3 * \file FormCharacter.h
4 * Copyright 2001 The LyX Team.
5 * See the file COPYING.
10 #ifndef FORM_CHARACTER_H
11 #define FORM_CHARACTER_H
13 #include "DialogBase.h"
19 class FormCharacter : public DialogBase {
22 FormCharacter(LyXView *, Dialogs *);
28 /// Close connections.
38 /// Update the dialog.
39 void update(bool switched = false);
41 /// Real GUI implementation.
42 CharDlgImpl * dialog_;
44 /// the LyXView we belong to.
47 /** Which Dialogs do we belong to?
48 * Used so we can get at the signals we have to connect to.
52 /// is the buffer readonly?
58 /// Update connection.