1 BufferView.C: screen->first = screen->TopCursorVisible();
2 BufferView.C: if (screen) screen->FitCursor();
3 BufferView.C: if (screen) screen->Update();
4 BufferView.C: cbsf = screen->first;
5 BufferView.C: screen->first = screen->TopCursorVisible(); /* this will scroll the
6 BufferView.C: screen->HideCursor();
7 BufferView.C: view->screen->Draw(view->current_scrollbar_value);
8 BufferView.C: if (vbt->cursor.y < view->screen->first + height) {
9 BufferView.C: view->screen->first +
10 BufferView.C: view->screen->first + view->work_area->h - height) {
11 BufferView.C: view->screen->first +
12 BufferView.C: long y = screen->first;
13 BufferView.C: long y = screen->first;
14 BufferView.C: view->screen->HideCursor();
15 BufferView.C: view->screen->
16 BufferView.C: view->screen->
17 BufferView.C: view->screen->HideCursor();
18 BufferView.C: view->screen->ToggleSelection();
19 BufferView.C: view->screen->ToggleSelection(false);
20 BufferView.C: screen->HideCursor();
21 BufferView.C: screen->first);
22 BufferView.C: screen->ToggleToggle();
23 BufferView.C: if (screen->FitCursor())
24 BufferView.C: screen->ShowCursor();
25 BufferView.C: screen->HideCursor();
26 BufferView.C: screen->HideCursor();
27 BufferView.C: _buffer->text->MouseHitInTable(x, y+screen->first))) {
28 BufferView.C: screen->first);
29 BufferView.C: screen->first;
30 BufferView.C: screen->ToggleSelection();
31 BufferView.C: screen->Update();
32 BufferView.C: int screen_first = screen->first;
33 BufferView.C: screen->ToggleSelection();
34 BufferView.C: screen->Update();
35 BufferView.C: if (screen->FitCursor()){
36 BufferView.C: } else if (screen) screen->Redraw();
37 BufferView.C: view->screen->CursorToggle();
38 BufferView.C: view->screen->ShowCursor();
39 BufferView.C: int screen_first = screen->first;
40 LyXAction.C: { "screen-down", LFUN_NEXT },
41 LyXAction.C: { "screen-down-select", LFUN_NEXTSEL },
42 LyXAction.C: { "screen-recenter", LFUN_CENTER },
43 LyXAction.C: { "screen-up", LFUN_PRIOR },
44 LyXAction.C: { "screen-up-select", LFUN_PRIORSEL },
45 lyx.C: //fdui->form_screen->fdui = fdui;
46 lyx_cb.C: lyxrc->roman_font_name = fl_get_input(fd_form_screen->input_roman);
47 lyx_cb.C: lyxrc->sans_font_name = fl_get_input(fd_form_screen->input_sans);
48 lyx_cb.C: lyxrc->typewriter_font_name = fl_get_input(fd_form_screen->input_typewriter);
49 lyx_cb.C: lyxrc->font_norm = fl_get_input(fd_form_screen->input_font_norm);
50 lyx_cb.C: lyxrc->zoom = atoi(fl_get_input(fd_form_screen->intinput_size));
51 lyx_cb.C: fl_hide_form(fd_form_screen->form_screen);
52 lyx_gui.C: fl_set_form_atclose(fd_form_screen->form_screen,
53 menus.C: fl_set_input(fd_form_screen->input_roman,
54 menus.C: fl_set_input(fd_form_screen->input_sans,
55 menus.C: fl_set_input(fd_form_screen->input_typewriter,
56 menus.C: fl_set_input(fd_form_screen->input_font_norm,
57 menus.C: fl_set_input(fd_form_screen->intinput_size, tmpstring);
58 menus.C: if (fd_form_screen->form_screen->visible) {
59 menus.C: fl_raise_form(fd_form_screen->form_screen);
60 menus.C: fl_show_form(fd_form_screen->form_screen,
61 text.C: * This touches only the screen-update. Otherwise we would may have