tabbed folder"));
31 fl_set_object_resize(obj, FL_RESIZE_ALL);
32 obj = fl_add_button(FL_NORMAL_BUTTON, 355, 410, 100, 30, idex(_("Cancel|^[")));
33 fl_set_button_shortcut(obj, scex(_("Cancel|^[")), 1);
34 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
35 fl_set_object_callback(obj, CancelCB, 0);
36 fdui->button_apply = obj = fl_add_button(FL_NORMAL_BUTTON, 245, 410, 100, 30, idex(_("Apply|#A")));
37 fl_set_button_shortcut(obj, scex(_("Apply|#A")), 1);
38 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
39 fl_set_object_callback(obj, ApplyCB, 0);
40 fdui->button_ok = obj = fl_add_button(FL_RETURN_BUTTON, 135, 410, 100, 30, _("OK"));
41 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
42 fl_set_object_callback(obj, OKCB, 0);
43 fdui->text_warning = obj = fl_add_text(FL_NORMAL_TEXT, 20, 380, 435, 30, "");
44 fl_set_object_lalign(obj, FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
47 fdui->form->fdui = fdui;
51 /*---------------------------------------*/
53 FD_form_doc_paper::~FD_form_doc_paper()
55 if( form->visible ) fl_hide_form( form );
60 FD_form_doc_paper * FormDocument::build_doc_paper()
63 FD_form_doc_paper *fdui = new FD_form_doc_paper;
65 fdui->form = fl_bgn_form(FL_NO_BOX, 440, 345);
66 fdui->form->u_vdata = this;
67 obj = fl_add_box(FL_UP_BOX, 0, 0, 440, 345, "");
68 obj = fl_add_frame(FL_ENGRAVED_FRAME, 230, 85, 200, 100, "");
69 fl_set_object_color(obj, FL_COL1, FL_COL1);
70 fl_set_object_lalign(obj, FL_ALIGN_TOP_LEFT);
71 fdui->choice_paperpackage = obj = fl_add_choice(FL_NORMAL_CHOICE, 290, 15, 140, 30, idex(_("Special:|#S")));
72 fl_set_button_shortcut(obj, scex(_("Special:|#S")), 1);
73 fl_set_object_boxtype(obj, FL_FRAME_BOX);
74 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
75 fl_set_object_callback(obj, InputCB, 0);
76 obj = fl_add_frame(FL_ENGRAVED_FRAME, 230, 205, 200, 130, "");
77 fl_set_object_color(obj, FL_COL1, FL_COL1);
78 fl_set_object_lalign(obj, FL_ALIGN_TOP_LEFT);
79 obj = fl_add_frame(FL_ENGRAVED_FRAME, 10, 165, 190, 170, "");
80 fl_set_object_color(obj, FL_COL1, FL_COL1);
81 fl_set_object_lalign(obj, FL_ALIGN_TOP_LEFT);
82 obj = fl_add_text(FL_NORMAL_TEXT, 20, 155, 70, 20, _("Margins"));
83 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
84 fl_set_object_lalign(obj, FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
85 fl_set_object_lstyle(obj, FL_BOLD_STYLE);
86 obj = fl_add_text(FL_NORMAL_TEXT, 240, 195, 160, 20, _("Foot/Head Margins"));
87 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
88 fl_set_object_lalign(obj, FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
89 fl_set_object_lstyle(obj, FL_BOLD_STYLE);
90 obj = fl_add_frame(FL_ENGRAVED_FRAME, 440, 360, 10, 10, "");
91 fl_set_object_color(obj, FL_COL1, FL_COL1);
92 obj = fl_add_frame(FL_ENGRAVED_FRAME, 440, 350, 10, 10, "");
93 fl_set_object_color(obj, FL_COL1, FL_COL1);
94 obj = fl_add_frame(FL_ENGRAVED_FRAME, 10, 85, 190, 70, "");
95 fl_set_object_color(obj, FL_COL1, FL_COL1);
96 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
97 obj = fl_add_text(FL_NORMAL_TEXT, 20, 75, 95, 20, _("Orientation"));
98 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
99 fl_set_object_lalign(obj, FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
100 fl_set_object_lstyle(obj, FL_BOLD_STYLE);
102 fdui->greoup_radio_orientation = fl_bgn_group();
103 fdui->radio_portrait = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 20, 90, 120, 30, idex(_("Portrait|#o")));
104 fl_set_button_shortcut(obj, scex(_("Portrait|#o")), 1);
105 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
106 fdui->radio_landscape = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 20, 120, 120, 30, idex(_("Landscape|#L")));
107 fl_set_button_shortcut(obj, scex(_("Landscape|#L")), 1);
108 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
111 fdui->choice_papersize2 = obj = fl_add_choice(FL_NORMAL_CHOICE, 70, 15, 160, 30, idex(_("Papersize:|#P")));
112 fl_set_button_shortcut(obj, scex(_("Papersize:|#P")), 1);
113 fl_set_object_boxtype(obj, FL_FRAME_BOX);
114 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
115 fl_set_object_callback(obj, InputCB, 0);
116 obj = fl_add_text(FL_NORMAL_TEXT, 240, 75, 150, 20, _("Custom Papersize"));
117 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
118 fl_set_object_lalign(obj, FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
119 fl_set_object_lstyle(obj, FL_BOLD_STYLE);
120 fdui->push_use_geometry = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 20, 45, 170, 30, idex(_("Use Geometry Package|#U")));
121 fl_set_button_shortcut(obj, scex(_("Use Geometry Package|#U")), 1);
122 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
123 fdui->input_custom_width = obj = fl_add_input(FL_NORMAL_INPUT, 330, 100, 90, 30, idex(_("Width:|#W")));
124 fl_set_button_shortcut(obj, scex(_("Width:|#W")), 1);
125 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
126 fl_set_object_callback(obj, InputCB, 0);
127 fdui->input_custom_height = obj = fl_add_input(FL_NORMAL_INPUT, 330, 140, 90, 30, idex(_("Height:|#H")));
128 fl_set_button_shortcut(obj, scex(_("Height:|#H")), 1);
129 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
130 fl_set_object_callback(obj, InputCB, 0);
131 fdui->input_top_margin = obj = fl_add_input(FL_NORMAL_INPUT, 100, 175, 90, 30, idex(_("Top:|#T")));
132 fl_set_button_shortcut(obj, scex(_("Top:|#T")), 1);
133 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
134 fl_set_object_callback(obj, InputCB, 0);
135 fdui->input_bottom_margin = obj = fl_add_input(FL_NORMAL_INPUT, 100, 215, 90, 30, idex(_("Bottom:|#B")));
136 fl_set_button_shortcut(obj, scex(_("Bottom:|#B")), 1);
137 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
138 fl_set_object_callback(obj, InputCB, 0);
139 fdui->input_left_margin = obj = fl_add_input(FL_NORMAL_INPUT, 100, 255, 90, 30, idex(_("Left:|#e")));
140 fl_set_button_shortcut(obj, scex(_("Left:|#e")), 1);
141 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
142 fl_set_object_callback(obj, InputCB, 0);
143 fdui->input_right_margin = obj = fl_add_input(FL_NORMAL_INPUT, 100, 295, 90, 30, idex(_("Right:|#R")));
144 fl_set_button_shortcut(obj, scex(_("Right:|#R")), 1);
145 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
146 fl_set_object_callback(obj, InputCB, 0);
147 fdui->input_head_height = obj = fl_add_input(FL_NORMAL_INPUT, 330, 215, 90, 30, idex(_("Headheight:|#i")));
148 fl_set_button_shortcut(obj, scex(_("Headheight:|#i")), 1);
149 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
150 fl_set_object_callback(obj, InputCB, 0);
151 fdui->input_head_sep = obj = fl_add_input(FL_NORMAL_INPUT, 330, 255, 90, 30, idex(_("Headsep:|#d")));
152 fl_set_button_shortcut(obj, scex(_("Headsep:|#d")), 1);
153 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
154 fl_set_object_callback(obj, InputCB, 0);
155 fdui->input_foot_skip = obj = fl_add_input(FL_NORMAL_INPUT, 330, 295, 90, 30, idex(_("Footskip:|#F")));
156 fl_set_button_shortcut(obj, scex(_("Footskip:|#F")), 1);
157 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
158 fl_set_object_callback(obj, InputCB, 0);
159 fdui->text_warning = obj = fl_add_text(FL_NORMAL_TEXT, 10, 360, 420, 20, "");
160 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
161 fl_set_object_lalign(obj, FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
162 fl_set_object_lstyle(obj, FL_BOLD_STYLE);
165 fdui->form->fdui = fdui;
169 /*---------------------------------------*/
171 FD_form_doc_class::~FD_form_doc_class()
173 if( form->visible ) fl_hide_form( form );
174 fl_free_form( form );
178 FD_form_doc_class * FormDocument::build_doc_class()
181 FD_form_doc_class *fdui = new FD_form_doc_class;
183 fdui->form = fl_bgn_form(FL_NO_BOX, 440, 345);
184 fdui->form->u_vdata = this;
185 obj = fl_add_box(FL_UP_BOX, 0, 0, 440, 345, "");
186 obj = fl_add_labelframe(FL_ENGRAVED_FRAME, 300, 200, 120, 80, _("Separation"));
187 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
188 fl_set_object_lstyle(obj, FL_BOLD_STYLE);
189 obj = fl_add_labelframe(FL_ENGRAVED_FRAME, 300, 110, 120, 70, _("Columns"));
190 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
191 fl_set_object_lstyle(obj, FL_BOLD_STYLE);
192 obj = fl_add_labelframe(FL_ENGRAVED_FRAME, 300, 20, 120, 70, _("Sides"));
193 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
194 fl_set_object_lstyle(obj, FL_BOLD_STYLE);
195 fdui->choice_doc_fonts = obj = fl_add_choice(FL_NORMAL_CHOICE, 120, 100, 160, 30, idex(_("Fonts:|#F")));
196 fl_set_button_shortcut(obj, scex(_("Fonts:|#F")), 1);
197 fl_set_object_boxtype(obj, FL_FRAME_BOX);
198 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
199 fdui->choice_doc_fontsize = obj = fl_add_choice(FL_NORMAL_CHOICE, 120, 140, 160, 30, idex(_("Font Size:|#O")));
200 fl_set_button_shortcut(obj, scex(_("Font Size:|#O")), 1);
201 fl_set_object_boxtype(obj, FL_FRAME_BOX);
202 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
203 fdui->choice_doc_class = obj = fl_add_choice(FL_NORMAL_CHOICE, 120, 20, 160, 30, idex(_("Class:|#C")));
204 fl_set_button_shortcut(obj, scex(_("Class:|#C")), 1);
205 fl_set_object_boxtype(obj, FL_FRAME_BOX);
206 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
207 fl_set_object_callback(obj, InputCB, 0);
208 fdui->choice_doc_pagestyle = obj = fl_add_choice(FL_NORMAL_CHOICE, 120, 60, 160, 30, idex(_("Pagestyle:|#P")));
209 fl_set_button_shortcut(obj, scex(_("Pagestyle:|#P")), 1);
210 fl_set_object_boxtype(obj, FL_FRAME_BOX);
211 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
212 fdui->choice_doc_spacing = obj = fl_add_choice(FL_NORMAL_CHOICE, 120, 290, 160, 30, idex(_("Spacing|#g")));
213 fl_set_button_shortcut(obj, scex(_("Spacing|#g")), 1);
214 fl_set_object_boxtype(obj, FL_FRAME_BOX);
215 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
216 fl_set_object_callback(obj, InputCB, 0);
217 fdui->input_doc_extra = obj = fl_add_input(FL_NORMAL_INPUT, 120, 185, 160, 30, idex(_("Extra Options:|#X")));
218 fl_set_button_shortcut(obj, scex(_("Extra Options:|#X")), 1);
219 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
220 fdui->input_doc_skip = obj = fl_add_input(FL_NORMAL_INPUT, 220, 225, 60, 30, "");
221 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
222 fl_set_object_callback(obj, InputCB, 0);
223 fdui->choice_doc_skip = obj = fl_add_choice(FL_NORMAL_CHOICE, 120, 225, 90, 30, idex(_("Default Skip:|#u")));
224 fl_set_button_shortcut(obj, scex(_("Default Skip:|#u")), 1);
225 fl_set_object_boxtype(obj, FL_FRAME_BOX);
226 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
227 fl_set_object_callback(obj, InputCB, 0);
229 fdui->group_doc_sides = fl_bgn_group();
230 fdui->radio_doc_sides_one = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 300, 30, 120, 30, idex(_("One|#n")));
231 fl_set_button_shortcut(obj, scex(_("One|#n")), 1);
232 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
233 fdui->radio_doc_sides_two = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 300, 60, 120, 30, idex(_("Two|#T")));
234 fl_set_button_shortcut(obj, scex(_("Two|#T")), 1);
235 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
239 fdui->group_doc_columns = fl_bgn_group();
240 fdui->radio_doc_columns_one = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 300, 120, 110, 30, idex(_("One|#e")));
241 fl_set_button_shortcut(obj, scex(_("One|#e")), 1);
242 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
243 fdui->radio_doc_columns_two = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 300, 150, 110, 30, idex(_("Two|#w")));
244 fl_set_button_shortcut(obj, scex(_("Two|#w")), 1);
245 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
249 fdui->group_doc_sep = fl_bgn_group();
250 fdui->radio_doc_indent = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 300, 210, 110, 30, idex(_("Indent|#I")));
251 fl_set_button_shortcut(obj, scex(_("Indent|#I")), 1);
252 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
253 fdui->radio_doc_skip = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 300, 240, 110, 30, idex(_("Skip|#K")));
254 fl_set_button_shortcut(obj, scex(_("Skip|#K")), 1);
255 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
256 fl_set_button(obj, 1);
259 fdui->input_doc_spacing = obj = fl_add_input(FL_NORMAL_INPUT, 300, 290, 120, 30, "");
260 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
261 fl_set_object_callback(obj, InputCB, 0);
264 fdui->form->fdui = fdui;
268 /*---------------------------------------*/
270 FD_form_doc_language::~FD_form_doc_language()
272 if( form->visible ) fl_hide_form( form );
273 fl_free_form( form );
277 FD_form_doc_language * FormDocument::build_doc_language()
280 FD_form_doc_language *fdui = new FD_form_doc_language;
282 fdui->form = fl_bgn_form(FL_NO_BOX, 440, 345);
283 fdui->form->u_vdata = this;
284 obj = fl_add_box(FL_UP_BOX, 0, 0, 440, 345, "");
285 obj = fl_add_labelframe(FL_ENGRAVED_FRAME, 40, 120, 290, 110, _("Quote Style "));
286 fdui->choice_inputenc = obj = fl_add_choice(FL_NORMAL_CHOICE, 120, 70, 190, 30, idex(_("Encoding:|#D")));
287 fl_set_button_shortcut(obj, scex(_("Encoding:|#D")), 1);
288 fl_set_object_boxtype(obj, FL_FRAME_BOX);
289 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
290 fdui->choice_quotes_language = obj = fl_add_choice(FL_NORMAL_CHOICE, 110, 140, 190, 30, idex(_("Type:|#T")));
291 fl_set_button_shortcut(obj, scex(_("Type:|#T")), 1);
292 fl_set_object_boxtype(obj, FL_FRAME_BOX);
293 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
295 fdui->radio_single = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 110, 180, 90, 30, idex(_("Single|#S")));
296 fl_set_button_shortcut(obj, scex(_("Single|#S")), 1);
297 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
298 fdui->radio_double = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 210, 180, 90, 30, idex(_("Double|#D")));
299 fl_set_button_shortcut(obj, scex(_("Double|#D")), 1);
300 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
303 fdui->choice_language = obj = fl_add_choice(FL_NORMAL_CHOICE, 120, 35, 190, 30, idex(_("Language:|#L")));
304 fl_set_button_shortcut(obj, scex(_("Language:|#L")), 1);
305 fl_set_object_boxtype(obj, FL_FRAME_BOX);
306 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
309 fdui->form->fdui = fdui;
313 /*---------------------------------------*/
315 FD_form_doc_options::~FD_form_doc_options()
317 if( form->visible ) fl_hide_form( form );
318 fl_free_form( form );
322 FD_form_doc_options * FormDocument::build_doc_options()
325 FD_form_doc_options *fdui = new FD_form_doc_options;
327 fdui->form = fl_bgn_form(FL_NO_BOX, 440, 345);
328 fdui->form->u_vdata = this;
329 obj = fl_add_box(FL_UP_BOX, 0, 0, 440, 345, "");
330 fdui->input_float_placement = obj = fl_add_input(FL_NORMAL_INPUT, 155, 60, 120, 30, idex(_("Float Placement:|#L")));
331 fl_set_button_shortcut(obj, scex(_("Float Placement:|#L")), 1);
332 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
333 fdui->slider_secnumdepth = obj = fl_add_counter(FL_SIMPLE_COUNTER, 155, 110, 80, 30, _("Section number depth"));
334 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
335 fl_set_object_lalign(obj, FL_ALIGN_LEFT);
336 fdui->slider_tocdepth = obj = fl_add_counter(FL_SIMPLE_COUNTER, 155, 150, 80, 30, _("Table of contents depth"));
337 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
338 fl_set_object_lalign(obj, FL_ALIGN_LEFT);
339 fdui->choice_postscript_driver = obj = fl_add_choice(FL_NORMAL_CHOICE, 155, 205, 190, 30, idex(_("PS Driver:|#S")));
340 fl_set_button_shortcut(obj, scex(_("PS Driver:|#S")), 1);
341 fl_set_object_boxtype(obj, FL_FRAME_BOX);
342 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
343 fdui->check_use_amsmath = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 140, 250, 200, 30, idex(_("Use AMS Math|#M")));
344 fl_set_button_shortcut(obj, scex(_("Use AMS Math|#M")), 1);
345 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
348 fdui->form->fdui = fdui;
352 /*---------------------------------------*/
354 FD_form_doc_bullet::~FD_form_doc_bullet()
356 if( form->visible ) fl_hide_form( form );
357 fl_free_form( form );
361 FD_form_doc_bullet * FormDocument::build_doc_bullet()
364 FD_form_doc_bullet *fdui = new FD_form_doc_bullet;
366 fdui->form = fl_bgn_form(FL_NO_BOX, 440, 345);
367 fdui->form->u_vdata = this;
368 fl_set_border_width(-1);
369 obj = fl_add_box(FL_UP_BOX, 0, 0, 440, 345, "");
370 fl_set_border_width(-3);
371 fdui->bmtable_bullet_panel = obj = fl_add_bmtable(1, 90, 105, 265, 180, "");
372 fl_set_object_callback(obj, BulletBMTableCB, 0);
373 fl_set_object_lcol(obj, FL_BLUE);
374 fl_set_object_boxtype(obj, FL_UP_BOX);
375 fl_set_bmtable_pixmap_file(obj, 6, 6,
376 LibFileSearch("images",
379 fl_set_border_width(-1);
380 obj = fl_add_frame(FL_ENGRAVED_FRAME, 95, 20, 255, 70, "");
381 fdui->choice_bullet_size = obj = fl_add_choice(FL_NORMAL_CHOICE, 15, 45, 65, 30, idex(_("Size|#z")));
382 fl_set_button_shortcut(obj, scex(_("Size|#z")), 1);
383 fl_set_object_boxtype(obj, FL_FRAME_BOX);
384 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
385 fl_set_object_lalign(obj, FL_ALIGN_TOP);
386 fl_set_object_callback(obj, ChoiceBulletSizeCB, 0);
387 fdui->input_bullet_latex = obj = fl_add_input(FL_NORMAL_INPUT, 80, 300, 275, 30, idex(_("LaTeX|#L")));
388 fl_set_button_shortcut(obj, scex(_("LaTeX|#L")), 1);
389 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
390 fl_set_object_lstyle(obj, FL_FIXED_STYLE);
391 fl_set_object_callback(obj, InputBulletLaTeXCB, 0);
393 fdui->radio_bullet_depth = fl_bgn_group();
394 fdui->radio_bullet_depth_1 = obj = fl_add_button(FL_RADIO_BUTTON, 105, 35, 55, 40, idex(_("1|#1")));
395 fl_set_button_shortcut(obj, scex(_("1|#1")), 1);
396 fl_set_object_lsize(obj, FL_LARGE_SIZE);
397 fl_set_object_callback(obj, BulletDepthCB, 0);
398 fl_set_button(obj, 1);
399 fdui->radio_bullet_depth_2 = obj = fl_add_button(FL_RADIO_BUTTON, 165, 35, 55, 40, idex(_("2|#2")));
400 fl_set_button_shortcut(obj, scex(_("2|#2")), 1);
401 fl_set_object_lsize(obj, FL_LARGE_SIZE);
402 fl_set_object_callback(obj, BulletDepthCB, 1);
403 fdui->radio_bullet_depth_3 = obj = fl_add_button(FL_RADIO_BUTTON, 225, 35, 55, 40, idex(_("3|#3")));
404 fl_set_button_shortcut(obj, scex(_("3|#3")), 1);
405 fl_set_object_lsize(obj, FL_LARGE_SIZE);
406 fl_set_object_callback(obj, BulletDepthCB, 2);
407 fdui->radio_bullet_depth_4 = obj = fl_add_button(FL_RADIO_BUTTON, 285, 35, 55, 40, idex(_("4|#4")));
408 fl_set_button_shortcut(obj, scex(_("4|#4")), 1);
409 fl_set_object_lsize(obj, FL_LARGE_SIZE);
410 fl_set_object_callback(obj, BulletDepthCB, 3);
413 obj = fl_add_text(FL_NORMAL_TEXT, 105, 10, 85, 20, _("Bullet Depth"));
414 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
415 fl_set_object_lalign(obj, FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
417 fdui->radio_bullet_panel = fl_bgn_group();
418 fdui->radio_bullet_panel_standard = obj = fl_add_button(FL_RADIO_BUTTON, 15, 105, 65, 30, idex(_("Standard|#S")));
419 fl_set_button_shortcut(obj, scex(_("Standard|#S")), 1);
420 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
421 fl_set_object_resize(obj, FL_RESIZE_NONE);
422 fl_set_object_callback(obj, BulletPanelCB, 0);
423 fl_set_button(obj, 1);
424 fdui->radio_bullet_panel_maths = obj = fl_add_button(FL_RADIO_BUTTON, 15, 135, 65, 30, idex(_("Maths|#M")));
425 fl_set_button_shortcut(obj, scex(_("Maths|#M")), 1);
426 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
427 fl_set_object_resize(obj, FL_RESIZE_NONE);
428 fl_set_object_callback(obj, BulletPanelCB, 1);
429 fdui->radio_bullet_panel_ding2 = obj = fl_add_button(FL_RADIO_BUTTON, 15, 195, 65, 30, idex(_("Ding 2|#i")));
430 fl_set_button_shortcut(obj, scex(_("Ding 2|#i")), 1);
431 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
432 fl_set_object_resize(obj, FL_RESIZE_NONE);
433 fl_set_object_callback(obj, BulletPanelCB, 3);
434 fdui->radio_bullet_panel_ding3 = obj = fl_add_button(FL_RADIO_BUTTON, 15, 225, 65, 30, idex(_("Ding 3|#n")));
435 fl_set_button_shortcut(obj, scex(_("Ding 3|#n")), 1);
436 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
437 fl_set_object_resize(obj, FL_RESIZE_NONE);
438 fl_set_object_callback(obj, BulletPanelCB, 4);
439 fdui->radio_bullet_panel_ding4 = obj = fl_add_button(FL_RADIO_BUTTON, 15, 255, 65, 30, idex(_("Ding 4|#g")));
440 fl_set_button_shortcut(obj, scex(_("Ding 4|#g")), 1);
441 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
442 fl_set_object_resize(obj, FL_RESIZE_NONE);
443 fl_set_object_callback(obj, BulletPanelCB, 5);
444 fdui->radio_bullet_panel_ding1 = obj = fl_add_button(FL_RADIO_BUTTON, 15, 165, 65, 30, idex(_("Ding 1|#D")));
445 fl_set_button_shortcut(obj, scex(_("Ding 1|#D")), 1);
446 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
447 fl_set_object_resize(obj, FL_RESIZE_NONE);
448 fl_set_object_callback(obj, BulletPanelCB, 2);
453 fdui->form->fdui = fdui;
457 /*---------------------------------------*/