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Add missing initialization
[lyx.git] / src / frontends / qt4 / GuiMathMatrix.cpp
1 /**
2  * \file GuiMathMatrix.cpp
3  * This file is part of LyX, the document processor.
4  * Licence details can be found in the file COPYING.
5  *
6  * \author Jürgen Spitzmüller
7  * \author Uwe Stöhr
8  *
9  * Full author contact details are available in file CREDITS.
10  */
11
12 #include <config.h>
13
14 #include "GuiMathMatrix.h"
15
16 #include "EmptyTable.h"
17 #include "qt_helpers.h"
18
19 #include "FuncRequest.h"
20
21 #include "support/gettext.h"
22
23 #include <QLineEdit>
24 #include <QPushButton>
25 #include <QSpinBox>
26
27 using namespace std;
28
29 namespace lyx {
30 namespace frontend {
31
32 static char const * const DecoChars[] = {
33         N_("None"),
34         N_("[x]"),
35         N_("(x)"),
36         N_("{x}"),
37         N_("|x|"),
38         N_("||x||"),
39         ""
40 };
41
42 static char const * const DecoNames[] = {
43         N_("bmatrix"),
44         N_("pmatrix"),
45         N_("Bmatrix"),
46         N_("vmatrix"),
47         N_("Vmatrix"),
48         ""
49 };
50
51 static char const * const VertAligns[] = {
52         N_("Top"),
53         N_("Middle"),
54         N_("Bottom"),
55         ""
56 };
57
58 static char const v_align_c[] = "tcb";
59
60
61 GuiMathMatrix::GuiMathMatrix(GuiView & lv)
62         : GuiDialog(lv, "mathmatrix", qt_("Math Matrix"))
63 {
64         setupUi(this);
65
66         for (int i = 0; *VertAligns[i]; ++i)
67                 valignCO->addItem(qt_(VertAligns[i]));
68         for (int i = 0; *DecoChars[i]; ++i)
69                 decorationCO->addItem(qt_(DecoChars[i]));
70
71         table->setMinimumSize(100, 100);
72         rowsSB->setValue(5);
73         columnsSB->setValue(5);
74         valignCO->setCurrentIndex(1);
75         decorationCO->setCurrentIndex(0);
76
77         connect(okPB, SIGNAL(clicked()), this, SLOT(slotOK()));
78         connect(closePB, SIGNAL(clicked()), this, SLOT(slotClose()));
79
80         connect(table, SIGNAL(rowsChanged(int)),
81                 rowsSB, SLOT(setValue(int)));
82         connect(table, SIGNAL(colsChanged(int)),
83                 columnsSB, SLOT(setValue(int)));
84         connect(rowsSB, SIGNAL(valueChanged(int)),
85                 table, SLOT(setNumberRows(int)));
86         connect(columnsSB, SIGNAL(valueChanged(int)),
87                 table, SLOT(setNumberColumns(int)));
88         connect(rowsSB, SIGNAL(valueChanged(int)),
89                 this, SLOT(change_adaptor()));
90         connect(columnsSB, SIGNAL(valueChanged(int)),
91                 this, SLOT(columnsChanged(int)) );
92         connect(valignCO, SIGNAL(highlighted(QString)),
93                 this, SLOT(change_adaptor()));
94         connect(halignED, SIGNAL(textChanged(QString)),
95                 this, SLOT(change_adaptor()));
96         connect(decorationCO, SIGNAL(activated(int)),
97                 this, SLOT(decorationChanged(int)));
98
99         bc().setPolicy(ButtonPolicy::IgnorantPolicy);
100 }
101
102
103 void GuiMathMatrix::columnsChanged(int)
104 {
105         int const nx = int(columnsSB->value());
106         halignED->setText(QString(nx, 'c'));
107 }
108
109
110 void GuiMathMatrix::decorationChanged(int deco)
111 {
112         // a matrix with a decoration cannot have a vertical alignment
113         if (deco != 0) {
114                 valignCO->setEnabled(false);
115                 valignCO->setCurrentIndex(1);
116         } else
117                 valignCO->setEnabled(true);
118 }
119
120
121 void GuiMathMatrix::change_adaptor()
122 {
123         // FIXME: We need a filter for the halign input
124 }
125
126
127 void GuiMathMatrix::slotOK()
128 {
129         int const nx = columnsSB->value();
130         int const ny = rowsSB->value();
131         // a matrix without a decoration is an array,
132         // otherwise it is an AMS matrix
133         // decorated matrices cannot have a vertical alignment
134         
135         char const c = v_align_c[valignCO->currentIndex()];
136         QString const sh = halignED->text();
137         string const str = fromqstr(
138                 QString("%1 %2 %3 %4").arg(nx).arg(ny).arg(c).arg(sh));
139
140         if (decorationCO->currentIndex() != 0) {
141                 int const deco = decorationCO->currentIndex();
142                 QString deco_name = DecoNames[deco - 1];
143                 // only if a special alignment is set create a 1x1 AMS array in which
144                 // a normal array will be created, otherwise create just a normal AMS array
145                 if (sh.contains('l') || sh.contains('r')) {
146                         string const str_ams = fromqstr(
147                                 QString("%1 %2 %3").arg(int(1)).arg(int(1)).arg(deco_name));
148                         dispatch(FuncRequest(LFUN_MATH_AMS_MATRIX, str_ams));
149                 } else {
150                         string const str_ams = fromqstr(
151                                 QString("%1 %2 %3").arg(nx).arg(ny).arg(deco_name));
152                         dispatch(FuncRequest(LFUN_MATH_AMS_MATRIX, str_ams));
153                         close();
154                         return;
155                 }
156         }
157         // create the normal array
158                 dispatch(FuncRequest(LFUN_MATH_MATRIX, str));
159         close();
160 }
161
162
163 void GuiMathMatrix::slotClose()
164 {
165         close();
166 }
167
168
169 Dialog * createGuiMathMatrix(GuiView & lv) { return new GuiMathMatrix(lv); }
170
171
172 } // namespace frontend
173 } // namespace lyx
174
175 #include "moc_GuiMathMatrix.cpp"