]> git.lyx.org Git - lyx.git/blob - src/bullet_forms.C
some small updates to Painter, and make the new painter the default.
[lyx.git] / src / bullet_forms.C
1 // File modified by fdfix.sh for use by lyx (with xforms 0.81) and gettext
2 #include <config.h>
3 #include "lyx_gui_misc.h"
4 #include "gettext.h"
5
6 /* Form definition file generated with fdesign. */
7
8 #include FORMS_H_LOCATION
9 #include <cstdlib>
10 #include "bullet_forms.h"
11 #include "bmtable.h"
12 #include "support/filetools.h"
13
14 #ifdef MONO
15 extern int mono_video;
16 #endif
17
18 FD_form_bullet *create_form_form_bullet(void)
19 {
20   FL_OBJECT *obj;
21   FD_form_bullet *fdui = (FD_form_bullet *) fl_calloc(1, sizeof(FD_form_bullet));
22
23   fdui->form_bullet = fl_bgn_form(FL_NO_BOX, 370, 390);
24   fl_set_border_width(-1);
25   obj = fl_add_box(FL_UP_BOX, 0, 0, 370, 390, "");
26  
27   // make the border thick again to improve the bmtable looks
28   fl_set_border_width(-3);
29  
30   fdui->bmtable_bullet_panel = obj = fl_add_bmtable(1, 90, 105, 265, 180, "");
31      fl_set_object_callback(obj, BulletBMTableCB, 0);
32      fl_set_object_lcol(obj, FL_BLUE);
33      fl_set_object_boxtype(obj, FL_UP_BOX);
34 #ifdef MONO
35      if (mono_video) {
36         fl_set_bmtable_file(obj, 6, 6,
37                            LibFileSearch("images",
38                                          "standard.xbm").c_str());
39      } else {
40 #endif
41         fl_set_bmtable_pixmap_file(obj, 6, 6,
42                                   LibFileSearch("images",
43                                                 "standard.xpm").c_str());
44 #ifdef MONO
45     }
46 #endif
47
48   fl_set_border_width(-1);
49   obj = fl_add_frame(FL_ENGRAVED_FRAME, 95, 20, 255, 70, "");
50   obj = fl_add_frame(FL_ENGRAVED_FRAME, 0, 340, 370, 50, "");
51   fdui->choice_bullet_size = obj = fl_add_choice(FL_NORMAL_CHOICE, 15, 45, 65, 30, idex(_("Size|#z")));fl_set_button_shortcut(obj, scex(_("Size|#z")), 1);
52     fl_set_object_boxtype(obj, FL_FRAME_BOX);
53     fl_set_object_lsize(obj, FL_NORMAL_SIZE);
54     fl_set_object_lalign(obj, FL_ALIGN_TOP);
55     fl_set_object_callback(obj, ChoiceBulletSizeCB, 0);
56   fdui->button_ok = obj = fl_add_button(FL_RETURN_BUTTON, 25, 350, 100, 30, _("OK"));
57     fl_set_object_lsize(obj, FL_NORMAL_SIZE);
58     fl_set_object_callback(obj, BulletOKCB, 0);
59   fdui->button_apply = obj = fl_add_button(FL_NORMAL_BUTTON, 135, 350, 100, 30, idex(_("Apply|#A")));fl_set_button_shortcut(obj, scex(_("Apply|#A")), 1);
60     fl_set_object_lsize(obj, FL_NORMAL_SIZE);
61     fl_set_object_callback(obj, BulletApplyCB, 0);
62   fdui->button_cancel = obj = fl_add_button(FL_NORMAL_BUTTON, 245, 350, 100, 30, idex(_("Cancel|^[")));fl_set_button_shortcut(obj, scex(_("Cancel|^[")), 1);
63     fl_set_object_lsize(obj, FL_NORMAL_SIZE);
64     fl_set_object_callback(obj, BulletCancelCB, 0);
65   fdui->input_bullet_latex = obj = fl_add_input(FL_NORMAL_INPUT, 80, 300, 275, 30, idex(_("LaTeX|#L")));fl_set_button_shortcut(obj, scex(_("LaTeX|#L")), 1);
66     fl_set_object_lsize(obj, FL_NORMAL_SIZE);
67     fl_set_object_lstyle(obj, FL_FIXED_STYLE);
68     fl_set_input_return(obj, FL_RETURN_CHANGED);
69     fl_set_input_maxchars(obj, 80);
70     fl_set_object_callback(obj, InputBulletLaTeXCB, 0);
71
72   fdui->radio_bullet_depth = fl_bgn_group();
73   fdui->radio_bullet_depth_1 = obj = fl_add_button(FL_RADIO_BUTTON, 105, 35, 55, 40, idex(_("1|#1")));fl_set_button_shortcut(obj, scex(_("1|#1")), 1);
74     fl_set_object_lsize(obj, FL_LARGE_SIZE);
75     fl_set_object_callback(obj, BulletDepthCB, 0);
76     fl_set_button(obj, 1);
77   fdui->radio_bullet_depth_2 = obj = fl_add_button(FL_RADIO_BUTTON, 165, 35, 55, 40, idex(_("2|#2")));fl_set_button_shortcut(obj, scex(_("2|#2")), 1);
78     fl_set_object_lsize(obj, FL_LARGE_SIZE);
79     fl_set_object_callback(obj, BulletDepthCB, 1);
80   fdui->radio_bullet_depth_3 = obj = fl_add_button(FL_RADIO_BUTTON, 225, 35, 55, 40, idex(_("3|#3")));fl_set_button_shortcut(obj, scex(_("3|#3")), 1);
81     fl_set_object_lsize(obj, FL_LARGE_SIZE);
82     fl_set_object_callback(obj, BulletDepthCB, 2);
83   fdui->radio_bullet_depth_4 = obj = fl_add_button(FL_RADIO_BUTTON, 285, 35, 55, 40, idex(_("4|#4")));fl_set_button_shortcut(obj, scex(_("4|#4")), 1);
84     fl_set_object_lsize(obj, FL_LARGE_SIZE);
85     fl_set_object_callback(obj, BulletDepthCB, 3);
86   fl_end_group();
87
88   obj = fl_add_text(FL_NORMAL_TEXT, 105, 10, 85, 20, _("Bullet Depth"));
89     fl_set_object_lsize(obj, FL_NORMAL_SIZE);
90     fl_set_object_lalign(obj, FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
91
92   fdui->radio_bullet_panel = fl_bgn_group();
93   fdui->radio_bullet_panel_standard = obj = fl_add_button(FL_RADIO_BUTTON, 15, 105, 65, 30, idex(_("Standard|#S")));fl_set_button_shortcut(obj, scex(_("Standard|#S")), 1);
94     fl_set_object_lsize(obj, FL_NORMAL_SIZE);
95     fl_set_object_resize(obj, FL_RESIZE_NONE);
96     fl_set_object_callback(obj, BulletPanelCB, 0);
97     fl_set_button(obj, 1);
98   fdui->radio_bullet_panel_maths = obj = fl_add_button(FL_RADIO_BUTTON, 15, 135, 65, 30, idex(_("Maths|#M")));fl_set_button_shortcut(obj, scex(_("Maths|#M")), 1);
99     fl_set_object_lsize(obj, FL_NORMAL_SIZE);
100     fl_set_object_resize(obj, FL_RESIZE_NONE);
101     fl_set_object_callback(obj, BulletPanelCB, 1);
102   fdui->radio_bullet_panel_ding2 = obj = fl_add_button(FL_RADIO_BUTTON, 15, 195, 65, 30, idex(_("Ding 2|#i")));fl_set_button_shortcut(obj, scex(_("Ding 2|#i")), 1);
103     fl_set_object_lsize(obj, FL_NORMAL_SIZE);
104     fl_set_object_resize(obj, FL_RESIZE_NONE);
105     fl_set_object_callback(obj, BulletPanelCB, 3);
106   fdui->radio_bullet_panel_ding3 = obj = fl_add_button(FL_RADIO_BUTTON, 15, 225, 65, 30, idex(_("Ding 3|#n")));fl_set_button_shortcut(obj, scex(_("Ding 3|#n")), 1);
107     fl_set_object_lsize(obj, FL_NORMAL_SIZE);
108     fl_set_object_resize(obj, FL_RESIZE_NONE);
109     fl_set_object_callback(obj, BulletPanelCB, 4);
110   fdui->radio_bullet_panel_ding4 = obj = fl_add_button(FL_RADIO_BUTTON, 15, 255, 65, 30, idex(_("Ding 4|#g")));fl_set_button_shortcut(obj, scex(_("Ding 4|#g")), 1);
111     fl_set_object_lsize(obj, FL_NORMAL_SIZE);
112     fl_set_object_resize(obj, FL_RESIZE_NONE);
113     fl_set_object_callback(obj, BulletPanelCB, 5);
114   fdui->radio_bullet_panel_ding1 = obj = fl_add_button(FL_RADIO_BUTTON, 15, 165, 65, 30, idex(_("Ding 1|#D")));fl_set_button_shortcut(obj, scex(_("Ding 1|#D")), 1);
115     fl_set_object_lsize(obj, FL_NORMAL_SIZE);
116     fl_set_object_resize(obj, FL_RESIZE_NONE);
117     fl_set_object_callback(obj, BulletPanelCB, 2);
118   fl_end_group();
119
120   fl_end_form();
121
122   //fdui->form_bullet->fdui = fdui;
123
124   return fdui;
125 }
126 /*---------------------------------------*/
127