1 // File modified by fdfix.sh for use by lyx (with xforms 0.81) and gettext
3 #include "lyx_gui_misc.h"
6 /* Form definition file generated with fdesign. */
8 #include FORMS_H_LOCATION
12 FD_KeyMap *create_form_KeyMap(void)
15 FD_KeyMap *fdui = (FD_KeyMap *) fl_calloc(1, sizeof(FD_KeyMap));
17 fdui->KeyMap = fl_bgn_form(FL_NO_BOX, 400, 400);
18 obj = fl_add_box(FL_UP_BOX, 0, 0, 400, 400, "");
19 obj = fl_add_frame(FL_ENGRAVED_FRAME, 200, 210, 190, 140, "");
20 fl_set_object_color(obj, FL_COL1, FL_COL1);
21 fdui->AcceptChset = obj = fl_add_button(FL_NORMAL_BUTTON, 210, 280, 170, 30, idex(_("Set Charset|#C")));fl_set_button_shortcut(obj, scex(_("Set Charset|#C")), 1);
22 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
23 fdui->ChsetErr = obj = fl_add_text(FL_NORMAL_TEXT, 210, 310, 170, 30, _("Charset not found!"));
24 fl_set_object_lcol(obj, FL_RED);
25 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
26 fl_set_object_lalign(obj, FL_ALIGN_CENTER|FL_ALIGN_INSIDE);
27 fl_set_object_lstyle(obj, FL_BOLD_STYLE+FL_EMBOSSED_STYLE);
28 fdui->KeymapErr = obj = fl_add_text(FL_NORMAL_TEXT, 290, 60, 100, 90, _("Error:\n\nKeymap\nnot found"));
29 fl_set_object_lcol(obj, FL_RED);
30 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
31 fl_set_object_lalign(obj, FL_ALIGN_CENTER|FL_ALIGN_INSIDE);
32 fl_set_object_lstyle(obj, FL_BOLD_STYLE+FL_EMBOSSED_STYLE);
33 fdui->Charset = obj = fl_add_input(FL_NORMAL_INPUT, 210, 240, 170, 30, idex(_("Character set:|#H")));fl_set_button_shortcut(obj, scex(_("Character set:|#H")), 1);
34 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
35 fl_set_object_lalign(obj, FL_ALIGN_TOP);
36 obj = fl_add_frame(FL_ENGRAVED_FRAME, 10, 210, 180, 100, "");
37 fl_set_object_color(obj, FL_COL1, FL_COL1);
38 obj = fl_add_frame(FL_ENGRAVED_FRAME, 10, 20, 380, 170, "");
39 fl_set_object_color(obj, FL_COL1, FL_COL1);
40 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
41 fl_set_object_lalign(obj, FL_ALIGN_TOP);
42 fl_set_object_resize(obj, FL_RESIZE_NONE);
43 fdui->Accept = obj = fl_add_button(FL_RETURN_BUTTON, 130, 360, 120, 30, _("OK"));
44 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
45 fdui->OtherKeymap = obj = fl_add_input(FL_NORMAL_INPUT, 120, 70, 160, 30, idex(_("Other...|#O")));fl_set_button_shortcut(obj, scex(_("Other...|#O")), 1);
46 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
47 fl_set_object_resize(obj, FL_RESIZE_NONE);
48 fdui->OtherKeymap2 = obj = fl_add_input(FL_NORMAL_INPUT, 120, 150, 160, 30, idex(_("Other...|#T")));fl_set_button_shortcut(obj, scex(_("Other...|#T")), 1);
49 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
50 fl_set_object_resize(obj, FL_RESIZE_NONE);
51 obj = fl_add_text(FL_NORMAL_TEXT, 20, 10, 90, 20, _("Language"));
52 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
53 fl_set_object_lalign(obj, FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
54 fl_set_object_lstyle(obj, FL_BOLD_STYLE);
55 fl_set_object_resize(obj, FL_RESIZE_NONE);
56 obj = fl_add_text(FL_NORMAL_TEXT, 20, 200, 80, 20, _("Mapping"));
57 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
58 fl_set_object_lalign(obj, FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
59 fl_set_object_lstyle(obj, FL_BOLD_STYLE);
61 fdui->KeyMapOn = fl_bgn_group();
62 fdui->KeyOnBtn = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 10, 250, 180, 30, idex(_("Primary key map|#r")));fl_set_button_shortcut(obj, scex(_("Primary key map|#r")), 1);
63 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
64 fdui->KeyOffBtn = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 10, 220, 180, 30, idex(_("No key mapping|#N")));fl_set_button_shortcut(obj, scex(_("No key mapping|#N")), 1);
65 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
66 fdui->KeyOnBtn2 = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 10, 280, 180, 30, idex(_("Secondary key map|#e")));fl_set_button_shortcut(obj, scex(_("Secondary key map|#e")), 1);
67 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
70 obj = fl_add_text(FL_NORMAL_TEXT, 20, 110, 100, 30, _("Secondary"));
71 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
72 fl_set_object_lalign(obj, FL_ALIGN_RIGHT|FL_ALIGN_INSIDE);
73 obj = fl_add_text(FL_NORMAL_TEXT, 20, 30, 100, 30, _("Primary"));
74 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
75 fl_set_object_lalign(obj, FL_ALIGN_RIGHT|FL_ALIGN_INSIDE);
78 //fdui->KeyMap->fdui = fdui;
82 /*---------------------------------------*/
84 FD_Figure *create_form_Figure(void)
87 FD_Figure *fdui = (FD_Figure *) fl_calloc(1, sizeof(FD_Figure));
89 fdui->Figure = fl_bgn_form(FL_NO_BOX, 420, 390);
90 obj = fl_add_box(FL_UP_BOX, 0, 0, 420, 390, "");
91 obj = fl_add_frame(FL_ENGRAVED_FRAME, 230, 220, 180, 80, "");
92 fl_set_object_color(obj, FL_COL1, FL_COL1);
93 obj = fl_add_frame(FL_ENGRAVED_FRAME, 230, 60, 180, 140, "");
94 fl_set_object_color(obj, FL_COL1, FL_COL1);
95 obj = fl_add_frame(FL_ENGRAVED_FRAME, 10, 244, 200, 56, "");
96 fl_set_object_color(obj, FL_COL1, FL_COL1);
97 obj = fl_add_frame(FL_ENGRAVED_FRAME, 10, 60, 200, 160, "");
98 fl_set_object_color(obj, FL_COL1, FL_COL1);
99 fdui->EpsFile = obj = fl_add_input(FL_NORMAL_INPUT, 80, 10, 230, 30, idex(_("EPS file|#E")));fl_set_button_shortcut(obj, scex(_("EPS file|#E")), 1);
100 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
101 fl_set_object_callback(obj, GraphicsCB, 2);
102 fdui->Preview = obj = fl_add_button(FL_NORMAL_BUTTON, 270, 350, 140, 30, idex(_("Full Screen Preview|#v")));fl_set_button_shortcut(obj, scex(_("Full Screen Preview|#v")), 1);
103 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
104 fl_set_object_callback(obj, GraphicsCB, 1);
105 fdui->Browse = obj = fl_add_button(FL_NORMAL_BUTTON, 320, 10, 90, 30, idex(_("Browse...|#B")));fl_set_button_shortcut(obj, scex(_("Browse...|#B")), 1);
106 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
107 fl_set_object_callback(obj, GraphicsCB, 0);
108 fdui->Width = obj = fl_add_input(FL_FLOAT_INPUT, 20, 180, 80, 30, "");
109 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
110 fl_set_object_callback(obj, GraphicsCB, 2);
111 fdui->Height = obj = fl_add_input(FL_FLOAT_INPUT, 120, 180, 80, 30, "");
112 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
113 fl_set_object_callback(obj, GraphicsCB, 2);
114 fdui->ApplyBtn = obj = fl_add_button(FL_NORMAL_BUTTON, 100, 350, 60, 30, idex(_("Apply|#A")));fl_set_button_shortcut(obj, scex(_("Apply|#A")), 1);
115 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
116 fl_set_object_callback(obj, GraphicsCB, 7);
117 fdui->OkBtn = obj = fl_add_button(FL_RETURN_BUTTON, 10, 350, 70, 30, _("OK"));
118 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
119 fl_set_object_callback(obj, GraphicsCB, 8);
120 fdui->CancelBtn = obj = fl_add_button(FL_NORMAL_BUTTON, 180, 350, 70, 30, idex(_("Cancel|^[")));fl_set_button_shortcut(obj, scex(_("Cancel|^[")), 1);
121 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
122 fl_set_object_callback(obj, GraphicsCB, 9);
123 fdui->Frame = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 230, 230, 180, 30, idex(_("Display Frame|#F")));fl_set_button_shortcut(obj, scex(_("Display Frame|#F")), 1);
124 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
125 fl_set_object_callback(obj, GraphicsCB, 53);
126 fdui->Translations = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 230, 260, 180, 30, idex(_("Do Translations|#r")));fl_set_button_shortcut(obj, scex(_("Do Translations|#r")), 1);
127 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
128 fl_set_object_callback(obj, GraphicsCB, 54);
129 obj = fl_add_text(FL_NORMAL_TEXT, 240, 210, 70, 20, _("Options"));
130 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
131 fl_set_object_lalign(obj, FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
132 fl_set_object_lstyle(obj, FL_BOLD_STYLE);
133 fdui->Angle = obj = fl_add_input(FL_FLOAT_INPUT, 100, 260, 80, 30, idex(_("Angle:|#L")));fl_set_button_shortcut(obj, scex(_("Angle:|#L")), 1);
134 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
135 fl_set_object_callback(obj, GraphicsCB, 2);
137 fdui->HeightGrp = fl_bgn_group();
138 // xgettext:no-c-format
139 fdui->page2 = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 110, 130, 110, 30, idex(_("% of Page|#g")));fl_set_button_shortcut(obj, scex(_("% of Page|#g")), 1);
140 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
141 fl_set_object_callback(obj, GraphicsCB, 23);
142 fdui->Default2 = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 110, 70, 80, 30, idex(_("Default|#t")));fl_set_button_shortcut(obj, scex(_("Default|#t")), 1);
143 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
144 fl_set_object_callback(obj, GraphicsCB, 20);
145 fdui->cm2 = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 110, 90, 60, 30, idex(_("cm|#m")));fl_set_button_shortcut(obj, scex(_("cm|#m")), 1);
146 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
147 fl_set_object_callback(obj, GraphicsCB, 21);
148 fdui->in2 = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 110, 110, 80, 30, idex(_("inches|#h")));fl_set_button_shortcut(obj, scex(_("inches|#h")), 1);
149 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
150 fl_set_object_callback(obj, GraphicsCB, 22);
153 obj = fl_add_text(FL_NORMAL_TEXT, 237, 50, 53, 20, _("Display"));
154 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
155 fl_set_object_lalign(obj, FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
156 fl_set_object_lstyle(obj, FL_BOLD_STYLE);
157 fdui->HeightLabel = obj = fl_add_text(FL_NORMAL_TEXT, 120, 50, 60, 20, _("Height"));
158 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
159 fl_set_object_lalign(obj, FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
160 fl_set_object_lstyle(obj, FL_BOLD_STYLE);
161 fdui->WidthLabel = obj = fl_add_text(FL_NORMAL_TEXT, 20, 50, 60, 20, _("Width"));
162 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
163 fl_set_object_lalign(obj, FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
164 fl_set_object_lstyle(obj, FL_BOLD_STYLE);
165 obj = fl_add_text(FL_NORMAL_TEXT, 20, 230, 90, 30, _("Rotation"));
166 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
167 fl_set_object_lalign(obj, FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
168 fl_set_object_lstyle(obj, FL_BOLD_STYLE);
170 fdui->DisplayGrp = fl_bgn_group();
171 fdui->Wysiwyg3 = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 230, 130, 180, 30, idex(_("Display in Color|#D")));fl_set_button_shortcut(obj, scex(_("Display in Color|#D")), 1);
172 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
173 fl_set_object_callback(obj, GraphicsCB, 63);
174 fdui->Wysiwyg0 = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 230, 160, 180, 30, idex(_("Do not display this figure|#y")));fl_set_button_shortcut(obj, scex(_("Do not display this figure|#y")), 1);
175 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
176 fl_set_object_callback(obj, GraphicsCB, 3);
177 fdui->Wysiwyg2 = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 230, 100, 180, 30, idex(_("Display as Grayscale|#i")));fl_set_button_shortcut(obj, scex(_("Display as Grayscale|#i")), 1);
178 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
179 fl_set_object_callback(obj, GraphicsCB, 43);
180 fdui->Wysiwyg1 = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 230, 70, 180, 30, idex(_("Display as Monochrome|#s")));fl_set_button_shortcut(obj, scex(_("Display as Monochrome|#s")), 1);
181 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
182 fl_set_object_callback(obj, GraphicsCB, 33);
186 fdui->WidthGrp = fl_bgn_group();
187 fdui->Default1 = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 10, 70, 80, 30, idex(_("Default|#U")));fl_set_button_shortcut(obj, scex(_("Default|#U")), 1);
188 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
189 fl_set_object_callback(obj, GraphicsCB, 10);
190 fdui->cm1 = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 10, 90, 60, 30, idex(_("cm|#c")));fl_set_button_shortcut(obj, scex(_("cm|#c")), 1);
191 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
192 fl_set_object_callback(obj, GraphicsCB, 11);
193 fdui->in1 = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 10, 110, 80, 30, idex(_("inches|#n")));fl_set_button_shortcut(obj, scex(_("inches|#n")), 1);
194 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
195 fl_set_object_callback(obj, GraphicsCB, 12);
196 // xgettext:no-c-format
197 fdui->page1 = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 10, 130, 110, 30, idex(_("% of Page|#P")));fl_set_button_shortcut(obj, scex(_("% of Page|#P")), 1);
198 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
199 fl_set_object_callback(obj, GraphicsCB, 13);
200 // xgettext:no-c-format
201 fdui->column1 = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 10, 150, 110, 30, idex(_("% of Column|#o")));fl_set_button_shortcut(obj, scex(_("% of Column|#o")), 1);
202 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
203 fl_set_object_callback(obj, GraphicsCB, 14);
206 obj = fl_add_frame(FL_ENGRAVED_FRAME, 10, 310, 400, 30, "");
207 fdui->Subcaption = obj = fl_add_input(FL_NORMAL_INPUT, 150, 310, 260, 30, idex(_("Caption|#k")));fl_set_button_shortcut(obj, scex(_("Caption|#k")), 1);
208 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
209 fl_set_object_callback(obj, GraphicsCB, 2);
210 fdui->Subfigure = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 10, 310, 90, 30, idex(_("Subfigure|#q")));fl_set_button_shortcut(obj, scex(_("Subfigure|#q")), 1);
211 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
212 fl_set_object_callback(obj, GraphicsCB, 70);
215 //fdui->Figure->fdui = fdui;
219 /*---------------------------------------*/
221 FD_FileDlg *create_form_FileDlg(void)
224 FD_FileDlg *fdui = (FD_FileDlg *) fl_calloc(1, sizeof(FD_FileDlg));
226 fdui->FileDlg = fl_bgn_form(FL_NO_BOX, 440, 380);
227 obj = fl_add_box(FL_UP_BOX, 0, 0, 440, 380, "");
228 fdui->FileInfo = obj = fl_add_text(FL_NORMAL_TEXT, 10, 260, 420, 30, "");
229 fl_set_object_boxtype(obj, FL_SHADOW_BOX);
230 fl_set_object_lalign(obj, FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
231 fl_set_object_gravity(obj, FL_SouthWest, FL_SouthEast);
232 fl_set_object_resize(obj, FL_RESIZE_X);
233 fdui->DirBox = obj = fl_add_input(FL_NORMAL_INPUT, 100, 10, 330, 30, idex(_("Directory:|#D")));fl_set_button_shortcut(obj, scex(_("Directory:|#D")), 1);
234 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
235 fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
236 fl_set_object_resize(obj, FL_RESIZE_X);
237 fdui->PatBox = obj = fl_add_input(FL_NORMAL_INPUT, 100, 40, 330, 30, idex(_("Pattern:|#P")));fl_set_button_shortcut(obj, scex(_("Pattern:|#P")), 1);
238 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
239 fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
240 fl_set_object_resize(obj, FL_RESIZE_X);
241 fdui->List = obj = fl_add_browser(FL_HOLD_BROWSER, 10, 80, 320, 170, "");
242 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
243 fl_set_object_lalign(obj, FL_ALIGN_TOP);
244 fl_set_object_gravity(obj, FL_NorthWest, FL_SouthEast);
245 fdui->Filename = obj = fl_add_input(FL_NORMAL_INPUT, 100, 300, 330, 30, idex(_("Filename:|#F")));fl_set_button_shortcut(obj, scex(_("Filename:|#F")), 1);
246 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
247 fl_set_object_gravity(obj, FL_SouthWest, FL_SouthEast);
248 fl_set_object_resize(obj, FL_RESIZE_X);
249 fdui->Rescan = obj = fl_add_button(FL_NORMAL_BUTTON, 340, 80, 90, 30, idex(_("Rescan|#R#r")));fl_set_button_shortcut(obj, scex(_("Rescan|#R#r")), 1);
250 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
251 fl_set_object_gravity(obj, FL_NorthEast, FL_NorthEast);
252 fdui->Home = obj = fl_add_button(FL_NORMAL_BUTTON, 340, 120, 90, 30, idex(_("Home|#H#h")));fl_set_button_shortcut(obj, scex(_("Home|#H#h")), 1);
253 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
254 fl_set_object_gravity(obj, FL_NorthEast, FL_NorthEast);
255 fdui->User1 = obj = fl_add_button(FL_NORMAL_BUTTON, 340, 160, 90, 30, idex(_("User1|#1")));fl_set_button_shortcut(obj, scex(_("User1|#1")), 1);
256 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
257 fl_set_object_gravity(obj, FL_NorthEast, FL_NorthEast);
258 fdui->User2 = obj = fl_add_button(FL_NORMAL_BUTTON, 340, 200, 90, 30, idex(_("User2|#2")));fl_set_button_shortcut(obj, scex(_("User2|#2")), 1);
259 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
260 fl_set_object_gravity(obj, FL_NorthEast, FL_NorthEast);
261 fdui->Ready = obj = fl_add_button(FL_RETURN_BUTTON, 220, 340, 100, 30, _("OK"));
262 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
263 fl_set_object_gravity(obj, FL_SouthEast, FL_SouthEast);
264 fdui->Cancel = obj = fl_add_button(FL_NORMAL_BUTTON, 330, 340, 100, 30, idex(_("Cancel|^[")));fl_set_button_shortcut(obj, scex(_("Cancel|^[")), 1);
265 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
266 fl_set_object_gravity(obj, FL_SouthEast, FL_SouthEast);
267 fdui->timer = obj = fl_add_timer(FL_HIDDEN_TIMER, 10, 350, 20, 20, "");
268 fl_set_object_gravity(obj, FL_SouthWest, FL_SouthWest);
271 //fdui->FileDlg->fdui = fdui;
275 /*---------------------------------------*/
277 FD_form_table *create_form_form_table(void)
280 FD_form_table *fdui = (FD_form_table *) fl_calloc(1, sizeof(FD_form_table));
282 fdui->form_table = fl_bgn_form(FL_NO_BOX, 310, 130);
283 obj = fl_add_box(FL_UP_BOX, 0, 0, 310, 130, "");
284 fdui->button_ok = obj = fl_add_button(FL_RETURN_BUTTON, 10, 90, 90, 30, _("OK"));
285 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
286 fl_set_object_callback(obj, TableOKCB, 0);
287 fdui->button_apply = obj = fl_add_button(FL_NORMAL_BUTTON, 110, 90, 90, 30, idex(_("Apply|#A")));fl_set_button_shortcut(obj, scex(_("Apply|#A")), 1);
288 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
289 fl_set_object_callback(obj, TableApplyCB, 0);
290 fdui->button_cancel = obj = fl_add_button(FL_NORMAL_BUTTON, 210, 90, 90, 30, idex(_("Cancel|^[")));fl_set_button_shortcut(obj, scex(_("Cancel|^[")), 1);
291 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
292 fl_set_object_callback(obj, TableCancelCB, 0);
293 fdui->slider_columns = obj = fl_add_valslider(FL_HOR_SLIDER, 80, 50, 220, 30, _("Columns"));
294 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
295 fl_set_object_lalign(obj, FL_ALIGN_LEFT);
296 fl_set_object_resize(obj, FL_RESIZE_X);
297 fdui->slider_rows = obj = fl_add_valslider(FL_HOR_SLIDER, 80, 10, 220, 30, _("Rows"));
298 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
299 fl_set_object_lalign(obj, FL_ALIGN_LEFT);
300 fl_set_object_resize(obj, FL_RESIZE_X);
303 //fdui->form_table->fdui = fdui;
307 /*---------------------------------------*/
309 FD_form_search *create_form_form_search(void)
312 FD_form_search *fdui = (FD_form_search *) fl_calloc(1, sizeof(FD_form_search));
314 fdui->form_search = fl_bgn_form(FL_NO_BOX, 440, 160);
315 obj = fl_add_box(FL_UP_BOX, 0, 0, 440, 160, "");
316 obj = fl_add_frame(FL_ENGRAVED_FRAME, 300, 10, 130, 80, "");
317 fl_set_object_gravity(obj, FL_NorthEast, FL_NorthEast);
318 fdui->input_search = obj = fl_add_input(FL_NORMAL_INPUT, 110, 10, 180, 30, idex(_("Find|#n")));fl_set_button_shortcut(obj, scex(_("Find|#n")), 1);
319 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
320 fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
321 fl_set_object_resize(obj, FL_RESIZE_X);
322 fdui->input_replace = obj = fl_add_input(FL_NORMAL_INPUT, 110, 40, 180, 30, idex(_("Replace with|#W")));fl_set_button_shortcut(obj, scex(_("Replace with|#W")), 1);
323 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
324 fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
325 fl_set_object_resize(obj, FL_RESIZE_X);
326 obj = fl_add_button(FL_NORMAL_BUTTON, 200, 80, 90, 30, idex(_("@>|#F^s")));fl_set_button_shortcut(obj, scex(_("@>|#F^s")), 1);
327 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
328 fl_set_object_gravity(obj, FL_SouthEast, FL_SouthEast);
329 fl_set_object_callback(obj, SearchForwardCB, 0);
330 obj = fl_add_button(FL_NORMAL_BUTTON, 110, 80, 90, 30, idex(_("@<|#B^r")));fl_set_button_shortcut(obj, scex(_("@<|#B^r")), 1);
331 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
332 fl_set_object_gravity(obj, FL_SouthEast, FL_SouthEast);
333 fl_set_object_callback(obj, SearchBackwardCB, 0);
334 fdui->replace_button = obj = fl_add_button(FL_NORMAL_BUTTON, 110, 120, 90, 30, idex(_("Replace|#R#r")));fl_set_button_shortcut(obj, scex(_("Replace|#R#r")), 1);
335 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
336 fl_set_object_gravity(obj, FL_SouthEast, FL_SouthEast);
337 fl_set_object_callback(obj, SearchReplaceCB, 0);
338 obj = fl_add_button(FL_NORMAL_BUTTON, 350, 120, 80, 30, idex(_("Close|^[")));fl_set_button_shortcut(obj, scex(_("Close|^[")), 1);
339 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
340 fl_set_object_gravity(obj, FL_SouthEast, FL_SouthEast);
341 fl_set_object_callback(obj, SearchCancelCB, 0);
342 fdui->btnCaseSensitive = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 300, 20, 150, 30, idex(_("Case sensitive|#s#S")));fl_set_button_shortcut(obj, scex(_("Case sensitive|#s#S")), 1);
343 fl_set_object_gravity(obj, FL_NorthEast, FL_NorthEast);
344 fdui->btnMatchWord = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 300, 50, 150, 30, idex(_("Match word|#M#m")));fl_set_button_shortcut(obj, scex(_("Match word|#M#m")), 1);
345 fl_set_object_gravity(obj, FL_NorthEast, FL_NorthEast);
346 fdui->replaceall_button = obj = fl_add_button(FL_NORMAL_BUTTON, 200, 120, 90, 30, idex(_("Replace All|#A#a")));fl_set_button_shortcut(obj, scex(_("Replace All|#A#a")), 1);
347 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
348 fl_set_object_gravity(obj, FL_SouthEast, FL_SouthEast);
349 fl_set_object_callback(obj, SearchReplaceAllCB, 0);
352 //fdui->form_search->fdui = fdui;
356 /*---------------------------------------*/