1 // File modified by fdfix.sh for use by lyx (with xforms >= 0.88) and gettext
3 #include "lyx_gui_misc.h"
6 /* Form definition file generated with fdesign. */
8 #include FORMS_H_LOCATION
10 #include "form_character.h"
11 #include "FormCharacter.h"
13 FD_form_character::~FD_form_character()
15 if ( form->visible ) fl_hide_form( form );
20 FD_form_character * FormCharacter::build_character()
23 FD_form_character *fdui = new FD_form_character;
25 fdui->form = fl_bgn_form(FL_NO_BOX, 300, 415);
26 fdui->form->u_vdata = this;
27 obj = fl_add_box(FL_UP_BOX, 0, 0, 300, 415, "");
28 fl_set_object_gravity(obj, FL_NorthWest, FL_SouthEast);
29 obj = fl_add_frame(FL_ENGRAVED_FRAME, 10, 10, 280, 240, "");
30 fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
31 fl_set_object_resize(obj, FL_RESIZE_X);
33 char const * const dummy = N_("Family:|#F");
34 fdui->choice_family = obj = fl_add_choice(FL_NORMAL_CHOICE, 94, 15, 191, 30, idex(_(dummy)));
35 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
37 fl_set_object_boxtype(obj, FL_FRAME_BOX);
38 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
39 fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
40 fl_set_object_resize(obj, FL_RESIZE_X);
41 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
43 char const * const dummy = N_("Series:|#S");
44 fdui->choice_series = obj = fl_add_choice(FL_NORMAL_CHOICE, 94, 55, 191, 30, idex(_(dummy)));
45 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
47 fl_set_object_boxtype(obj, FL_FRAME_BOX);
48 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
49 fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
50 fl_set_object_resize(obj, FL_RESIZE_X);
51 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
53 char const * const dummy = N_("Shape:|#H");
54 fdui->choice_shape = obj = fl_add_choice(FL_NORMAL_CHOICE, 94, 95, 191, 30, idex(_(dummy)));
55 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
57 fl_set_object_boxtype(obj, FL_FRAME_BOX);
58 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
59 fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
60 fl_set_object_resize(obj, FL_RESIZE_X);
61 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
63 char const * const dummy = N_("Size:|#Z");
64 fdui->choice_size = obj = fl_add_choice(FL_NORMAL_CHOICE, 95, 275, 191, 30, idex(_(dummy)));
65 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
67 fl_set_object_boxtype(obj, FL_FRAME_BOX);
68 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
69 fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
70 fl_set_object_resize(obj, FL_RESIZE_X);
71 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
73 char const * const dummy = N_("Misc:|#M");
74 fdui->choice_bar = obj = fl_add_choice(FL_NORMAL_CHOICE, 95, 335, 190, 30, idex(_(dummy)));
75 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
77 fl_set_object_boxtype(obj, FL_FRAME_BOX);
78 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
79 fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
80 fl_set_object_resize(obj, FL_RESIZE_X);
81 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
83 char const * const dummy = N_("Apply|#A");
84 fdui->button_apply = obj = fl_add_button(FL_NORMAL_BUTTON, 60, 375, 80, 30, idex(_(dummy)));
85 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
87 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
88 fl_set_object_gravity(obj, FL_SouthEast, FL_SouthEast);
89 fl_set_object_callback(obj, C_FormBaseApplyCB, 0);
91 char const * const dummy = N_("Cancel|#N");
92 fdui->button_close = obj = fl_add_button(FL_RETURN_BUTTON, 175, 375, 80, 30, idex(_(dummy)));
93 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
95 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
96 fl_set_object_gravity(obj, FL_SouthEast, FL_SouthEast);
97 fl_set_object_callback(obj, C_FormBaseCancelCB, 0);
99 char const * const dummy = N_("Color:|#C");
100 fdui->choice_color = obj = fl_add_choice(FL_NORMAL_CHOICE, 95, 135, 191, 30, idex(_(dummy)));
101 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
103 fl_set_object_boxtype(obj, FL_FRAME_BOX);
104 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
105 fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
106 fl_set_object_resize(obj, FL_RESIZE_X);
107 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
109 char const * const dummy = N_("Toggle on all these|#T");
110 fdui->check_toggle_all = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 30, 215, 255, 25, idex(_(dummy)));
111 fl_set_button_shortcut(obj, scex(_(dummy)), 1);
113 fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
114 fl_set_object_resize(obj, FL_RESIZE_X);
115 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
116 fdui->choice_language = obj = fl_add_choice(FL_DROPLIST_CHOICE, 95, 175, 190, 30, _("Language:"));
117 fl_set_object_boxtype(obj, FL_FRAME_BOX);
118 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
119 fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
120 fl_set_object_resize(obj, FL_RESIZE_X);
121 fl_set_object_callback(obj, C_FormBaseInputCB, 0);
122 obj = fl_add_labelframe(FL_ENGRAVED_FRAME, 10, 265, 280, 45, _("These are never toggled"));
123 fl_set_object_lstyle(obj, FL_BOLD_STYLE);
124 fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
125 obj = fl_add_labelframe(FL_ENGRAVED_FRAME, 10, 325, 280, 45, _("These are always toggled"));
126 fl_set_object_lstyle(obj, FL_BOLD_STYLE);
127 fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
128 obj = fl_add_text(FL_NORMAL_TEXT, 10, 170, 85, 40, _("Language:"));
129 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
130 fl_set_object_lalign(obj, FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
133 fdui->form->fdui = fdui;
137 /*---------------------------------------*/