2 * \file GuiCharacter.cpp
3 * This file is part of LyX, the document processor.
4 * Licence details can be found in the file COPYING.
6 * \author Angus Leeming
9 * \author Jürgen Spitzmüller
11 * Full author contact details are available in file CREDITS.
16 #include "GuiCharacter.h"
18 #include "GuiApplication.h"
19 #include "qt_helpers.h"
23 #include "BufferParams.h"
24 #include "BufferView.h"
26 #include "ColorCache.h"
29 #include "FuncRequest.h"
31 #include "Paragraph.h"
33 #include "support/gettext.h"
34 #include "support/lstrings.h"
36 #include <QAbstractItemModel>
38 #include <QModelIndex>
47 static QList<ShapePair> shapeData()
49 QList<ShapePair> shapes;
50 shapes << ShapePair(qt_("No change"), IGNORE_SHAPE);
51 shapes << ShapePair(qt_("Upright"), UP_SHAPE);
52 shapes << ShapePair(qt_("Italic"), ITALIC_SHAPE);
53 shapes << ShapePair(qt_("Slanted"), SLANTED_SHAPE);
54 shapes << ShapePair(qt_("Small Caps"), SMALLCAPS_SHAPE);
55 shapes << ShapePair(qt_("Reset"), INHERIT_SHAPE);
60 static QList<SizePair> sizeData()
62 QList<SizePair> sizes;
63 sizes << SizePair(qt_("No change"), FONT_SIZE_IGNORE);
64 sizes << SizePair(qt_("Tiny"), FONT_SIZE_TINY);
65 sizes << SizePair(qt_("Smallest"), FONT_SIZE_SCRIPT);
66 sizes << SizePair(qt_("Smaller"), FONT_SIZE_FOOTNOTE);
67 sizes << SizePair(qt_("Small"), FONT_SIZE_SMALL);
68 sizes << SizePair(qt_("Normal"), FONT_SIZE_NORMAL);
69 sizes << SizePair(qt_("Large"), FONT_SIZE_LARGE);
70 sizes << SizePair(qt_("Larger"), FONT_SIZE_LARGER);
71 sizes << SizePair(qt_("Largest"), FONT_SIZE_LARGEST);
72 sizes << SizePair(qt_("Huge"), FONT_SIZE_HUGE);
73 sizes << SizePair(qt_("Huger"), FONT_SIZE_HUGER);
74 sizes << SizePair(qt_("Increase"), FONT_SIZE_INCREASE);
75 sizes << SizePair(qt_("Decrease"), FONT_SIZE_DECREASE);
76 sizes << SizePair(qt_("Reset"), FONT_SIZE_INHERIT);
81 static QList<BarPair> barData()
84 bars << BarPair(qt_("No change"), IGNORE);
85 bars << BarPair(qt_("(Without)[[underlining]]"), NONE);
86 bars << BarPair(qt_("Single"), UNDERBAR);
87 bars << BarPair(qt_("Double"), UULINE);
88 bars << BarPair(qt_("Wavy"), UWAVE);
89 bars << BarPair(qt_("Reset"), INHERIT);
94 static QList<BarPair> strikeData()
96 QList<BarPair> strike;
97 strike << BarPair(qt_("No change"), IGNORE);
98 strike << BarPair(qt_("(Without)[[strikethrough]]"), NONE);
99 strike << BarPair(qt_("Single"), STRIKEOUT);
100 strike << BarPair(qt_("With /"), XOUT);
101 strike << BarPair(qt_("Reset"), INHERIT);
106 static QList<ColorCode> colorData()
108 QList<ColorCode> colors;
109 colors << Color_black;
110 colors << Color_blue;
111 colors << Color_brown;
112 colors << Color_cyan;
113 colors << Color_darkgray;
114 colors << Color_gray;
115 colors << Color_green;
116 colors << Color_lightgray;
117 colors << Color_lime;
118 colors << Color_magenta;
119 colors << Color_olive;
120 colors << Color_orange;
121 colors << Color_pink;
122 colors << Color_purple;
124 colors << Color_teal;
125 colors << Color_violet;
126 colors << Color_white;
127 colors << Color_yellow;
132 static QList<SeriesPair> seriesData()
134 QList<SeriesPair> series;
135 series << SeriesPair(qt_("No change"), IGNORE_SERIES);
136 series << SeriesPair(qt_("Medium"), MEDIUM_SERIES);
137 series << SeriesPair(qt_("Bold"), BOLD_SERIES);
138 series << SeriesPair(qt_("Reset"), INHERIT_SERIES);
143 static QList<FamilyPair> familyData()
145 QList<FamilyPair> families;
146 families << FamilyPair(qt_("No change"), IGNORE_FAMILY);
147 families << FamilyPair(qt_("Roman"), ROMAN_FAMILY);
148 families << FamilyPair(qt_("Sans Serif"), SANS_FAMILY);
149 families << FamilyPair(qt_("Typewriter"), TYPEWRITER_FAMILY);
150 families << FamilyPair(qt_("Reset"), INHERIT_FAMILY);
155 static QList<LanguagePair> languageData()
157 QList<LanguagePair> list;
158 // FIXME (Abdel 14/05/2008): it would be nice if we could use this model
159 // directly in the language combo; but, as we need also the 'No Change' and
160 // 'Reset' items, this is not possible right now. Separating those two
161 // entries in radio buttons would be a better GUI IMHO.
162 QAbstractItemModel * language_model = guiApp->languageModel();
163 // Make sure the items are sorted.
164 language_model->sort(0);
166 for (int i = 0; i != language_model->rowCount(); ++i) {
167 QModelIndex index = language_model->index(i, 0);
168 list << LanguagePair(index.data(Qt::DisplayRole).toString(),
169 index.data(Qt::UserRole).toString());
178 void fillCombo(QComboBox * combo, QList<T> const & list)
180 typename QList<T>::const_iterator cit = list.begin();
181 for (; cit != list.end(); ++cit)
182 combo->addItem(cit->first);
186 void fillComboColor(QComboBox * combo, QList<T> const & list)
188 // at first add the 2 colors "No change" and "No color"
189 combo->addItem(qt_("No change"), "ignore");
190 combo->addItem(qt_("No color"), "none");
191 // now add the real colors
192 QPixmap coloritem(32, 32);
194 QList<ColorCode>::const_iterator cit = list.begin();
195 for (; cit != list.end(); ++cit) {
196 QString const lyxname = toqstr(lcolor.getLyXName(*cit));
197 QString const guiname = toqstr(translateIfPossible(lcolor.getGUIName(*cit)));
198 color = QColor(guiApp->colorCache().get(*cit, false));
199 coloritem.fill(color);
200 combo->addItem(QIcon(coloritem), guiname, lyxname);
202 //the last color is "Reset"
203 combo->addItem(qt_("Reset"), "inherit");
208 GuiCharacter::GuiCharacter(GuiView & lv)
209 : GuiDialog(lv, "character", qt_("Text Style")),
210 font_(ignore_font, ignore_language), emph_(false), noun_(false)
214 connect(okPB, SIGNAL(clicked()), this, SLOT(slotOK()));
215 connect(applyPB, SIGNAL(clicked()), this, SLOT(slotApply()));
216 connect(closePB, SIGNAL(clicked()), this, SLOT(slotClose()));
217 connect(autoapplyCB, SIGNAL(stateChanged(int)), this,
218 SLOT(slotAutoApply()));
220 connect(ulineCO, SIGNAL(activated(int)), this, SLOT(change_adaptor()));
221 connect(strikeCO, SIGNAL(activated(int)), this, SLOT(change_adaptor()));
222 connect(emphCB, SIGNAL(clicked(bool)), this, SLOT(change_adaptor()));
223 connect(sizeCO, SIGNAL(activated(int)), this, SLOT(change_adaptor()));
224 connect(familyCO, SIGNAL(activated(int)), this, SLOT(change_adaptor()));
225 connect(seriesCO, SIGNAL(activated(int)), this, SLOT(change_adaptor()));
226 connect(shapeCO, SIGNAL(activated(int)), this, SLOT(change_adaptor()));
227 connect(colorCO, SIGNAL(activated(int)), this, SLOT(change_adaptor()));
228 connect(langCO, SIGNAL(activated(int)), this, SLOT(change_adaptor()));
230 family = familyData();
231 series = seriesData();
235 strike = strikeData();
237 qSort(color.begin(), color.end(), ColorSorter);
239 language = languageData();
240 language.prepend(LanguagePair(qt_("Reset"), "reset"));
241 language.prepend(LanguagePair(qt_("No change"), "ignore"));
243 fillCombo(familyCO, family);
244 fillCombo(seriesCO, series);
245 fillCombo(sizeCO, size);
246 fillCombo(shapeCO, shape);
247 fillCombo(ulineCO, bar);
248 fillCombo(strikeCO, strike);
249 fillComboColor(colorCO, color);
250 fillCombo(langCO, language);
252 bc().setPolicy(ButtonPolicy::OkApplyCancelAutoReadOnlyPolicy);
254 bc().setApply(applyPB);
255 bc().setCancel(closePB);
256 bc().setAutoApply(autoapplyCB);
257 bc().addReadOnly(familyCO);
258 bc().addReadOnly(seriesCO);
259 bc().addReadOnly(sizeCO);
260 bc().addReadOnly(shapeCO);
261 bc().addReadOnly(ulineCO);
262 bc().addReadOnly(strikeCO);
263 bc().addReadOnly(nounCB);
264 bc().addReadOnly(emphCB);
265 bc().addReadOnly(langCO);
266 bc().addReadOnly(colorCO);
267 bc().addReadOnly(autoapplyCB);
270 // On Mac it's common to have tool windows which are always in the
271 // foreground and are hidden when the main window is not focused.
272 setWindowFlags(Qt::Tool);
273 autoapplyCB->setChecked(true);
276 // FIXME: hack to work around resizing bug in Qt >= 4.2
277 // bug verified with Qt 4.2.{0-3} (JSpitzm)
278 #if QT_VERSION >= 0x040200
279 // qt resizes the comboboxes only after show(), so ...
285 void GuiCharacter::on_emphCB_clicked()
287 // skip intermediate state at user click
289 emphCB->setCheckState(Qt::Checked);
296 void GuiCharacter::on_nounCB_clicked()
298 // skip intermediate state at user click
300 nounCB->setCheckState(Qt::Checked);
307 void GuiCharacter::change_adaptor()
311 if (!autoapplyCB->isChecked())
314 // to be really good here, we should set the combos to the values of
315 // the current text, and make it appear as "no change" if the values
316 // stay the same between applys. Might be difficult though wrt to a
317 // moved cursor - jbl
322 template<class P, class B>
323 static int findPos2nd(QList<P> const & vec, B const & val)
325 for (int i = 0; i != vec.size(); ++i)
326 if (vec[i].second == val)
333 FontState getBar(FontInfo const & fi)
335 if (fi.underbar() == FONT_ON)
338 if (fi.uuline() == FONT_ON)
341 if (fi.uwave() == FONT_ON)
344 if (fi.underbar() == FONT_IGNORE)
351 FontState getStrike(FontInfo const & fi)
353 if (fi.strikeout() == FONT_ON)
356 if (fi.xout() == FONT_ON)
359 if (fi.strikeout() == FONT_IGNORE)
366 Qt::CheckState getMarkupState(lyx::FontState fs)
370 return Qt::Unchecked;
377 return Qt::PartiallyChecked;
381 lyx::FontState setMarkupState(Qt::CheckState cs)
388 case Qt::PartiallyChecked:
394 } // end namespace anon
397 void GuiCharacter::updateContents()
399 if (bufferview()->cursor().selection()) {
400 Font font = bufferview()->cursor().real_current_font;
401 FontInfo fi = font.fontInfo();
402 BufferParams const bp = buffer().masterParams();
404 // Check if each font attribute is constant for the selection range.
405 DocIterator from = bufferview()->cursor().selectionBegin();
406 DocIterator to = bufferview()->cursor().selectionEnd();
407 for (DocIterator dit = from ; dit != to && !dit.atEnd(); ) {
408 if (!dit.inTexted()) {
412 Paragraph const & par = dit.paragraph();
413 pos_type const pos = dit.pos();
414 Font tmp = par.getFont(bp, pos, font);
415 if (font.language() != tmp.language())
416 font.setLanguage(ignore_language);
417 if (fi.family() != tmp.fontInfo().family())
418 font.fontInfo().setFamily(IGNORE_FAMILY);
419 if (fi.series() != tmp.fontInfo().series())
420 font.fontInfo().setSeries(IGNORE_SERIES);
421 if (fi.shape() != tmp.fontInfo().shape())
422 font.fontInfo().setShape(IGNORE_SHAPE);
423 if (fi.size() != tmp.fontInfo().size())
424 font.fontInfo().setSize(FONT_SIZE_IGNORE);
425 if (fi.emph() != tmp.fontInfo().emph())
426 font.fontInfo().setEmph(FONT_IGNORE);
427 if (fi.noun() != tmp.fontInfo().noun())
428 font.fontInfo().setNoun(FONT_IGNORE);
429 if (fi.color() != tmp.fontInfo().color())
430 font.fontInfo().setColor(Color_ignore);
431 if (fi.underbar() != tmp.fontInfo().underbar()
432 || fi.uuline() != tmp.fontInfo().uuline()
433 || fi.uwave() != tmp.fontInfo().uwave())
434 setBar(font.fontInfo(), IGNORE);
435 if (fi.strikeout() != tmp.fontInfo().strikeout()
436 || fi.xout() != tmp.fontInfo().xout())
437 setStrike(font.fontInfo(), IGNORE);
442 font_ = bufferview()->cursor().real_current_font;
444 paramsToDialog(font_);
448 void GuiCharacter::setBar(FontInfo & fi, FontState val)
452 fi.setUnderbar(FONT_IGNORE);
453 fi.setUuline(FONT_IGNORE);
454 fi.setUwave(FONT_IGNORE);
458 fi.setUnderbar(FONT_ON);
462 fi.setUuline(FONT_ON);
466 fi.setUwave(FONT_ON);
469 fi.setUnderbar(FONT_INHERIT);
470 fi.setUuline(FONT_INHERIT);
471 fi.setUwave(FONT_INHERIT);
474 fi.setUnderbar(FONT_OFF);
475 fi.setUuline(FONT_OFF);
476 fi.setUwave(FONT_OFF);
486 void GuiCharacter::setStrike(FontInfo & fi, FontState val)
490 fi.setStrikeout(FONT_IGNORE);
491 fi.setXout(FONT_IGNORE);
495 fi.setStrikeout(FONT_ON);
502 fi.setStrikeout(FONT_INHERIT);
503 fi.setXout(FONT_INHERIT);
506 fi.setStrikeout(FONT_OFF);
507 fi.setXout(FONT_OFF);
518 void GuiCharacter::paramsToDialog(Font const & font)
520 FontInfo const & fi = font.fontInfo();
521 familyCO->setCurrentIndex(findPos2nd(family, fi.family()));
522 seriesCO->setCurrentIndex(findPos2nd(series, fi.series()));
523 shapeCO->setCurrentIndex(findPos2nd(shape, fi.shape()));
524 sizeCO->setCurrentIndex(findPos2nd(size, fi.size()));
525 ulineCO->setCurrentIndex(findPos2nd(bar, getBar(fi)));
526 strikeCO->setCurrentIndex(findPos2nd(strike, getStrike(fi)));
527 colorCO->setCurrentIndex(colorCO->findData(toqstr(lcolor.getLyXName(fi.color()))));
528 emphCB->setCheckState(getMarkupState(fi.emph()));
529 nounCB->setCheckState(getMarkupState(fi.noun()));
530 emph_ = emphCB->checkState() == Qt::Checked;
531 noun_ = nounCB->checkState() == Qt::Checked;
533 // reset_language is a null pointer.
534 QString const lang = (font.language() == reset_language)
535 ? "reset" : toqstr(font.language()->lang());
536 langCO->setCurrentIndex(findPos2nd(language, lang));
540 void GuiCharacter::applyView()
542 FontInfo & fi = font_.fontInfo();
543 fi.setFamily(family[familyCO->currentIndex()].second);
544 fi.setSeries(series[seriesCO->currentIndex()].second);
545 fi.setShape(shape[shapeCO->currentIndex()].second);
546 fi.setSize(size[sizeCO->currentIndex()].second);
547 fi.setEmph(setMarkupState(emphCB->checkState()));
548 fi.setNoun(setMarkupState(nounCB->checkState()));
549 setBar(fi, bar[ulineCO->currentIndex()].second);
550 setStrike(fi, strike[strikeCO->currentIndex()].second);
551 fi.setColor(lcolor.getFromLyXName(fromqstr(colorCO->itemData(colorCO->currentIndex()).toString())));
553 font_.setLanguage(languages.getLanguage(
554 fromqstr(language[langCO->currentIndex()].second)));
558 bool GuiCharacter::initialiseParams(string const &)
560 if (autoapplyCB->isChecked())
563 FontInfo & fi = font_.fontInfo();
565 // so that the user can press Ok
566 if (fi.family() != IGNORE_FAMILY
567 || fi.series() != IGNORE_SERIES
568 || fi.shape() != IGNORE_SHAPE
569 || fi.size() != FONT_SIZE_IGNORE
570 || getBar(fi) != IGNORE
571 || fi.color() != Color_ignore
572 || font_.language() != ignore_language)
573 setButtonsValid(true);
575 paramsToDialog(font_);
580 void GuiCharacter::dispatchParams()
582 dispatch(FuncRequest(getLfun(), font_.toString(false)));
586 void GuiCharacter::saveSession(QSettings & settings) const
588 Dialog::saveSession(settings);
589 settings.setValue(sessionKey() + "/autoapply", autoapplyCB->isChecked());
593 void GuiCharacter::restoreSession()
595 Dialog::restoreSession();
597 autoapplyCB->setChecked(
598 settings.value(sessionKey() + "/autoapply").toBool());
602 Dialog * createGuiCharacter(GuiView & lv) { return new GuiCharacter(lv); }
605 } // namespace frontend
608 #include "moc_GuiCharacter.cpp"