1 // File modified by fdfix.sh for use by lyx (with xforms 0.81) and gettext
3 #include "lyx_gui_misc.h"
6 /* Form definition file generated with fdesign. */
8 #include FORMS_H_LOCATION
10 #include "bullet_forms.h"
12 #include "support/filetools.h"
14 extern int mono_video;
16 FD_form_bullet *create_form_form_bullet(void)
19 FD_form_bullet *fdui = (FD_form_bullet *) fl_calloc(1, sizeof(FD_form_bullet));
21 fdui->form_bullet = fl_bgn_form(FL_NO_BOX, 370, 390);
22 fl_set_border_width(-1);
23 obj = fl_add_box(FL_UP_BOX, 0, 0, 370, 390, "");
25 // make the border thick again to improve the bmtable looks
26 fl_set_border_width(-3);
28 fdui->bmtable_bullet_panel = obj = fl_add_bmtable(1, 90, 105, 265, 180, "");
29 fl_set_object_callback(obj, BulletBMTableCB, 0);
30 fl_set_object_lcol(obj, FL_BLUE);
31 fl_set_object_boxtype(obj, FL_UP_BOX);
33 fl_set_bmtable_file(obj, 6, 6,
34 LibFileSearch("images",
35 "standard.xbm").c_str());
38 fl_set_bmtable_pixmap_file(obj, 6, 6,
39 LibFileSearch("images",
40 "standard.xpm").c_str());
43 fl_set_border_width(-1);
44 obj = fl_add_frame(FL_ENGRAVED_FRAME, 95, 20, 255, 70, "");
45 obj = fl_add_frame(FL_ENGRAVED_FRAME, 0, 340, 370, 50, "");
46 fdui->choice_bullet_size = obj = fl_add_choice(FL_NORMAL_CHOICE, 15, 45, 65, 30, idex(_("Size|#z")));fl_set_button_shortcut(obj, scex(_("Size|#z")), 1);
47 fl_set_object_boxtype(obj, FL_FRAME_BOX);
48 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
49 fl_set_object_lalign(obj, FL_ALIGN_TOP);
50 fl_set_object_callback(obj, ChoiceBulletSizeCB, 0);
51 fdui->button_ok = obj = fl_add_button(FL_RETURN_BUTTON, 25, 350, 100, 30, _("OK"));
52 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
53 fl_set_object_callback(obj, BulletOKCB, 0);
54 fdui->button_apply = obj = fl_add_button(FL_NORMAL_BUTTON, 135, 350, 100, 30, idex(_("Apply|#A")));fl_set_button_shortcut(obj, scex(_("Apply|#A")), 1);
55 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
56 fl_set_object_callback(obj, BulletApplyCB, 0);
57 fdui->button_cancel = obj = fl_add_button(FL_NORMAL_BUTTON, 245, 350, 100, 30, idex(_("Cancel|^[")));fl_set_button_shortcut(obj, scex(_("Cancel|^[")), 1);
58 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
59 fl_set_object_callback(obj, BulletCancelCB, 0);
60 fdui->input_bullet_latex = obj = fl_add_input(FL_NORMAL_INPUT, 80, 300, 275, 30, idex(_("LaTeX|#L")));fl_set_button_shortcut(obj, scex(_("LaTeX|#L")), 1);
61 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
62 fl_set_object_lstyle(obj, FL_FIXED_STYLE);
63 fl_set_input_return(obj, FL_RETURN_CHANGED);
64 fl_set_input_maxchars(obj, 80);
65 fl_set_object_callback(obj, InputBulletLaTeXCB, 0);
67 fdui->radio_bullet_depth = fl_bgn_group();
68 fdui->radio_bullet_depth_1 = obj = fl_add_button(FL_RADIO_BUTTON, 105, 35, 55, 40, idex(_("1|#1")));fl_set_button_shortcut(obj, scex(_("1|#1")), 1);
69 fl_set_object_lsize(obj, FL_LARGE_SIZE);
70 fl_set_object_callback(obj, BulletDepthCB, 0);
71 fl_set_button(obj, 1);
72 fdui->radio_bullet_depth_2 = obj = fl_add_button(FL_RADIO_BUTTON, 165, 35, 55, 40, idex(_("2|#2")));fl_set_button_shortcut(obj, scex(_("2|#2")), 1);
73 fl_set_object_lsize(obj, FL_LARGE_SIZE);
74 fl_set_object_callback(obj, BulletDepthCB, 1);
75 fdui->radio_bullet_depth_3 = obj = fl_add_button(FL_RADIO_BUTTON, 225, 35, 55, 40, idex(_("3|#3")));fl_set_button_shortcut(obj, scex(_("3|#3")), 1);
76 fl_set_object_lsize(obj, FL_LARGE_SIZE);
77 fl_set_object_callback(obj, BulletDepthCB, 2);
78 fdui->radio_bullet_depth_4 = obj = fl_add_button(FL_RADIO_BUTTON, 285, 35, 55, 40, idex(_("4|#4")));fl_set_button_shortcut(obj, scex(_("4|#4")), 1);
79 fl_set_object_lsize(obj, FL_LARGE_SIZE);
80 fl_set_object_callback(obj, BulletDepthCB, 3);
83 obj = fl_add_text(FL_NORMAL_TEXT, 105, 10, 85, 20, _("Bullet Depth"));
84 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
85 fl_set_object_lalign(obj, FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
87 fdui->radio_bullet_panel = fl_bgn_group();
88 fdui->radio_bullet_panel_standard = obj = fl_add_button(FL_RADIO_BUTTON, 15, 105, 65, 30, idex(_("Standard|#S")));fl_set_button_shortcut(obj, scex(_("Standard|#S")), 1);
89 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
90 fl_set_object_resize(obj, FL_RESIZE_NONE);
91 fl_set_object_callback(obj, BulletPanelCB, 0);
92 fl_set_button(obj, 1);
93 fdui->radio_bullet_panel_maths = obj = fl_add_button(FL_RADIO_BUTTON, 15, 135, 65, 30, idex(_("Maths|#M")));fl_set_button_shortcut(obj, scex(_("Maths|#M")), 1);
94 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
95 fl_set_object_resize(obj, FL_RESIZE_NONE);
96 fl_set_object_callback(obj, BulletPanelCB, 1);
97 fdui->radio_bullet_panel_ding2 = obj = fl_add_button(FL_RADIO_BUTTON, 15, 195, 65, 30, idex(_("Ding 2|#i")));fl_set_button_shortcut(obj, scex(_("Ding 2|#i")), 1);
98 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
99 fl_set_object_resize(obj, FL_RESIZE_NONE);
100 fl_set_object_callback(obj, BulletPanelCB, 3);
101 fdui->radio_bullet_panel_ding3 = obj = fl_add_button(FL_RADIO_BUTTON, 15, 225, 65, 30, idex(_("Ding 3|#n")));fl_set_button_shortcut(obj, scex(_("Ding 3|#n")), 1);
102 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
103 fl_set_object_resize(obj, FL_RESIZE_NONE);
104 fl_set_object_callback(obj, BulletPanelCB, 4);
105 fdui->radio_bullet_panel_ding4 = obj = fl_add_button(FL_RADIO_BUTTON, 15, 255, 65, 30, idex(_("Ding 4|#g")));fl_set_button_shortcut(obj, scex(_("Ding 4|#g")), 1);
106 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
107 fl_set_object_resize(obj, FL_RESIZE_NONE);
108 fl_set_object_callback(obj, BulletPanelCB, 5);
109 fdui->radio_bullet_panel_ding1 = obj = fl_add_button(FL_RADIO_BUTTON, 15, 165, 65, 30, idex(_("Ding 1|#D")));fl_set_button_shortcut(obj, scex(_("Ding 1|#D")), 1);
110 fl_set_object_lsize(obj, FL_NORMAL_SIZE);
111 fl_set_object_resize(obj, FL_RESIZE_NONE);
112 fl_set_object_callback(obj, BulletPanelCB, 2);
117 //fdui->form_bullet->fdui = fdui;
121 /*---------------------------------------*/