4 * This file is part of LyX, the document processor.
5 * Licence details can be found in the file COPYING.
7 * \author Lars Gullik Bjornes
9 * \author Abdelrazak Younes
10 * \author Peter Kümmel
12 * Full author contact details are available in file CREDITS.
18 #include "frontends/Delegates.h"
20 #include "support/strfwd.h"
22 #include <QMainWindow>
25 class QDragEnterEvent;
33 namespace support { class FileName; }
54 * GuiView - Qt4 main LyX window
56 * This class represents the main LyX window and provides
57 * accessor functions to its content.
59 * Note: a QObject emits a destroyed(QObject *) Qt signal when it
60 * is deleted. This might be useful for closing other dialogs
61 * depending on a given GuiView.
63 class GuiView : public QMainWindow, public GuiBufferViewDelegate,
64 public GuiBufferDelegate
69 /// create a main window of the given dimensions
74 /// closes the view such that the view knows that is closed
75 /// programmatically and not by the user clicking the x.
76 bool closeScheduled();
78 int id() const { return id_; }
84 /// \name Generic accessor functions
86 /// The current BufferView refers to the BufferView that has the focus,
87 /// including for example the one that is created when you use the
88 /// advanced search and replace pane.
89 /// \return the currently selected buffer view.
90 BufferView * currentBufferView();
91 BufferView const * currentBufferView() const;
93 /// The document BufferView always refers to the view's main document
94 /// BufferView. So, even if the BufferView in e.g., the advanced
95 /// search and replace pane has the focus.
96 /// \return the current document buffer view.
97 BufferView * documentBufferView();
98 BufferView const * documentBufferView() const;
100 void newDocument(std::string const & filename,
103 /// display a message in the view
104 /// could be called from any thread
105 void message(docstring const &);
107 bool getStatus(FuncRequest const & cmd, FuncStatus & flag);
108 /// dispatch command.
109 /// \return true if the \c FuncRequest has been dispatched.
110 void dispatch(FuncRequest const & cmd, DispatchResult & dr);
112 void restartCursor();
113 /// Update the completion popup and the inline completion state.
114 /// If \c start is true, then a new completion might be started.
115 /// If \c keep is true, an active completion will be kept active
116 /// even though the cursor moved. The update flags of \c cur might
118 void updateCompletion(Cursor & cur, bool start, bool keep);
124 void focusInEvent(QFocusEvent * e);
125 /// set a buffer to the current workarea.
126 void setBuffer(Buffer * b); ///< \c Buffer to set.
128 /// load a document into the current workarea.
129 Buffer * loadDocument(
130 support::FileName const & name, ///< File to load.
131 bool tolastfiles = true ///< append to the "Open recent" menu?
134 /// add toolbar, if newline==true, add a toolbar break before the toolbar
135 GuiToolbar * makeToolbar(ToolbarInfo const & tbinfo, bool newline);
136 void updateStatusBar();
138 /// updates the possible layouts selectable
139 void updateLayoutList();
140 void updateToolbars();
141 QMenu * createPopupMenu();
144 LayoutBox * getLayoutDialog() const;
146 /// hides the workarea and makes sure it is clean
147 bool hideWorkArea(GuiWorkArea * wa);
148 /// closes workarea; close buffer only if no other workareas point to it
149 bool closeWorkArea(GuiWorkArea * wa);
150 /// closes the buffer
151 bool closeBuffer(Buffer & buf);
153 void openDocument(std::string const & filename);
155 void importDocument(std::string const &);
157 /// \name GuiBufferDelegate.
159 void resetAutosaveTimers();
160 void errors(std::string const &, bool from_master = false);
161 void structureChanged();
162 void updateTocItem(std::string const &, DocIterator const &);
166 TocModels & tocModels();
168 /// called on timeout
171 /// check for external change of any opened buffer, mainly for svn usage
172 void checkExternallyModifiedBuffers();
174 /** redraw \c inset in all the BufferViews in which it is currently
175 * visible. If successful return a pointer to the owning Buffer.
177 Buffer const * updateInset(Inset const *);
179 /// \return the \c Workarea associated to \p Buffer
180 /// \retval 0 if no \c WorkArea is found.
181 GuiWorkArea * workArea(Buffer & buffer);
182 /// \return the \c Workarea at index \c index
183 GuiWorkArea * workArea(int index);
185 /// Add a \c WorkArea
186 /// \return the \c Workarea associated to \p Buffer
187 /// \retval 0 if no \c WorkArea is found.
188 GuiWorkArea * addWorkArea(Buffer & buffer);
189 /// \param work_area The current \c WorkArea, or \c NULL
190 void setCurrentWorkArea(GuiWorkArea * work_area);
192 void removeWorkArea(GuiWorkArea * work_area);
193 /// return the current WorkArea (the one that has the focus).
194 GuiWorkArea const * currentWorkArea() const;
195 /// return the current WorkArea (the one that has the focus).
196 GuiWorkArea * currentWorkArea();
198 /// return the current document WorkArea (it may not have the focus).
199 GuiWorkArea const * currentMainWorkArea() const;
200 /// return the current document WorkArea (it may not have the focus).
201 GuiWorkArea * currentMainWorkArea();
205 void triggerShowDialog(QString const & qname, QString const & qdata, Inset * inset);
211 /// clear any temporary message and replace with current status.
216 void updateWindowTitle(GuiWorkArea * wa);
218 void resetWindowTitleAndIconText();
221 void on_currentWorkAreaChanged(GuiWorkArea *);
223 void on_lastWorkAreaRemoved();
225 /// slots to change the icon size
226 void smallSizedIcons();
227 void normalSizedIcons();
228 void bigSizedIcons();
230 /// For completion of autosave or export threads.
231 void processingThreadStarted();
232 void processingThreadFinished();
233 void autoSaveThreadFinished();
235 /// must be called in GUI thread
236 void doShowDialog(QString const & qname, QString const & qdata,
239 /// must be called from GUI thread
240 void updateStatusBarMessage(QString const & str);
241 void clearMessageText();
244 /// Open given child document in current buffer directory.
245 void openChildDocument(std::string const & filename);
246 /// Close current document buffer.
248 /// Close all document buffers.
249 bool closeBufferAll();
251 TabWorkArea * addTabWorkArea();
253 /// connect to signals in the given BufferView
254 void connectBufferView(BufferView & bv);
255 /// disconnect from signals in the given BufferView
256 void disconnectBufferView();
257 /// connect to signals in the given buffer
258 void connectBuffer(Buffer & buf);
259 /// disconnect from signals in the given buffer
260 void disconnectBuffer();
262 void dragEnterEvent(QDragEnterEvent * ev);
264 void dropEvent(QDropEvent * ev);
265 /// make sure we quit cleanly
266 void closeEvent(QCloseEvent * e);
268 void showEvent(QShowEvent *);
270 /// in order to catch Tab key press.
271 bool event(QEvent * e);
272 bool focusNextPrevChild(bool);
275 bool goToFileRow(std::string const & argument);
278 struct GuiViewPrivate;
283 /// dialogs for this view
289 /// Hide all visible dialogs
290 void hideAll() const;
292 /// Update all visible dialogs.
294 * Check the status of all visible dialogs and disable or reenable
295 * them as appropriate.
297 * Disabling is needed for example when a dialog is open and the
298 * cursor moves to a position where the corresponding inset is not
301 void updateDialogs();
303 /** Show dialog could be called from arbitrary threads.
304 \param name == "bibtex", "citation" etc; an identifier used to
305 launch a particular dialog.
306 \param data is a string representation of the Inset contents.
307 It is often little more than the output from Inset::write.
308 It is passed to, and parsed by, the frontend dialog.
309 Several of these dialogs do not need any data,
310 so it defaults to string().
311 \param inset ownership is _not_ passed to the frontend dialog.
312 It is stored internally and used by the kernel to ascertain
313 what to do with the FuncRequest dispatched from the frontend
314 dialog on 'Apply'; should it be used to create a new inset at
315 the current cursor position or modify an existing, 'open' inset?
317 void showDialog(std::string const & name,
318 std::string const & data, Inset * inset = 0);
320 /** \param name == "citation", "bibtex" etc; an identifier used
321 to reset the contents of a particular dialog with \param data.
322 See the comments to 'show', above.
324 void updateDialog(std::string const & name, std::string const & data);
326 /** All Dialogs of the given \param name will be closed if they are
327 connected to the given \param inset.
329 void hideDialog(std::string const & name, Inset * inset);
331 void disconnectDialog(std::string const & name);
334 /// Saves the layout and geometry of the window
335 void saveLayout() const;
336 /// Saves the settings of toolbars and all dialogs
337 void saveUISettings() const;
339 bool restoreLayout();
341 GuiToolbar * toolbar(std::string const & name);
343 void constructToolbars();
347 void initToolbar(std::string const & name);
349 bool lfunUiToggle(std::string const & ui_component);
351 void toggleFullScreen();
353 void insertLyXFile(docstring const & fname);
355 void insertPlaintextFile(docstring const & fname,
357 /// Open Export As ... dialog. \p iformat is the format the
358 /// filter is initially set to.
359 bool exportBufferAs(Buffer & b, docstring const & iformat);
362 enum RenameKind { LV_WRITE_AS, LV_VC_RENAME, LV_VC_COPY };
363 /// Save a buffer as a new file.
365 Write a buffer to a new file name and rename the buffer
366 according to the new file name.
368 This function is e.g. used by menu callbacks and
369 LFUN_BUFFER_WRITE_AS.
371 If 'newname' is empty, the user is asked via a
372 dialog for the buffer's new name and location.
374 If 'newname' is non-empty and has an absolute path, that is used.
375 Otherwise the base directory of the buffer is used as the base
376 for any relative path in 'newname'.
378 \p kind controls what is done besides the pure renaming:
379 * LV_WRITE_AS => The buffer is written without version control actions.
380 * LV_VC_RENAME => The file is renamed in version control.
381 * LV_VC_COPY => The file is copied in version control.
383 bool renameBuffer(Buffer & b, docstring const & newname,
384 RenameKind kind = LV_WRITE_AS);
386 bool saveBuffer(Buffer & b);
387 /// save and rename buffer to fn. If fn is empty, the buffer
388 /// is just saved as the filename it already has.
389 bool saveBuffer(Buffer & b, support::FileName const & fn);
390 /// closes a workarea, if close_buffer is true the buffer will
391 /// also be released, otherwise the buffer will be hidden.
392 bool closeWorkArea(GuiWorkArea * wa, bool close_buffer);
393 /// closes the tabworkarea and all tabs. If we are in a close event,
394 /// all buffers will be closed, otherwise they will be hidden.
395 bool closeTabWorkArea(TabWorkArea * twa);
396 /// gives the user the possibility to save his work
397 /// or to discard the changes. If hiding is true, the
398 /// document will be reloaded.
399 bool saveBufferIfNeeded(Buffer & buf, bool hiding);
400 /// closes all workareas
401 bool closeWorkAreaAll();
402 /// write all open workareas into the session file
403 void writeSession() const;
404 /// is the buffer in this workarea also shown in another tab ?
405 /// This tab can either be in the same view or in another one.
406 bool inMultiTabs(GuiWorkArea * wa);
407 /// is the buffer shown in some other view ?
408 bool inOtherView(Buffer & buf);
410 enum NextOrPrevious {
415 void gotoNextOrPreviousBuffer(NextOrPrevious np);
417 /// Is the dialog currently visible?
418 bool isDialogVisible(std::string const & name) const;
420 Dialog * findOrBuild(std::string const & name, bool hide_it);
422 Dialog * build(std::string const & name);
424 bool reloadBuffer(Buffer & buffer);
426 void dispatchVC(FuncRequest const & cmd, DispatchResult & dr);
428 void dispatchToBufferView(FuncRequest const & cmd, DispatchResult & dr);
435 /// flag to avoid two concurrent close events.
437 /// if the view is busy the cursor shouldn't blink for instance.
438 /// This counts the number of times more often we called
439 /// setBusy(true) compared to setBusy(false), so we can nest
440 /// functions that call setBusy;
445 } // namespace frontend