2 /* This file is part of
3 * ======================================================
5 * LyX, The Document Processor
7 * Copyright 1995 Matthias Ettrich
8 * Copyright 1995-2000 The LyX Team.
10 * ======================================================*/
21 #include <sigc++/signal_system.h>
23 #include FORMS_H_LOCATION
30 WorkArea(int xpos, int ypos, int width, int height);
34 Painter & getPainter() { return painter_; }
36 int workWidth() const { return work_area->w; }
38 unsigned int width() const { return work_area->w + scrollbar->w; }
40 unsigned int height() const { return work_area->h; }
42 int xpos() const { return work_area->x; }
44 int ypos() const { return work_area->y; }
46 void resize(int xpos, int ypos, int width, int height);
49 fl_redraw_object(work_area);
50 fl_redraw_object(scrollbar);
53 void setFocus() const;
55 Window getWin() const { return work_area->form->window; }
57 bool hasFocus() const { return work_area->focus; }
59 bool active() const { return work_area->active; }
61 bool belowMouse() const;
63 bool visible() const { return work_area->form->visible; }
67 void setScrollbar(double pos, double length_fraction) const;
69 void setScrollbarValue(double y) const {
70 fl_set_scrollbar_value(scrollbar, y);
73 void setScrollbarBounds(double, double) const;
75 void setScrollbarIncrements(double inc) const;
77 double getScrollbarValue() const {
78 return fl_get_scrollbar_value(scrollbar);
81 std::pair<float, float> const getScrollbarBounds() const {
82 std::pair<float, float> p;
83 fl_get_scrollbar_bounds(scrollbar, &p.first, &p.second);
87 Pixmap getPixmap() const { return workareapixmap; }
89 static int work_area_handler(FL_OBJECT *, int event,
91 int /*key*/, void * xev);
93 static void scroll_cb(FL_OBJECT *, long);
95 string const getClipboard() const;
97 void putClipboard(string const &) const;
100 SigC::Signal0<void> workAreaExpose;
102 SigC::Signal1<void, double> scrollCB;
104 SigC::Signal2<void, KeySym, unsigned int> workAreaKeyPress;
106 SigC::Signal3<void, int, int, unsigned int> workAreaButtonPress;
108 SigC::Signal3<void, int, int, unsigned int> workAreaButtonRelease;
110 SigC::Signal3<void, int, int, unsigned int> workAreaMotionNotify;
112 SigC::Signal0<void> workAreaFocus;
114 SigC::Signal0<void> workAreaUnfocus;
116 SigC::Signal0<void> workAreaEnter;
118 SigC::Signal0<void> workAreaLeave;
120 SigC::Signal3<void, int, int, unsigned int> workAreaDoubleClick;
122 SigC::Signal3<void, int, int, unsigned int> workAreaTripleClick;
125 void createPixmap(int, int);
127 FL_OBJECT * backgroundbox;
129 FL_OBJECT * work_area;
131 FL_OBJECT * scrollbar;
132 /// The pixmap overlay on the workarea
133 Pixmap workareapixmap;
137 FL_OBJECT * figinset_canvas;
138 /// if we call redraw with true needed for locking-insets